Memory Flashcards

1
Q

What is ___? A storage facility: Like a file cabinet/library library of knowledge about products, services, shopping trips, and experiences

They are are personally constructed

A

Memory

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2
Q

____ Memory: A personal storehouse of knowledge about products and services, shopping, and consumption experiences

Memory is a dynamic, flexible, systemic, error-prone, “human” process

Marketers must work around or capitalize on the complications of memory

A

Consumer memory

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3
Q

How is __ organized? __ __ In the LTM, each piece of info (node) is conceptually associated with other nodes via links

Related nodes are connected in a complex associative network - closely related nodes are connected by chains or series of association, distantly related nodes are connected by chains or series of activation. Links in networks created through knowledge and experience

Spreading activation: when pp retrieve a particular node, they often think of the other nodes that are closely related to them

A

Memory// Associative networks

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4
Q

__ ___ Networks. Marketers need to know how to strengthen and weaken links

Examples:
McD strengthen the links between them and salads (healthy) to move away from the gross fast food place association

A

Associate network applications

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5
Q

types of ___.

1) Sensory Memory
2) Short term Memory
3) Long term Memory

A

Memory

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6
Q
  1. ___ memory
    - sensory experiences stored temporarily in memory
  • echoic memory: of the things we hear
  • iconic memory: things we see

short lived: 1/4 sec-3 sec

If its not processed, we lose it

A

Sensory Memory

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7
Q
  1. __ ___ Memory
    STM: we encode/interpret incoming info in the context of existing knowledge. The intersection of knowing, understanding, and info processing

Limited capacity - 7 short term memories (Miller’s Law) - must be involved with the memory

Short lived - info held for 18-30 seconds
- if elaboration occurs, info transfers to LTM, if not it is lost

A

Short Term Memory

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8
Q
  1. __ __ memory

very large storage capacity

permanently stored knowledge

where info is placed for later use.

Types: Semantic, Procedural, or episodic

A

Long Term Memory

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9
Q

LTM. ____ Memory.

knowledge about the world
— 
Detached from specific 
episodes, general knowledge
stored in cognitive categories
A

Semantic LTMemory

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10
Q

LTM. ____ Memory.

knowledge of how to do
things
— E.g. using a smartphone or how to head

A

Procedural LTMemory

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11
Q

LTM. ____ or ____ Memory.: knowledge about ourselves and our own experiences.

i. Influencers decision making (hair in food)
ii. Promotes empathy and identification (Hefty) 1) Remembering in the past when the trash would fall through the bag on you, much more salient and deep connection, likely to want to buy hefty

iii. Can be distorted or reinterpreted by ads
iv. Cueing and persevering autobiographical memories (nostalgia marketing)
	1) Retro things
A

Episodic (autobiographical) memory

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12
Q

What leads consumers to ___ what they have learned?

- Practical: tell them specifics, make it concrete (we have the juiciest burgers)
- Personal -- people remember info that relates to them
- Interactive: have them generate arguments/elaboration
- Accessible
- Simple message (intel inside)
- Create same conditions at encoding and retrieval (state dependent learning)
	○ The degree that you can be in the same situation when you learn information and when you are tested on it
	○ Help consumers recollect
A

Remember

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13
Q

___ and ___ characteristics.

Expertise: more connections = better recall

Mood: memory higher in a positive mode, better memory consistent with mood

Arousal: level of emotional arousal underestimated – so story arousal as part of product/brand

A

Memory and Consumer characteristics

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14
Q

7 ___ of Memory

1) Transience
2) Absent-mindedness
—3) Blocking
—4) Misattribution
—5) Suggestibility
—6) Bias
— 7) Persistence

A

Sins

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15
Q

7 sins of memory. 1. ____
(aka decay) - forgetting information over time.. recently processed information is more accessible. If you don’t use it, you lose it: rehearse and repeat!

A

Transience

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16
Q

7 sins of memory. 1. Transience: ___ and ___.

— Blast strategy:
—- many commercials closely aired together
— - achieve rapid awareness, but also rapid forgetting

— Pulse strategy:
— Spacing commercials further apart over a longer period of time, maintains associations much better

Choose strategy based on product need (high intensity blast to launch a product and then pulse regularly afterwards)

A

Time and Forgetting

17
Q

—7 sins of memory. 2. ___ __

Forgetting as a result of shallow or superficial
processing during encoding and/or retrieval

— i) Encoding: attention, comprehension used to
transfer information from shortà long term memory

— ii) Retrieval: transference from long-term à shortterm
memory

A

Absent-mindedness

18
Q

7 sins of memory. 2. Absent-Mindedness: _____

Many different pathways:

Visual: the __ to picture images. More powerful when we remember words that lend themselves to images vs abstract low-imagery words

Acoustic: the __ of sound

Semantic: the __ of meaning

  • learning is easier when something has meaning
  • imagery + semantic is best
  • self-reference effect
19
Q

7 sins of memory. 2. Absent-Mindedness: _____ Encoding

a) Mnemonic devices help us remember info (ROY G BIV) Chunking: organizing items into familiar, manageable units(IBM)
b) Hierarchies: subdividing concepts from broad to narrow helps encoding (lecture notes in outline)

A

Enhancing Encoding

20
Q

7 sins of memory. 2. Absent-Mindedness: _____ Encoding

c) Recirculation (simple repetition) - based on mere exposure (Burton Snowboard product placement in snowboard sony video games “repetition, repetition”)

d) Rehearsal (think about info and its meaning to
remember)

— e) Elaboration (process at deeper levels)
— Relate to prior knowledge or past experiences
— Things that grab attention often lead to elaboration
(especially interesting puzzles)
— Children and elderly less likely to elaborate

recirculation < rehearsal < elaboration

A

Enhancing Encoding

21
Q

7 sins of memory. 2. Absent-Mindedness: Encoding: _____

Recognition: determining whether a stimulus has been
encountered before
— Brand and ad recognition

— Recall: retrieve information from memory
— Free recall vs. cued recall

Does the consumer need to recognize the product or recall it? Recognize the soap brand in the store or remember the place to go for lunch

22
Q

7 sins of memory. 2. Absent-Mindedness: Encoding: ____

high-frequency words or names with heavy exposure
better

— Transmission time to transfer from STM to LTM is
shorter (2-5 sec)

— Implication: commercials don’t have to be as long,
repeated as frequently, or attract as much attention
to achieve recognition.

A

Recognition

23
Q

7 sins of memory. 2. Absent-Mindedness: Encoding: ____

Only recalled brands will be in consideration set
—
Time to transfer is longer (5-10 sec) so need more
sustained attention so you need— longer commercials that captivate

— -Names that evoke rich imagery
— -Novel or unexpected
— -Suggest the product or service and its benefits

24
Q

7 sins of memory. 2. Absent-Mindedness: Enhancing ___.

Processing in STM (discursive vs imagery)

  • high imagery words
  • photos can help words messages with low imagery (abstract) and help most in low involvement
A

Enhancing Retrieval

25
7 sins of memory. 2. Absent-Mindedness: Enhancing ___. - Primary and regency (ordering of ads, least likely to remember what's in the middle : want to be in the beginning or at the end) -Salience (break from existing schemas) -Prototypically (for event/context) - Redundant cues (more associations to start retrival) Brand/catchphrase/spokesperson -Zeigarnik Effect Involved in task that is interrupted ---> material during interrupted task higher recall Expectancy violations - Holiday Rom Com and Sears - Anime Race and Geico
Enhancing Retrieval
26
7 sins of memory. 2. Absent-Mindedness: ___ Cues. - Brand names, logos, packages — - Store context different from learning context — - Retrieval cue from ad on package or insstore display -— Most effective cues: match cues used in ad — Consumers can generate their own retrieval cues (oil change and the sticker)
Retrieval cues
27
7 sins of memory. 3. ____ Retrieval failture due to interference from related info stored in memory (Old product in your mind blocks a new product from going in your brain) Associative interference b. Associative interference -New associations increase the complexity of consumers' associative networks c. You remember the market leader the most A) Xyz and Nike B) Don’t play in the market leader's sandbox C) Differentiate yourself as much as possible
Blocking
28
7 Sins of Memory 3. ____ Associative Interference — - New associations increase the complexity of consumers’ associative networks. —- These new associations compete with and block old associations. — Retroactive: new material presented after old material has been learned interferes with recall of old material — Proactive: material learned prior to new material interferes with learning of new material
Blocking
29
7 Sins of Memory 3. Blocking: ____ __ and associative networks: what is stored? - trace strength/accessibility - motivation, ability, opportunity and # of links activated - strong vs weak links
Blocking: retrieval
30
7 Sins of Memory 3. Blocking: ____ Happens with most unfamiliar brands - incrases as smiley of content increase - "credit" will be given to the most familiar brands Subtypes: - tip of the tongue effect - ugly sisters effect - part cue-ing
Blocking: interference
31
7 Sins of Memory 4. _____ Three types of memory confusion 1. Source confusion: remembering a fact and forgetting the sources 2. Feelings of familiarity: confusing feelings of familiarity with fame, confidence, liking, and truth A) Mere exposure and truth effect 3. False memories: the tendency to remember terms or events that never happened A) In interview you can make someone think that an OJ tastes better because of the words you use to describe it
Misattribution
32
7 Sins of Memory 5. _____ Misleading questions and suggestions can lead to memory distortion Advertising can produce memory distortions: eg. After tasting bland OF, consumers are more likely to misremember the juice as flavorful after seeing an ad suggesting the product is flavorful
Suggestibility
33
7 Sins of Memory 6. _____ Ambiguous product experiences are open to multiple interpretations ○ Prior beliefs can bias current beliefs and experiences ○ Current beliefs can bias memory for prior beliefs - Confirmation bias
Bias
34
7 Sins of Memory 7. _____ - Not forgetting things that we want to forget - Traumatic events - Earworm or "stuck song syndrome"
Persistence
35
—Take-aways: ____ Develop messages that match capacity level of consumers’ STM — Enhance message presentation by using vivid or visual information as well as verbal info — Construct messages inconsistent with consumer schemas — Create promotional material with distinctive characteristics in order to minimize interference from competing material
memory
36
— Interruptions in ads can enhance recall Take- aways: ____ — For rapid awareness, high frequency (burst strategy). — For best memory in long term, pulsing strategy — Don’t bury key product info in middle of commercial (recency/primacy) — For low involvement, repetition can be powerful — Encourage consumers to elaborate on your message, especially re. self
Memory