Learning & Behavior Flashcards
(41 cards)
Classical Conditioning
Associating automatic/involuntary responses with conditioned stimuli via unconditioned stimuli
Timing of Classical Conditioning
CS/NS must come before US & closely in time
Delay Conditioning
CS precedes US by short time interval & with overlap
Standard pairing paradigm
Trace Conditioning
CS precedes US by a time gap; no overlap
Slower learning process
Temporal Conditioning
US is presented at the same time/at consistent time interval; time becomes the CS
Simultaneous Conditioning
NS is presented at the same time as US & completely overlap
Learning does not occur
Backward Conditioning
US is presented before NS
Learning does not occur
Stimulus Generalization
Qualities of CS are generalized to a similar NS to produce the same CR
Occurs automatically
AKA ‘mediated generalization’
Higher-Order Conditioning
CS is intentionally paired with another NS to elicit the same CR
Cannot exceed third-order conditioning
Classical Extinction
CS is no longer paired with US & eventually CR will no longer occur
Spontaneous Recovery
Brief recovery of CR when presented with CS after a break from extinction trials
Stimulus Discrimination
Ability to differentiate between CS & similar NS due to pairing with US
(CR only to CS & not similar NS)
Pseudoconditioning
NS is unintentionally paired with CS to elicit CR (like accidental higher-order conditioning)
Habituation
Less responsivity to a repeated US so that it no longer elicits UR
Counterconditioning
Done intentionally to eliminate undesirable UR
Via reciprocal inhibition > when presented with US, pair UR with incompatible CR
Mowrer’s two-factor learning theory
Combo of classical & operant conditioning
NS/CS paired with US that produces an anxiety-UR > new CS/CR pair
The anxiety is aversive, so any behavior that relieves the anxiety is negatively reinforced
Systematic Desensitization
Counterconditioning to reduce anxiety via extinction
Anxiety is the UR & relaxation techniques are the CR paired with the US
Operant Conditioning
AKA Skinnerian, instrumental conditioning
Learning of voluntary behavior via rewards & punishment
Thorndike’s Law of Effect
Natural consequences
Behavior that produces pleasurable consequences will occur more frequently; if produces aversive consequences, will occur less frequently
Reinforcement vs. Punishment
R always increases behavior, whereas punishment decreases behavior
Positive Reinforcement (R+)
Reward
Addition of something valuable to increase behavior
Negative Reinforcement (R-)
Relief
Removal of something aversive to increase behavior
Positive Punishment (P+)
Pain
Addition of something aversive to decrease behavior
Negative Punishment (P-)
Loss
Removal of something valuable to decrease behavior