Networks Flashcards

(11 cards)

1
Q

Circuit Switched Networks

A

creates a fixed path between two devices before data transfer, reserving bandwidth for the entire session

Efficient for continuous use but wasteful if idle
(e.g. PSTN phone call)

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2
Q

Demultiplexing

A

routes received data to the correct application using identifiers like port numbers (e.g., a router directing packets to the appropriate application using TCP/UDP ports)

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3
Q

server program

A

software application that provides services (e.g., web hosting, file storage) upon request from clients

runs continuously, waiting for client requests.

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4
Q

client program

A

software that requests and uses services provided by a server (e.g., a web browser requesting a webpage from a web server)

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5
Q

Processing Delay

A

Time taken by a router to examine packet headers and decide forwarding.

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6
Q

Queuing Delay

A

Time spent in a router’s buffer awaiting transmission (depends on traffic load).

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7
Q

Transmission Delay

A

Time to push all packet bits onto the link (depends on packet size and link bandwidth).

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8
Q

Propagation Delay

A

Time for a signal to travel across a medium (depends on distance and speed).

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9
Q

Packet Loss occurs

A

router’s buffer is full, discarding incoming packets (common in congestion).

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10
Q

Packet switching

A

Data is broken into packets, each with a header containing control information.

Packets travel independently across the network, possibly taking different paths.

Routers forward packets based on destination addresses, reassembling them at the endpoint.

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11
Q

Packet switching over circuit switching

A

Efficient bandwidth usage: no dedicated path so resources are shared dynamically

robustness: if a link fails, packets can reroute through alternative paths
(e.g. Sending an email)

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