Negative effects of video games Flashcards

1
Q

What is a strength of Anderson’s and Dill’s first study?

A

Both the video games were rated similar in the difficulty and physiological arousal. This means these extraneous variables were controlled and could not have affected participants attention towards game.

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2
Q

What is a weakness of Walker’s study?

A

Was only cor relational, meaning we cannot assume computer games causes poor social relationships. It may be those who are less sociable play more computer games.

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3
Q

What are the practical applications of Anderson’s and Dill’s two studies?

A

We can see playing violent video games increases aggression, meaning we can put age restrictions on violent games. Should reduce violence in young people.

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4
Q

Weakness of Anderson’s and Dills first study?

A

Had poor ecological validity as was done in a lab. Didn’t shows true aggression, only white noise blasting. Also unnatural situation. Means we cannot generalize.

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