Parc 2 Flashcards

1
Q

Protocol layering, packet switching, routing and data streaming are the principles on which

A

Distributed Systems

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2
Q

The computers and other devices that use the network for communication purposes are referred
to as

A

Host

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3
Q

This is the delay that occurs after a send operation is executed before data starts to arrive at the
destination computer in network performance

A

Latency

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4
Q

This term is used to refer to any computer or switching device attached to a network

A

Node

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5
Q

This is the speed at which data can be transferred between two computersin the network once
transmission has begun.

A

Data transfer rate

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6
Q

This is a single communication subsystem providing communication between all of the hosts that
are connected to it, where the internet is constructed from many subnets.

A

Internet

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7
Q

They carry messages at lower speeds between nodes that are often in different organizations and
may be separated by large distances.

A

Wans

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8
Q

The end-to-end communication must provide totally error-free, the detection of communication
errors and their correction is that we call

A

Reliability

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9
Q

This is a sequence of binary data (an array of bits or bytes) of restricted length, together with
addressing information sufficient to identify the source and destination computers.

A

simplest form of packet

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10
Q

This is a unit of routing (delivering data from one part of the Internet to another)

A

Subnet

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11
Q

This type of network is based on the high handwidth copper and fibre optic cabling recently
installed in some towns and cities for the transmission of video, voice and other data over
distances of up to 50 kilometers

A

Man’s

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12
Q

This is defined as the ability to meet deadlines when transmitting and processing streams of real
time multimedia data.

A

Quality of service

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13
Q

This is a communication subsystem in which several networks are linked together to provide
common data communication facilities that overlay the technologies and protocols of the
individual component networks and the methods used for their interconnection.

A

Internetwork

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14
Q

This is why many network technologies support the simultaneous transmission of messages to
several recipients.

A

Multicasting

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15
Q

The IEEE 802.16 WIMAX standard is targeted at this class of network. It aims to provide an
alternative to wired connections to home and office buildings

A

WMANS

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16
Q

This is referred to as the transmission and display of audio and video in real time. It requires much
higher bandwidths than most other forms of

A

communication in distributed systems

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17
Q

Message passing between a pair of processes can be supported by two message communication
operations:

A

send and receive

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18
Q

In this form of communication, the use of the send operation is non- blocking, the receive
operation can have blocking and non-blocking variants.

A

asynchronous

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19
Q

We can describe this as the guaranteed to be deliver the message despite a reasonable number of
packets being dropped or lost.

A

Reliability

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20
Q

Both forms of communication (UDP and TCP) use Which provides an endpoint for communication
between processes

A

socket abstraction

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21
Q

In this form of communication, the sending and receiving processes synchronize at every message.
In this case, both send and receive are blocking operations

A

synchronous

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22
Q

Any process may make use of multiple of these elements to receive messages, but a process
cannot share them with other processes on the same computer.

A

Ports

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23
Q

This consist of transmitting a message between a socket in one process and a socket in another
process.

A

Interprocess communication

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24
Q

This is sent by UDP is transmitted from a sending process to a receive process without
acknowledgement or retries.

A

Datagram

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25
Messages may be dropped occasionally, either because of a checksum error or because no buffer space is available at the source or destination, it's called
Omission failures
26
This defines reliable communication for channels in terms of two properties. integrity and validity
Failure model
27
This was originated from BSD 4.x UNIX and provides the abstraction of a stream of bytes to which data may be written and from which data may be read
API to the TCP protocol
28
This assume that when a pair of processes are establishing a connection, one of them plays the client role and another plays the server role, but thereafter they could be peers
API for stream communication
29
The TCP protocol uses an acknowledgement scheme. If the sender does not receive an acknowledgement with a time out, it retransmits the message and this is performed when
Lost messages
30
The TCP protocol attempts to match the speeds of the processes that read from and write to a stream, this is called:
Flow contro
31
These items transmitted in messages can be data values of many different types, and not all computers store primitive values such as integers in the same order
individual primitive
32
This is the process of taking a collection of data items and assembling or disassembling (respectively) into a form suitable for transmission in a message.
Marshalling and Unmarshalling
33
They are three alternative approaches to external data representation
XML, CORBA’s y Java’s object serialization
34
The first one was designed for defining the appearance of web pages while the second one was designed for writing structured documents for the Web
HTML was designed
35
They are tagged with 'markup strings. The tags are used to describe the logical structure of the data and to associate attribute-value pairs with logical structures
XML data items are tagged with ‘markup’ strings
36
XML is in the sense that users can define their own tags, in contrast to HTML, which uses a fixed set of tags
XML is extensible
37
They are composed of a number of personal devices such as mobile phones, tablets, digital cameras, music players and so on that are now carried by many people.
WPANs
38
They are generally used to hold the video frames, but because the flow is continuous as opposed to the intermittent traffic generated by typical client-server interactions and are handled somewhat differently.
UDP internet packets
39
In this type of network, most mobile phone networks are based on digital wireless network technologies such as the GSM standard, which is used in most countries of the world..They are specifically designed to provide high bandwidth and low latencies and to support quality of service by the reservation of network resources
WWANs
40
This is a transmission technique that involves no switching, everything is transmitted to every node, and it is up to potential receivers to notice transmissions LNFH-A subnet addressed to them.
ATM networks
41
In this type of switching, each packet arriving at a node is first stored in memory at the node and then processed by a program that transmits it on an outgoing circuit, which transfers the packet to another node that is closer to its ultimate destination.
Packet switching
42
Their operation was simple to understand, when a caller dialed a number, the pair of wires from her phone to the local exchange was connected by an automatic switch at the exchange to the pair of wires connected to the other party's phone
Circuit switching
43
This is used to refer to a well-known set of rules and formats to be used for communication between processes in order to perform a given task
term protocol
44
The task of dividing messages into packets before transmission and reassembling them at the receiving computer is usually performed in the transport layer.
Packet assembly
45
They are software-defined destination points at a host computer. They are attached to processes, enabling data transmission to be addressed to a specific process at a destination node.
Ports
46
This is a numeric identifier that uniquely identifies a host computer and it to be located by nodes that are responsible for routing data to it.
network address
47
When a pair of nodes connected to two separate networks need to communicate through another type of network or over an alien protocol, they can do so by constructing a protocol under a scheme of:
Tunne0
48
This is a function that is required in all networks except those LANs, such Ethemet, that provide direct connections between all pairs of attached hosts
Routing
49
A unified addressing scheme between different networks that enables packets to be addressed to any host connected to any subnet is an necessary element to build
internetwork
50
This must lend itself to the development of a flexible and efficient routing but the addresses themselves cannot contain very much of the information needed to route a packet to its destination.
addressing scheme
51
It is based upon the permanent allocation of a normal IP address to each mobile host on a subnet in its home domain.
Mobile IP
52
The purpose of this is to monitor and control all communication into and out o fan intranet
Firewall
53
This is a markup language that was defined by the World Wide Web Consortium (W3C) for general use on the Web.
XML
54
The structure of an XML document is defined by pairs of these elements enclosed in angle brackets.
HTML
55
They define the name of values associate to tags in XML schemes.
R.- defines the elements and attributes that can appear in a document
56
This is used to enable clients to communicate with web services and for defining the interfaces and other properties of web services.
XML
57
All of the information in XML elements must be expressed as character But the question is: how do we represent encrypted elements or secure hashes?
Binary Data
58
Every start tag has a matching end tag and all tags are correctly nested, these are:
Basic Rule
59
This is a set of names for a collection of element types and attributes that is referenced by a URL.
XML namespace
60
This defines the elements and attributes that can appear in a document. how the elements are nested and the order and number of elements, and whether an element is empty or can include text.
XML schema
61
This protocol is based on a trio of communication primitives: doOperation, getRequest and sendReplay.
The request-replay protocol
62
This scheme involves the management of messages and requires that each message have a unique element by which it may be referenced
Message Identifiers
63
In this form of communication, the use of the send operation is non- blocking, the receive operation can have blocking and non-blocking variants.
the asynchronous
64
reasonable number of packets being dropped or lost.
Reliability
65
Both forms of communication (UDP and TCP) use provides an endpoint for communication between processes
Sockets
66
In this form of communication, the sending and receiving processes synchronize at every message. In this case, both send and receive are blocking operations
the synchronous
67
Any process may make use of multiple of these elements to receive messages, but a process cannot share them with other processes on the same computer.
computer has a large number
68
This consist of transmitting a message between a socket in one process and a socket in another process.
Interprocess communication
69
This is sent by UDP is transmitted from a sending process to a receive process without acknowledgement or retries.
Datagram
70
Messages may be dropped occasionally, either because of a checksum error or because no buffer space is available at the source or destination, it's called
Omission failures
71
This defines reliable communication for channels in terms of two properties. integrity and validity. MNES) This was originated from BSD 4.x UNIX and provides the abstraction of a stream of bytes to which data may be written and from which data may be read
Failure Model
72
This assume that when a pair of processes are establishing a connection, one of them plays the client role and another plays the server role, but thereafter they could be peers
API for stream communication
73
The TCP protocol uses an acknowledgement scheme. If the sender does not receive an acknowledgement with a time out, it retransmits the message and this is performed when
Lost messages
74
The TCP protocol attempts to match the speeds of the processes that read from and write to a stream, this is called:
Flow Control
75
These items transmitted in messages can be data values of many different types, and not all computers store primitive values such as integers in the same order.
Individual primitive
76
This is the process of taking a collection of data items and assembling or disassembling (respectively) into a form suitable for transmission in a message. (20) They are three alternative approaches to external data representation.
Marshalling and Unmarshalling
77
The first one was designed for defining the appearance of web pages while the second one was designed for writing structured documents for the Web
HTML