Literary devices part 2 Flashcards

(41 cards)

1
Q

Oxymoron

A

The opposite “jumbo shrimp”

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1
Q

Parable

A

A short story about a moral or lesson to lead a good life

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2
Q

Paradox

A

Self-contradictory

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3
Q

Parallel structure

A

the repetition of similar grammatical sounds

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4
Q

Parody

A

Something that makes fun of another work

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5
Q

Pathetic fallacy

A

When the weather reflects the mood

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6
Q

Personification

A

When an object is given human characteristics

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7
Q

Plausibility

A

Whether or not a story is believable

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8
Q

Plot

A

The events/storyline

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9
Q

Exposition

A

Introduces characters, situation and setting

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10
Q

Rising action

A

conflict and situations

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11
Q

Climax

A

The turning point

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12
Q

Resolution

A

The conclusion of the story

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13
Q

Point of view

A

The vantage point from which the author tells the story.

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14
Q

1st person pov

A

the protagonist tells the story

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15
Q

omniscient pov

A

All knowing narrator, can tells us everything about many characters

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16
Q

omniscient limited pov

A

Unknown narrator, can only tell the feelings of one character

17
Q

Protagonist

A

central character

18
Q

pun

A

play on words

19
Q

Rhythm

A

rise and fall of the voice

20
Q

Rhetoric

A

effective communication

21
Q

rhetorical question

A

a question asked for effect

22
Q

Romance

A

a successful story

23
Q

Satire

A

the shortcomings

24
Setting
time and place
25
Simile
like or as
26
Soliloquy
a long speech
27
Stereotype
a fixed idea or conception
28
Stream of consiousness
inner characters mind
29
Style
Diction, tone, and syntax
30
Suspense
A feeling of uncertainty
31
Symbol
A person place or thing that stands for something more than itself.
32
Syntactic fluency
Variety of sentence structure
33
Tall tale
Outrageously exaggerated, humorous story
34
Theme
Insight about human life
35
Tone
Attitude
36
Tragedy
Unhappy end
37
Understatement
Less than what is meant
38
Unity
Unified
39
Universal
applied to most people
40