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Lecture 18: Neck Injuries and on-field assessment Flashcards

(63 cards)

1
Q

what are the three main questions to be asking yourself when entering the field?

A

1: is the athlete at risk
- life/limb

2: is the area stable
- talking about the anatomical area
- can they continue without significant injury (safely and effectively)

3: how do I get the athlete off the field?
- walk
- assist
- non-weight bearing
- immobilized/boarded

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2
Q

what to do with a C-spine injury

A

1:stabilize the spine
2: see if they are conscious or unconscious
3: do Primary

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3
Q

primary survey

A
  • determine the existence of potentially life-threatening situations
  • UABC
  • spinal injury (suspected by mechanism or appearance)
  • supine - ensure ABC’s and stabilize
  • prone - may need to reposition to ensure ABC’s

if answered YES: activate EAP (load and go)
if answered NO: secondary assessment

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4
Q

what are the UABC

A

u responsiveness (alert, verbal, pain or unresponsive)
airway (look, listen, feel)
breathing
circulation

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5
Q

the athlete with a suspected neck injury

A

1:stabilize the C-spine
2: assure athlete and tell them not to move
- be firm and assertive
3: get brief history and subjective report
4: begin your palpation
- looking for pain, sensation, weakness or deformation
- dermatomes, myotomes
- what is our differential diagnosis?

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6
Q

the 8 subjective spinal questoins

A

1: can you tell me what happened? (MOI)
2: do you have pain in your head?
3: do you have pain in your neck?
4: do you have pain in your back?
5: do you have tingling or numbness in any of your arms or legs?
- get specifics
- single arm or leg, both arms, both legs
6: do you have pain anywhere else?
7: can you wiggle your toes?
- check both sides
8: can you wiggle your fingers?
- check both sides

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7
Q

stinger/burner (mechanism)

A

nerve traction or compression particularly involving C5 and C6
1: shoulder distracted down from head and neck (stretch)
2: blow to supraclavicular fossa (wacked)
3: forced neck extension and rotation to injured side (pinched)

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8
Q

sings and symptoms of stinger/burner

A
  • rarely neck pain
  • unilateral symptoms
  • can be transient
  • sensory changes C5- C6 distribution
  • motor changes C5-C6
    • shoulder ABD/ER
    • Elbow flexion

heals quickly, often by the time they reach the sideline

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9
Q

Return to play following stinger/Burner

A

following primary injury, same game return to play if
- quick resolution of all symptoms (seconds to minutes)
- full ROM
- full strength (compared to other side)
- ability to complete sport specific skills (can they protect themselves) without symptoms
- mentally ready

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10
Q

C-spine injuries: MOI

A

usually one of two mechanisms
1: axial load-vertical compression (burst fracture)
2: compression - flexion injury
- anterior portion compresses and posterior portion elongates

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11
Q

on field findings of C-spine injuries

A
  • neck pain (spinous process pain, right down the middle)
  • pain on central palpation (spinous process)
  • bilateral neural findings (myotomes and dermatomes)
  • upper and lower extremity findings
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12
Q

neck injuries to board or not to board

A

it is necessary to revise the current practice of cervical spine immobilization

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13
Q

palpation of the injured athlete

A
  • need to palpate key structures of the upper back, neck, shoulder, clavicle and sternum
  • failure to do so could mean aggravated injury, paralysis or death
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14
Q

neurological testing: sensation dermatomes

A
  • cutaneous area receiving the greater part of its innervation from a single spinal nerve
  • pin prick for pain or cotton for pressure
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15
Q

Neurological testing sensation C1

A

Top of head

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16
Q

Neurological testing sensation C2

A

Side of head

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17
Q

Neurological testing sensation C3

A

Side of neck

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18
Q

Neurological testing sensation C4

A

above clavicle

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19
Q

Neurological testing sensation C5

A

Lateral arm over deltoid

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20
Q

Neurological testing sensation C6

A

radial side of arm and entire thumb

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21
Q

Neurological testing sensation C7

A

Middle finger

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22
Q

Neurological testing sensation C8

A

ulnar side of arm and last 2 fingers

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23
Q

Neurological testing sensation T1

A

medial elbow

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24
Q

Neurological testing sensation L1

A

iliac crest

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25
Neurological testing sensation L2
anteromedial thigh
26
Neurological testing sensation L3
medial tibial
27
Neurological testing sensation L4
Medial side of foot
28
Neurological testing sensation L5
between 1st and second toe
29
Neurological testing sensation S1
lateral foot
30
Neurolgoical testing Myotomes
a muscle receiving the greater part of its innervation from a single spinal nerve
31
Myotome patterns for cervical and lumbar spine C2
neck flexion
32
Myotome patterns for cervical and lumbar spine C3
neck side flexion
33
Myotome patterns for cervical and lumbar spine C4
shoulder shrug
34
Myotome patterns for cervical and lumbar spine C5
shoulder abduction
35
Myotome patterns for cervical and lumbar spine C6
elbow flexion
36
Myotome patterns for cervical and lumbar spine C7
elbow extension
37
Myotome patterns for cervical and lumbar spine C8
Thumb extension
38
Myotome patterns for cervical and lumbar spine T1
spread fingers
39
Myotome patterns for cervical and lumbar spine L1
hip flexion
40
Myotome patterns for cervical and lumbar spine L2
hip flexion
41
Myotome patterns for cervical and lumbar spine L3
knee extension
42
Myotome patterns for cervical and lumbar spine L4
ankle dorsiflexion
43
Myotome patterns for cervical and lumbar spine L5
1st toe extension
44
Myotome patterns for cervical and lumbar spine S1
plantar flexion
45
Myotome patterns for cervical and lumbar spine S2
knee flexion
46
Myotome patterns for cervical and lumbar spine S3
intrinsics of foot
47
stinger burner vs spinal cord/ cervical spine injury
stinger/burner - unilateral - rarely involve the lower extremities (because it is not central, it is in your brachial plexes) - transient - sensory (C5 C6 dermatome) - weakness spinal cord/cervical spine injury - bilateral - upper and lower extremity involvement - transient or prolonged/permanent - sensory with possible total loss of sensation - weakness/paralysis
48
the log-roll set up
prior to the roll - make sure grip is firm and stable - make sure helmet is stable - need to use cross arm technique, so arms unwind as roll is performed
49
log roll procedure
leader will instruct the assistants as to when to roll and when to stop rolling the athlete - leader will use these commands "prepare to roll" and "roll" it is important that the assistants follow the leader's command and roll the athletes as one unit - this would be the charge person in the EAP
50
Hockey and boarding
stable ice hockey helmet's should not be removed from injured players, with rare exceptions, because doing so results in unnecessary motion of the cervical spine
51
football boarding
you either have to take both the helmet and shoulder pads off or keep them both on
52
Lacrosse boarding
would most likely take all the equipment off because the helmets are a strange shape
53
when do you remove the helmet of an injured athlete?
1: when you cannot get face mask off 2: when you an not get a clear airway 3: when there is a weird shape of the helmet (i.e. lacrosse) so you cannot fully stabilize them 4: if the helmet prevents immobilization for transport in an appropriate position 5: always if the shoulder pads are removed
54
you should remove the shoulder pads of an injured athlete when
1: multiple injuries requiring full access to the shoulder area 2: ill-fitting shoulder pads resulting in the inability to maintain spinal immobilization 3: cardiopulmonary resuscitation requiring access to the thorax that is inhibited by shoulder pads 4: always if the helmet is removed
55
transport to spine board
1: vertical lift 2: log roll always use vertical lift when you are able
56
vertical life - transport to spine board
- 8 people necessary - leader (charge person) immobilizes head and neck as a unit - 1 person to move board - 3 people on each side at shoulders, hips, and knees
57
log roll - spinal board transfer
- in-line immobilization of the head - gentle traction - use at least 3 people - always roll towards - leader/charge always coordinates (head) - place board against back at 45 degree angle - may require "Z" reposition
58
transport to the spine board (securing the athlete)
- once on the board, the leader must continue to stabilize the head and neck - the assistants can now secure the athlete to the board - important: begin with thorax, then head, then lower body
59
secondary ax goals (non-emergent or extremity)
1. what is wrong? 2: if the sport allows: do they need a more detailed assessment? 3: determine if the athlete can play or if it is safe to remove from field 4: how to transport from the field
60
know your sport!
there are different rules about taking an athlete out of the game for different sports
61
history (non-emergent or extremity)
- evaluation of injury sustained by athlete - unique - you often see the MOI - ask what happened? where does it hurt? did you hear or feel any pops/grinding? have you injured this or the other side of your body before?
62
clearing the ABC'S and C-spine
1: clear above or below 2: palpate 3: special tests for stability of bones and joints (just a few not all)
63
treatment and transportation
- severity of the injury dictates medial management - take your time and complete your side-line assessment