New-Product Development and Product Life-Cycle Strategies Flashcards

(51 cards)

1
Q

Two ways to obtain new products

A

Acquisition
New product development

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2
Q

buying of a whole company / patent / license

A

Acquisition

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3
Q

original products, product improvements, product
modifications, and new brands developed

A

New Product Development

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4
Q

original products, product improvements, product
modifications, and new brands developed

A

New Product Development

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5
Q

Major Stages in New-Product Development

A

Idea Generation
Idea Screening
Concept development and testing
Marketing Strategy Development
Business Analysis
Product Development
Test Marketing
Commercialization

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6
Q

systematic search for new-product ideas

A

Idea Generation

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7
Q

Sources of new-product ideas

A

Internal
External

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8
Q

company’s own formal R&D

A

Internal Sources

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9
Q

sources outside the company

A

External sources

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10
Q

inviting broad communities of people

A

Crowdsourcing

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11
Q

Identify good ideas and drop poor ideas

A

Idea Screening

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12
Q
  • Is it real?
  • Can we win?
  • Is it worth doing?
A

RWW Screening Framework

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13
Q

possible product that the company can see itself

A

Product Idea

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14
Q

detailed version of the idea

A

Product Concept

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15
Q

consumers perceive an actual / potential product

A

Product Image

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16
Q

Testing new-product concepts w/ groups of target consumers

A

Concept Testing

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17
Q

Initial marketing strategy for introducing the product to the market

A

Marketing Strategy Development

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18
Q

Marketing Strategy statement includes:

A
  • Description of the target market
  • Value proposition
  • Sales and profit goals
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19
Q

a review of the sales, costs, and profit projections

A

Business Analysis

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20
Q

Creation and testing of one or more physical versions by the R&D

A

Product Development

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21
Q

requires an increase in investment

A

Product Development

22
Q

Shows if: Can be turned into a workable product

A

Product Development

23
Q

Product and marketing program are introduced into more realistic marketing settings

A

Test Marketing

24
Q

Provides the marketer with experience in testing the product

A

Test Marketing

25
Types of Test Markets
- Standard test - Controlled - Simulated
26
Advantages of simulated test markets
- Less expensive - Faster - Restricts access by competitors
27
Disadvantages of simulated test markets
Not reliable and accurate due to the controlled setting
28
When firms test market:
- New product with large investment - Uncertainty about product or marketing
29
When firms may not test market:
- Simple line extension - Copy of competitor product - Low costs - Management Confidence
30
the introduction of the new product
Commercialization
31
- When to launch - Where to launch - Planned market rollout
Commercialization
32
Successful new-product development should be:
- Customer-centered - Team-based - Systematic
33
New ways to solve customer problems and create more customer-satisfying experience
Customer-centered New Product Development
34
company departments work closely together individually to complete each stage of the process
Sequential New-Product Development
35
Increased control in risky or complex projects but may be slow
Sequential New-Product Development
36
Company departments work closely together in cross-functional teams, overlapping in the product-development process to save time and increase effectiveness
Team-based New-Product Development
37
Creates an innovation-oriented culture
Systematic New-Product Development
38
Yields a large number of new-product ideas
Systematic New-Product Development
39
Product Life-Cycle Strategies (PIGMD)
Product development Introduction Growth Maturity Decline
40
Sales are zero and investment costs mount
Product development
41
Slow sales growth and profits are nonexistent
Introduction
42
Rapid market acceptance and increasing profits.
Growth
43
Slowdown in sales growth and profits level off or decline
Maturity
44
Sales fall off and profits drop
Decline
45
Temporary periods of unusually high sales
Fads
46
Slow sales growth Little or no profit High distribution and promotion expense
Introduction Stage
47
Sales increase New competitors enter the market Price stability or decline to increase volume Consumer education Profits increase Promotion and manufacturing costs gain Economies of scale
Growth Stage
48
Slowdown in sales Many suppliers Substitute products Overcapacity leads to competition Increased promotion and R&D to Support sales and profits
Maturity Stage
49
Market modifying Product modifying Marketing mix modifying
Maturity Stage Modifying Strategies
50
Maintain the product Harvest the product Drop the product
Decline Stage
51
Public policy and regulations regarding developing and dropping products, patents, quality, and safety
Product Decisions and Social Responsibility