patterns and sequences Flashcards
(11 cards)
Arithmetic Sequences (Add/Subtract Patterns)
These go up or down by the same number each time.
Example: 3, 6, 9, 12 → Add 3 each time.
Geometric Sequences (Multiply/Divide Patterns)
Each number is multiplied or divided by the same factor.
Example: 2, 4, 8, 16 → Multiply by 2 each time.
Divide each number by the previous one to check for a constant ratio.
Use: next term = previous term × common ratio
Square/Cube Number Patterns
Numbers are perfect squares or cubes.
Example: 1, 4, 9, 16 → 1², 2², 3², 4²
Check if numbers match square/cube values (e.g. 16 = 4²).
Try mapping numbers to letters (A = 1, B = 2, … Z = 26) if letters are involved.
Alternating or Interleaved Patterns
There might be two patterns running in alternate positions.
Example: 1, 4, 2, 8, 3, 16 → odd positions +1, even ×2
Break the sequence into oddandevenpositions
Solve eachpattern separately
Fibonacci-Type Sequences
Each term is the sum of the two before it.
Example: 1, 1, 2, 3, 5, 8, 13
What to do:
- Check if: term(n) = term(n−1) + term(n−2)
Number–Letter Pair Questions
These involve squares or positions in the alphabet.
Example: 121 = 11² → K (11th letter)
Match square roots to letters using A=1 to Z=26.
Check if numbers are squares/cubes.
General tips
Write out differences between terms.
General tips 2
Look for symmetry or repetition.
General tips 3
Test a few rules (e.g. ×2, +3, square) — don’t be afraid to try.
General tips 4
Label letter positions: A=1, B=2, …, Z=26.
General tips 5
- Don’t overthink it — many patterns are based on simple operations.