Learning Final Flashcards

(50 cards)

1
Q

What is an Unconditioned Stimulus (US)?

A

Something that naturally causes a response (like food)

US is a key concept in classical conditioning.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What is an Unconditioned Response (UR)?

A

The natural reaction (like drooling when you see food)

UR occurs automatically in response to the US.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is a Conditioned Stimulus (CS)?

A

Something that starts off neutral, but after being paired with the US, causes the same response (like a bell)

CS becomes significant through association with the US.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What is a Conditioned Response (CR)?

A

The learned reaction to the CS (drooling to the bell)

CR is the result of conditioning.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What is the difference between a modulator and a discriminative stimulus (SD)?

A

A modulator tells you when a CS means something; a discriminative stimulus tells you when a behavior will lead to a consequence.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

What is blocking in classical conditioning?

A

If a CS already predicts the US, a new CS doesn’t get learned.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What is unblocking in classical conditioning?

A

If something changes (like the reward gets bigger), then a new CS can be learned.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What is the three-term contingency in operant conditioning?

A

SD → Behavior → Consequence

This is a foundational concept in operant learning.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What does reinforcement mean in operant conditioning?

A

Behavior increases.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

What is positive reinforcement?

A

Add something good (e.g., give candy).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What is negative reinforcement?

A

Take away something bad (e.g., turn off loud noise).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

What does punishment mean in operant conditioning?

A

Behavior decreases.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

What is positive punishment?

A

Add something bad (e.g., scolding).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

What is negative punishment?

A

Take away something good (e.g., no TV).

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

What does SD stand for in stimulus control terms?

A

Go signal—do the behavior now!

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

What does SΔ (S-delta) represent?

A

Stop signal—no reward if you do it now.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

What is extinction in operant conditioning?

A

When a learned behavior no longer gets rewarded, so it fades.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

What is discrimination in the context of learning?

A

Learning the difference between when to respond and when not to.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

What is generalization in the context of learning?

A

Responding to things that are similar to the SD.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

What is continuous reinforcement?

A

Reward every time. Fast learning, but also fast forgetting.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

What is partial reinforcement?

A

Reward only sometimes. Slower learning, but more lasting.

22
Q

What is a Fixed Ratio (FR) schedule?

A

After a set number of actions (e.g., every 5 responses).

23
Q

What is a Variable Ratio (VR) schedule?

A

Random number of actions (e.g., gambling).

24
Q

What is a Fixed Interval (FI) schedule?

A

After a set amount of time (e.g., every 5 minutes).

25
What is a Variable Interval (VI) schedule?
After a random time (e.g., checking your phone for messages).
26
What are concurrent schedules?
Two or more choices at once.
27
What is the Matching Law?
We tend to pick behaviors that give us better/more frequent rewards.
28
What is superstitious behavior?
We might mistakenly connect a behavior with a reward (e.g., lucky socks).
29
What is motivation?
The reason we do things. A push to act.
30
How do we know someone is motivated?
They work harder, try more.
31
What is Hull's theory of motivation?
We act to reduce drives like hunger or thirst.
32
What is Tolman's theory of motivation?
We’re also pulled by goals or rewards we expect to get.
33
What is the Premack Principle?
Use something fun to motivate less fun tasks.
34
What is positive contrast in motivation?
Response goes up when the reward gets better.
35
What is negative contrast in motivation?
Response drops when the reward gets worse.
36
What is frustration in the context of motivation?
When you don’t get what you expected, you might get mad or give up.
37
What is the a-process in the opponent process theory?
The first emotion you feel (e.g., excitement from a drug).
38
What is the b-process in the opponent process theory?
The opposite reaction that kicks in later (e.g., crash or withdrawal).
39
What happens to addiction over time?
The 'good' part weakens, and the 'bad' part gets stronger.
40
What is a conditioned compensatory response?
Your body gets ready for a drug when it sees the cues, which can cause tolerance or overdose if cues are missing.
41
What is the Two-Factor Theory in avoidance learning?
Developed to explain why we keep avoiding something, even when it's not happening.
42
What is learned helplessness?
When you keep failing and feel like nothing you do helps, you give up.
43
What are the related disorders to learned helplessness?
Depression, anxiety.
44
What attributions do people make in learned helplessness?
* Blame themselves (internal) * Think it won’t change (stable) * See it everywhere (global)
45
What is learned irrelevance?
Past experiences taught them their actions don’t matter.
46
What is the immunization effect?
If someone had control before, they’re less likely to become helpless later.
47
What is reciprocal determinism in social learning theory?
Your behavior, your thoughts, and your environment all influence each other.
48
What is self-control?
Ability to wait, resist urges, and plan ahead.
49
What are characteristics of good models in social learning?
* Successful * Similar to us * Respected * Reinforced for their actions
50
What are the four conditions necessary to learn from a model?
* Attention – you have to notice them * Retention – you have to remember what they did * Reproduction – you must be able to copy it * Motivation – you have to want to do it