Mid Term #2 Flashcards

(131 cards)

1
Q

Developmental Psychology

A

Change in physical, cognitive, moral, emotional and social functioning as you progress from birth to childhood to adolescence to adulthood

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2
Q

Piaget and Cognitive Development

A
  • Learn how to be adaptive to environment

- Develop different schemes/script to learn/deal with environment

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3
Q

Assmilation

A

Process of incorporating new info into existing understanding
One of two ways of acquiring knoewledge

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4
Q

Accomodation

A

Process of modifying one’s exiting through process and framework of knowledge in response to new info
One of two ways of acquiring knowledge

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5
Q

Stages of Cognitive Development

A

Sensorimotor
Preoperational
Concrete operational
Formal operational

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6
Q

Sensorimotor

A
  • Birth to 2 yrs
  • Motor skills and senses
  • Object permanence
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7
Q

Preoperational

A
  • 2-7 yrs

- Imagination, no other’s point of view, centrisism and egocentrism

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8
Q

What is Memory?

A

The faculty for recalling past events and past learning

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9
Q

Three activities of Memory

A

Encoding
Storage
Retrieval

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10
Q

Encoding

A

Getting information into memory in the first place

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11
Q

Storage

A

Retaining memories for future use

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12
Q

Retrieval

A

Recapturing memories when we need them

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13
Q

Information-Processing Model

A

View of memory suggesting that information moves among three memory stores during encoding, storage and retrieval

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14
Q

Three memory stores of Information Processing Model

A

Sensory Memory
Working Memory
Long-term Memory

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15
Q

Sensory Memory

A

Purpose: Holds sensory information
Duration: Last up to half a seconds for visual, 2-4 seconds for auditory
Capacity: Large
Information not transferred is lost

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16
Q

Working Memory

A

Purpose: Holds information temporarily for analysis
Duration: up to 30 seconds without rehearsal
Capacity: limited to 5-9 items
Information not transferred is lost

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17
Q

Long Term Memory

A

Purpose: Relatively permanent storage
Duration: Relatively permanent
Capacity: Relatively unlimited

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18
Q

Cognitive Development

A

Changes in thinking that occur over thee course of time

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19
Q

Scheme

A

Piaget’s proposed mental structures or frameworks for understanding or thinking about the world

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20
Q

Concrete Operational

A
  • 7-11 yrs
  • Talk about complex relationships
  • Categorization and Cause and Effect
  • Limited to understanding ideas of real-world relationships
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21
Q

Egocentrisim

A

Flaws in children’s reasoning based on their inability to take another person’s perspective

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22
Q

Formal Operational Stage

A
  • 11 on wards
  • Achieve hypothetical deductive reasoning
  • Ability to think abstractly
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23
Q

Information-Processing Theory

A
  • Alternate learning theory
  • Focused on how children learn, remember, organize and use information from their environment
  • Piaget looked at what could do rather than mental facilities (object permanence could be seen in younger children too young to reach for the ball)
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24
Q

Habituation

A

The process where individuals pay less attention to a stimulus after it is presented to them over and over again
- This technique was used to determine object permanence as young as 3 months old

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25
Theory of Mind
An awareness of one's own mental states and the mental states of others
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Scaffolding
Developmental adjustments that adults make to give children the help that they need, but not so much that they fail to move forward
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Zone of Proximal Development
The gap between what a child could accomplish alone and what the child can accomplish with help from others
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Temperment
A biologically based tendency to respond to certain situations in similar ways throughout a person's lifetime
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Types of Temperment
Easy Difficult Slow to warm up Unique
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Easy
- 40% - Cheerful, regular in routines - Open to novelty
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Difficult
- 10% - Irritable - Negative reactions to changes or new situations
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Slow to Warm Up
- 15% - Less active and less responsive - Tend to withdraw in the face of change, though not as sharply negative as those with difficult
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Unique
- 35% | - Unique blends of characteristics from the other categories
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Key Aspects of Temperment
1. Temperament is inborn | 2. Temperament is stable across situations and time
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Attachment
A significant emotional connection to another person such as a baby to a primary caregiver
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Attachment styles
Secure Attachment Anxious/avoidance Attachment Anxious/ambivalent/resistant attachment Disorganized/disoriented Attachment
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Secure Attachment
- 60% - Infant used mother as a secure base from which to explore and as a support in time of trouble - Infant is moderately distressed when the mother leaves and happy when she returns
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Anxious/avoidant Attacment
- 15% | - Infant is unresponsive with the mother and is usually indifferent when she leaves the room and when she returns
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Anxious/ambivalent/resistant Attachment
- 10% - Infant reacts strongly when the mother leaves the room. When mother returns, the infant shows mixed emotions, seeking close contact, then squirming away angrily
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Disorganized/Disoriented Attachment
- 15% | - Infant displays confused and contradictory behaviour when mother returns
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Parentlng Styles
Authoritative Authoritarian Permissive Uninvolved
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Authoritative
Warm, sensitive to child's needs, nirturing, makes reasonable demands and encourages appropriate autonomy
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Authoritrian
Cold, rejecting, makes coercive demands, frequently critical of child
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Permissive
Warm, accepting, but overindulgent and inattentive
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Uninvolved
Emotionally detached and depressed, little time or energy for child rearing
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Theory of Moral Development
Preconventional Conventional Postconventional
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Preconventional
- Morality centres on what you can get away with | - Will be caught and go to jail
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Conventional
- Morality centres on avoiding others disapproval and obeying society's rules - People will think they are a criminal
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Postconventional
- Morality is determined by abstracct ethical principles | - Laws are necessary to maintain order, citizens cannot break laws just because disagree with them
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Stages of Psychosocial Development
1. Trust versus mistrust 2. Autonomy versus shame and doubt 3. Initiative versus Guilt 4. Industry versus inferiority 5. Identity versus role confusion 6. Intimacy versus isolation 7. Generativity versus self absorption 8. Integrity versus despair
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5. Identity versus role confusion
- Ages 12-20 - Adolescents seek to develop a satisfying identity and a sense of their role in society - Failure = lack of stable identity and confusion about their adult role
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6. Intiacy versus isolation
- Ages 20-30 - Young adults work to establish intimate relationships with others - Failure = Isolation
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7. Generativity versus self absorption
- Ages 30-65 - Middle agesd adults seek ways to influence the welfare of the next generation - Failure = May become self absorbed
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8. Integrity versus despair
- Ages 65+ - Older people reflect on the lives they have lived - Do not feel sense of accomplishment, live in fear of death
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Emotional Intelligence
Ability to perceive and express emotion, assimilate emotion in thought, understand and reason with emotion, and regulate emotion in oneself and others
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What is Emotional Intelligence comprised of?
``` Self Awareness Self Management Self Motivation Empathy Social Skills ```
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Self Awareness
Being aware of what you are feeling. | It is exhibited by self confidence, realistic self assessment and a self deprecating sense of humour
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Self Management
The ability to manage your own emotions and impulses. | It is exhibited by trustworthiness and integrity, comfort wit ambiguity and openness to change
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Self Motivation
The ability to persist in the face of setbacks and failures. | It is exhibited by a strong drive to achieve, optimism and high organizational commitment
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Empathy
The ability to sense how others are feeling. It is exhibited by expertise in building and retaining talent, cross cultural sensitivity and service to clients and customers
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Social Skills
The ability to handle the emotions of others. | It is exhibited by persuasiveness and expertise in building and leading groups and teams
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Learning
A lasting change caused by experience
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Associative learning
Learning that involves forming associations between stimuli
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Non Associative learning
Learning that does not involve forming associations between stimuli
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Habituation
A form of non associative learning whereby repeated presentation of a stimulus leads to a reduction in response
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Dishabituation
A form of non associative learning whereby there is a recovery of attention to a novel stimulus following habituation
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Sensitization
A form of non associative learning whereby a strong stimulus results in an exaggerated response to the subsequent presentation of weaker stimuli (loud bang)
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Types of Associative Learning
Classical Conditioning | Operant Conditioning
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Classical Conditioning
- A form of assiciative learning between two previously unrelated stimuli that results in a learned response - Unconditioned Stimulus, Unconditioned response, Conditioned stimulus, Conditioned Response
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Unconditioned Stimulus
Triggers a response that does not have to be taught
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Unconditioned Response
Response that does not have to be learned
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Conditioned Stimulus
A neutral stimulus that eventually elicits the same response as an unconditioned stimulus with which it has been paired
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Conditioned Response
A physical response elicited by a conditioned stimulus. | It is acquired through experience and is usually the same as the unconditioned response
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Stimulus Generalization
What occurs when stimuli similar to the originial conditioned stimulus trigger the same conditioned response
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Stimulus Discrimination
What occurs when an organism learns to emit a specific behaviour in the presence of a conditioned stimulus, but not in the presence of stimuli similar to the conditioned stimulus
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Phobia
A persistent, irrational, or obsessive fear of a specific object or situation that may arise as a result of fear conditioning
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Systematic Desensitization
A process used to condition extinction of phobias though gradual exposure to the feared object or situation
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Conditioned Taste Aversion
A form of classical conditioning whereby a previously neutral stimulus elicits an aversion reaction after it's paired with illness
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Operant Conditioning
Form of associative learning whereby behaviour is modified depending on its consequences Uses behaviourism
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Law of Effect
Behavious leading to rewards are more likely to occur again, while behaviours producing unpleasantness are less likely to occur again
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Reinforcer
An experience that produces an increase in a certain behaviour
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Positive Reinforcement
Presentation of a pleasant consequence following a behaviour to increase the probability that the behaviour will reoccur
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Negative Reinforcement
Removal of an unpleasant stimulus after a response to increase the probability that the behaviour will reoccur
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Punishment
An experience that produces a decrease in a particular behaviour
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Positive Punishment
Presentation of an unpleasant consequence following a specific behaviour to decrease the probability of the hehaviour being repeated
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Negative Punishment
Removal of a pleasant stimulus as a consequence of a behaviour to decrease the probability of the behaviour being repeated
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Primary Reinforcer
A stimulus that has survival value and is therefore intrinsically rewarding
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Primary Punisher
A stimulus that is naturally aversive to an organism
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Secondary Punisher
A stimulus that becomes aversive when associated with a primary punisher
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Schedules of Reinforcement
Fixed Ratio Variable Ratio Fixed Interval Variable Interval
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Fixed Ratio
- Reinforcement occurs after a predetermined number of responses - High response rate
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Variable Ratio
- Reinforcement occurs after an average number of responses | - High response rate
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Fixed Interval
- Reinforcement occurs after a fixed periods of time | - Low response rate
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Variable Interval
- Reinforcement occurs after varying lengths of time | - Low response rate
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Continuous Reinforcement
What occurs when behaviour is reinforced every time it occurs
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Intermittent/Partial Reinforcement
A schedule of reinforcement where the behaviour is followed by reinforcement only some of the time
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Shaping
Introducing new behaviour by reinforcing close approximations of the desired behaviour
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Behaviour Modification
A systematic approach to change behaviour using principles of operant conditioning
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Vicarious Learning
Learning that occurs when an individual observes the consequences to another's actions and then chooses to duplicate the behaviour or refrain from doing so
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Parallel distributed Processing Model
Theory of memory suggesting that information is represented in the brain as a pattern of activation across entire neural networks
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Ways to encode to Memory
Automatic | Effortful
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Automatic Processing
Encoding of information with little conscious awareness or effort
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Effortful processing
Encoding of information through careful attention and conscious effort
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Spaced Practice Effect
Facilitated encoding of material through rehearsal situations spread out over time
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Mnemonic Devices
Techniques used to enhance the meaningfulness of information as a way of making them more memorable
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Varieties of Long Term Memory
Explicit Memory | Implicit Memory
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Explicit Memory
Memory with conscious recall
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Varieties of Explicit Memory
Semantic Memory | Episodic Memory
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Semantic Memory
Facts and knowledge
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Episodic Memory
Personal experiences and events
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Implicit Memory
Memory without conscious recall
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Varieties of Implicit Memory
Procedural Memory Classically Conditioned Memory Priming
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Procedural Memory
Motor skills and habits
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Classically Conditioned Memory
Conditioned responses to conditioned stimuli
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Priming
Earlier exposure facilitates retrieval
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Stress
State brought on by any situation that threatens or appears to threaten a person's sense of well being, thus challenging the individuals ability to cope
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Acute Stressor
A stressful situation or circumstance that happens in the short term and has a definite endpoint
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Chronic Stressor
A stressful situation or circumstance that is more long term and often lacks a definite endpoint
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Conflict
Discomfort brought about by two or more goals or impulses perceived to be incompatible
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Approach-Approach Conflict
Conflict that occurs when a person must choose between two equally desirable options
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Avoidance-Avoidance Conflict
Conflict that occurs when a person must choose between two equally undesirable options
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Approach-Avoidance Conflict
Conflict that occurs wehn any available choice has both desirable and undesirable qualities
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Stressor Pathways
SNS | HPA Axis
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SNS Pathway
Stimulates Sympathetic Nervous System Activates adrenal medulla Relases norephinephrine and epinephrine Rise in heart rate, blood pressure, respiration, muscle tensions
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HPA Axis
``` Hypothalamus stimulates Pituitary gland Releases ACTH Stimulates adrenal cortex Releases cortisol Increases blood sugar, metabolism ```
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General Adaptation Syndrome
A three stage response to stress | Alarm, resistance, exhaustion
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Type A
Personality type characterized by competitiveness, impatience, anger, and hostility
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Type B
Personality type that is less aggressive, more relaxed and less hostile than Type A
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Type C
A personality type characterized by difficulty in expressing or acknowledging negative feelings
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Problem Fixed Coping
Coping strategies focused on dealing directly with the stressor, such as by changing the stressor in some way
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Emotion Focused Coping
Coping strategies focused on changing one's feelings about the stressor