Learning Theory / Cognitive Theories /Memory Flashcards

(40 cards)

1
Q

Pavlov

A

Classical Conditioning (dogs & bell)

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2
Q

Components of Classical Conditioning

A
  • Unconditioned stimulus (US) - meat
  • Unconditioned response (UR) - salivation
  • Conditioned stimulus (CS) - bell
  • Conditioned response (CR) - salivation
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3
Q

Types of Classical Conditioning

A
  • Delay: present CS right before/overlapping with US
  • Trace: present CS before US
  • Simultaneous: present CS and US simultaneously
  • Backward: present US before CS
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4
Q

Classical Extinction

A

The gradual disapperance of CR as a result of repeated CS (w/o US)

(Can be reestablished through “refresher trials”)

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5
Q

Spontaneous Recovery

A

The idea that when CR stops, it is suppressed NOT eliminated

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6
Q

Stimulus Generalization

vs

Stimulus Discrimination

A
  • Stimulus generalization: response to neutral stimulus that is similar to CS
  • Stimulus discrimination: response to only specific CS
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7
Q

Experimental Neurosis

A

The reaction when discrimination is too difficult/overwhelming

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8
Q

Higher-Order Conditioning

A

Pairing a neutral stimulus right before the CS
so that the neutral becomes a second CS

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9
Q

Blocking

A

Pairing a neutral stimulus at same time as CS,
neutral stimulus will NOT result in CR

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10
Q

Overshadowing

A

When 2 neutral stimuli are presented, only one will result in CR

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11
Q

John Watson

A

Classical conditioning (Little Albert)

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12
Q

Counterconditioning

A

Pairing CS with US that prevents CR from happening

(“reciprocal inhibition”)

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13
Q

Systematic Desensitization

A

Successful because of repeated exposure to CS without US

4 Stages:

  1. Relaxation training
  2. Hierarchy (goal of 10-15, use SUDS)
  3. Desensitization in imagination
  4. In vivo desensitization
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14
Q

Sensate Focus

A

Used for performance anxiety

Redirect focus to gradual mutual sensuality, build up to intercourse

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15
Q

Aversive Counterconditioning

A

CS is paired with neutral stimulus that causes unpleasant response

Types:

  • In Vivo Aversion Therapy: high relapse rate, limited generalization
  • Covert Sensitization: imagining negative consequences associated with CS rather than positive
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16
Q

In Vivo ERP

A
  • Prolonged is better than multiple brief
  • Types: Flooding vs Gradual Exposure
  • Interoceptive Exposure: inducing physical feeling of anxiety
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17
Q

Implosive Therapy

A

Vivid imaginal exposure, very psychodynamic

18
Q

EMDR

A

Based on idea that exposure to trauma
can block information processing mechanism

Rapid eye lateral movements allow access to this
BUT research attributing efficacy to imaginal exposure

19
Q

Thorndike

A

Operant Conditioning (cats, box, lever)

Instrumental learning (trial and error)

Law of Effect: likely to repeat if desirable response

20
Q

B.F. Skinner

A

Operant Conditioning (coined term)

Skinner Box

Concepts of reinforcement and punishment

21
Q

Operant Extinction

A

When reinforcer is withheld to decrease behavior

(often results in extinction burst - increase at start)

22
Q

Primary vs Secondary Reinforcers

A
  • Primary Reinforcer: inherently desirable (water, food)
  • Secondary Reinforcer: learned desirable
    • Generalized Secondary: when paired with primary
23
Q

Schedules of Reinforcement

A
  • Continuous: immediately after behavior (best for acquisition)
  • Intermittent: varying (best for maintenace)
    • Fixed Interval: predetermined amount of time (every X min)
    • Variable Interval: random time
    • Fixed Ratio: predetermined # of times (every X times)
    • Variable Ratio: random # times (highest response rate)
24
Q

Thinning

A

Process of reducing the proportion/frequency of reinforcement

25
Matching Law
When responding to 2+ reinforcement schedules, the tendency to perform behavior with most response more frequently
26
Stimulus Control
Adding something BEFORE behavior to influence "cue" behavior _Types:_ * Positive Discriminative Stimulus: stimulus that signals that behavior WILL be followed by reinforcement (presence of green light) * Negative Discriminative Stimulus: stimulus that signals that will NOT be followed by reinforcement (presence of red light)
27
Stimulus Generalization
Responding to neutral stimulus that is simlar in nature
28
Response Generalization
Application of learned behavior/skill to another setting
29
Escape vs Avoidance Conditioning
Use of a behavior to escape or avoid undesirable response
30
Satiation
When a reinforcer loses its value
31
Fading
The gradual removal of a prompt for a desired behavior
32
Shaping
Reinforcing behaviors of close approximation
33
Chaining
Steps within larger task are reinforcing themselves
34
Premack Principle
Using a high probability behavior to reinforce a low probability behavior (TV after homework)
35
Differential Reinforcement
Ignoring undesired, reinforcing anything but undesired
36
Habituation
Increasing consequence intensity over time = bad
37
Overcorrection
* **Restitution**: correct negative effects of undesired behavior * **Positive Practice:** exaggerated practice of more appropriate behavior * **Negative Practice:** exaggerated practice of undesired behavior
38
Response Cost
The removal of a reinforcer when a negative behavior performed
39
Contingency Contracts
Formal written agreement _5 key parts:_ 1. Provide explicit definitions of behavior 2. Behavior must be capable of being monitored 3. Establish system of sanctions 4. Define bonuses 5. Identify record-keeping system
40
Token Economy
_4 key components:_ 1. Define targer behavior 2. Choose seocndary/back-up reinforcers 3. Establish system for monitoring 4. Identify plan for thinning