primate behavour and ecology test Flashcards
(304 cards)
-key themes definition animal behaviour
-animals
-movement activity
-observable from outside
-reaction to stimuli
-individual
Is there a clear definition of behavior
-no mixed views what should be include
-needs an increase in discussion, what actually is behavour
what two types behavour
-innate
-learn
What is operant conditioning
-trial and error learning
-reinforcment
eg food appears contue to act that way
classical conditioning
associate neutral responce with stimulus leaned behavour
learn association
involuntary behaviour e.g producing saliva when bell for food in dog
fixed action pattern
innate
triggered stimulus
universal specie
eg goose save egg role nest
is imprinting innate?
yes will imprint but also envi what sees first will effect what imprints onto
define habituation
decrease intensity, respond to the stimulus with repeated behaviour
what are 4 levels to understand behavour
-function
-cause
-development
-history
what are mechanistic causes behavour
-stimulus response
-neurobiology
-hormone response
what phylogentic constraints on behaviur
- influence ancestors on descendents
-limit ability certian traits to evolve
ultimate explanation
why behavour exists
proximate explanation
how it works
whats optimality model
envi fixed animal respond
animal find best way respond envi
behave maximise fitnes
game theory model
behavour depend on stratagies others
density dependent outcomes
what does moose prioritize when choosing where to feed forest and lake
where gain most energy possible while considering other factors
whats marginal value theorom for patch distribution foraging
-forage in patch until rate return falls to average level= stay until no extra value of patch
nash equilibrum
is a non-cooperative game in which two or more players will achieve an optimal solution only if they do not change their initial strategy and the other players also do the same.
-most optimum stratagy not always chosen
evolutionary stable strategy
adopted all members of group cannot be invaded other stratagy
agnosistic conflict
physical conflict
(oddensive, defensive, submissive)
aggressive conflict
behavour threaten deliver physical injury
3 levels red deer conflict
1)roaring
2)parralel walking
3) fighting
how many red deer interactions not end in fight
70%
Why do deer stretch their neck when they roar
make them seem bigger than they are