LECTURE 1 Flashcards
(42 cards)
Adopted in the mid-1980’s as means of describing this new field of study.
Human-computer Interaction
commonly used changeably with terms such as “Man-machine interaction” (MMI), “computer and human interaction” (CHI), and “Human-machine interaction” (HMI)
Human-computer Interaction
the study of interactions between humans and complex technology in order to examine how the current input and output of technologies influence the interaction between users and interface.
HCI
Vannevar Bush publishes “As We May think” in the Atlantic Monthly.
1945
He was the US government director of the office of scientific research and a scientific adviser to President Franklin D. Roosevelt. During WW2,
he was charged with leading some 6000 American scientist in the application of science to warfare.
Vannevar Bush
He wrote “the summation of human experience is being expanded at a prodigious rate, and the means we use for threading……”
Bush
Ivan Sutherland develops sketchpad.
1962
developed sketchpad in the early 1960’s as part of his PHD research and electrical engineering at
the Massachusetts Institute of Technology (MIT).
Ivan Sutherland
a graphic system that supported the manipulation of
geometric shapes and lines, or we call it objects on a display using a light pen
Sketchpad
Doughlas Engelbart invents computer mouse.
1963
Xerox star launched.
1981
First commercially released computer system with GUI.
1981
ACM SIGCHI
1982
most prestigious in the field of human computer interaction
1982
Card, Moran, Newell published “The Psychology of the HCI”
1983
Focuses on computers in the social societies.
SIGSOC
professor of computer science and cognitive psychology
Newell
Apple Macintosh launched.
1984
25th anniversary of “CHI”
2007
concerned with both the hardware and support of interactional techniques and technologies.
Research into Interactional Hardware and Software
Design and evaluation of hardware and software interfaces.
Research into Interactional Hardware and Software
Study of how users interact with computer system.
Research Matching Model
Concerned with providing theories and tools for modeling the knowledge a user possesses and brings to bear on a task.
Research Matching Model
refer to the algorithms and systems that facilitate the interaction between humans and computers.
Research Matching Model