Lecture 2 Flashcards
(22 cards)
Three One-Dimension Classification
- size of musculature
- distinctiveness of movement
- stability of the environment
Size of musculature (precision of movement) (2)
-
Gross motor skills
- involve large muscles, and precision of movement is not that important
- smooth coordination of muscles is essential
-
Fine motor skills
- require control of small muscles to achieve a goal
- usually involve a high degree of precision of movement and hand-eye coordination
Distinctiveness of the movements (defining beginning and endpoints of movement) (3)
-
Discrete Motor skills
- clearly defined beginning and endpoints -
Serial motor skills
- a series of discrete motor skills performed in a specific order
(ex, sequence, routine) -
Continuous motor skills
- no obvious beginning and end points
(ex, swimming, skating, running, XC skiing)
Stability of the environment (2)
-
Closed motor skills
- performed in a stable and predictable environment
- a self-paced task
- there object waits to be acted on by the performer (ex pitcher deciding when to pitch) -
Open motor skills
- performed in an ever-changing, unpredictable environment
- an externally-paced task
- performer needs to react to the environment to be successful (batter waiting to bat pitch)
What to remember about the stability of the environment ??
(three one-dimension systems of motor skill classification)
they are continuous!
(closed) -Tball - pitching machine- batting practice - live pitch in game (Open)
for example, a baseball swing can range From a closed to open skill depending on what’s required
Throwing a dart
fine
discrete
closed
free kick
gross
discrete
closed
Ball room dancing
gross
serial
bit of both because music decides when dancing but more closed
plucking eyebrows
fine
discrete
closed
dribbling a basketball
gross
continuous
depends lol
difference between spiking and serving a volleyball?
both are discrete
spiking is open, serving is closed
Performance
- Is observable behaviour
- Execution of a skill at a specific time and in a specific situation
Learning
- A change in the capability to perform a skill (that)
- Must be inferred (from)
- a relatively permanent improvement in performance (as)
- A result of practice or experience
Performance vs Learning (chart thing)
Performance
- Observable behaviour
- Temporary
- May not be due to practice
- May be Influenced by performance variables
Performance vs Learning (chart thing)
Learning
- Inferred from performance
- Relatively permanent changes in the capability to perform a skill
- Due to practice
- Not influenced by performance variables
What is a performance variable?
- Anything that may influence performance at any given time
- Alertness
- Anxiety
- Fatigue
- Uniqueness of the setting
Six general performance characteristics of Skill Learning
- Improvement
- Consistency
- Stability
- Persistence
- Adaptability
- Reduced attention demands
- Improvement (5)
- Performance of a skill generally improves over time
- Get closer to the goal/ target/ criterion
- Higher level of skill later vs earlier
- Practice usually positively affects performance
- Practicing something incorrectly can lead to decreased performance during and/or after practice
- Consistency (3)
- Less variability in performance
- From one attempt to another, performance characteristics become more similar
- Starts off as being variable, with time it becomes more consistent
- Stability (3)
- The influence of perturbations (unexpected/often sudden happenings) on the skill
- Internal or external conditions can disrupt performance
- Internal (stress)
- External (environmental conditions
- As learning happens, increased ability to perform the skill despite perturbations
- Persistence (2)
- Improved performance lasts over increasing lengths of time. ex between rehearsals/practices/games
- Shows permanence of performance improvement
- Adaptability (5)
- Performer is able to adapt performance to different personal, task and environmental situations
- Also referred to as generalizability of performance
- Performance context is never the same each time
- As learning increases, the ability to perform asks in different contexts
- Personal factors, skill, tasks, environment
- Reduced attention demand (2)
- As learner progresses, the amount of attention needed to perform the skill decreases
- Can perform another skill simultaneously