Memory Flashcards

(48 cards)

1
Q

Memory

A

an active information-processing system that receives, stores, organises & recovers information.

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2
Q

Encoding

A

converts information into a useable form (code) that can be stored & represented in the memory system.

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3
Q

Retrieval

A

locating information stored in memory and bringing it into consciousness when needed.

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4
Q

The three different memory stores

A

Sensory, Short Term, Long Term memory

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5
Q

Attention

A

whether the person attends to incoming stimuli

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6
Q

Sensory Memory

A

The brief and initial stage of memory that captures sensory information

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7
Q

Duration of Sensory Memory

A

0.2 - 4 seconds

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8
Q

Capacity of Sensory Memory

A

Relatively unlimited

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9
Q

Selective attention

A

choosing and attending to a specific stimuli and ignoring the others.

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10
Q

Divided attention

A

Focusing on two or more activities at the same time

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11
Q

Automatic Processes

A

Tasks that require low levels of mental processing, involves low awareness, attention, and mental effort.

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12
Q

Controlled Processes

A

Tasks that require high levels of mental processing, involves high awareness, attention and mental effort.

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13
Q

Short Term Memory

A

Temporary storage system that holds a limited amount of information for a brief period.

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14
Q

Duration of Short Term Memory

A

18 - 30 seconds

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15
Q

Capacity of Short Term Memory

A

5 - 9 items

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16
Q

Iconic Memory

A

Holds the exact replica of visual information

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17
Q

Echoic Memory

A

Holds the exact replica of auditory information

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18
Q

Duration of Iconic Memory

A

0.2 - 0.4 seconds

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19
Q

Duration of Echoic Memory

A

3 - 4 seconds

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20
Q

Capacity of Iconic Memory

A

Relatively unlimited

21
Q

Capacity of Echoic Memory

A

Relatively unlimited

22
Q

Maintenance Rehearsal

A

simple rote repetition of information to help retain it in short term memory.

23
Q

Elaborative Rehearsal

A

adding meaning to information or linking it to information already stored into long term memory. Helps information to be encoded into long term memory.

24
Q

Chunking

A

grouping individual items into smaller chunks or units to increase the capacity of short term memory

25
Long Term Memory
used for relatively permanent storage of a potential unlimited amount of info.
26
Capacity of Long Term Memory
Relatively unlimited
27
Duration of Long Term Memory
Relatively unlimited
28
Explicit Memory
Memory with awareness (consciously have to be recalled)
29
Semantic Memory
Facts and Knowledge (Knowing the meaning of a word)
30
Episodic Memory
Personal experiences and events (Remembering your 10th birthday party)
31
Implicit Memory
Memory without awareness (happens without conscious thoughts)
32
Procedural Memory
Motor skills and actions (Knowing how to ride a bike)
33
Classically Conditioned Memory
Conditioned responses to conditioned stimuli (hearing a specific ringtone may make you check your phone each time you hear it)
34
Context Dependent Cues
Environmental cue in the specific context or environment where the memory was formed, which helps enhance the retrieval of the memory.
35
State dependent cues
retrieval cues associated with your physiological or psychological state at the time the memory was formed.
36
Mnemonic device
a technique that aids memory retention
37
Mnemonic device
a technique that aids memory retention
38
Mnemonic device
a technique that aids memory retention
39
Narrative Chaining
involves linking unrelated items to create a story like sequence of events
40
Acronym
Involves constructing a pronounceable word using the first letter of each word of the information being recalled
41
Acrostics
Involves constructing a phrase or sentence from words that begin with the first letter of each word of the information being recalled
42
Method of Loci
involves visualising items to be recalled in a well known series of locations then taking a mental or physical journey through these locations to recall that info
43
Operant Conditioning
A learning process in which the likelihood of a particular behaviour occurring is determined by the consequences of that behaviour
44
Elements of Operant Conditioning
1st Phase: Stimulus 2nd Phase: Behaviour 3rd Phase: Consequence
45
Positive Reinforcement
Introducing something the organism likes which increases the likelihood of the behaviour being repeated
46
Negative Reinforcement
Removing an undesirable stimulus increasing the likelihood of the behaviour being repeated
47
Positive Punishment
Introducing an undesirable stimulus which decreases the likelihood of the behaviour being repeated
48
Negative Punishment
The removal of a desirable stimulus which decreases the likelihood of the behaviour being repeated