Project Management Professional (PMP) Flashcards
Preparation & study to successfully complete PMP certification exam (245 cards)
RACI Chart
A common type of responsibility assignment matrix that uses responsible, accountable, consult and inform statuses to define involvement of stakeholders in project activities.
Responsibility Assignment Matrix (RAM)
RASIC - Responsible, Accountable, Support, Informed, Consulted
Virtual Teams
Need:
Servant Leadership
A servant-leader focuses primarily on the growth and well-being of people and the communities to which they belong.
Team Charter
Team ground rules/norms.
A document that records the team values, agreements, and operating guidelines, as well as establishing clear expectations regarding acceptable behavior by project team members. Meetings times, frequency and forums.
Conflict Resolution Methods
Avoid, Force/Direct (Win-Lose), Compromise/Reconcile (Lose-Lose), Smooth/Accommodate, Collaborate/Problem Solve (Win-Win)
Service Level Agreement (SLA)
A contract between a service provider (internal or external) and the end user that defines the level of service expected from the service provider.
Go-Live Black-Outs
A ‘blackout period’ is a time when no systems are available to users to process standard transactions. Any urgent transactions that have to be processed before systems are live again must be prepared offline and entered into the system once it is available.
Lessons Learned Register
A project document used to record knowledge gained during a project so that it can be used in the current project and entered in the lessons learned repository.
*This should be a continuous process, not just conducted at the end of the project.
MoSCoW Analysis
A four-step approach to prioritizing which project requirements will provide the best return on investment (ROI).
Must Have
Should Have
Could Have
Will Not/Won’t Have
The o’s were added to make the acronym more pronounceable.
100 Points Method
Participants apply their 100 points on the options/items deemed most important. Options/items with highest point totals move forward.
Roman Voting
Another set of hand signals that can be used in projects is called “Roman voting”—everyone votes simultaneously. Thumbs up signify a “yes” (or agreement), while thumbs down mean a “no” (or disagreement). Then, count the number of thumbs up and thumbs down.
Planning Poker
Planning poker, also known as “scrum poker” and “pointing poker”, is a gamified technique that development teams use to guess the effort of project management tasks. These estimations are based on the entire group’s input and consensus, making them more engaging and accurate than other methods.
Retrospective
The Agile method for reviewing lessons learned. A regular check on effectiveness of quality processes, root cause analysis, evaluate trial processes.
3 Point Estimate
Traditional: Use hours of Effort. Most optimistic, most pessimistic, most likely. Take average of the three.
Agile: Story Points (Avoids absolute time estimates) uses relative terms (i.e. small, medium, large, extra large) and compare to known value (i.e. hour, day, week, month)
Way of Working (WoW)
Agile method to determine way of working by the situation.
XP Metaphor
In agile methods, especially eXtreme Programming, a metaphor of the project is developed to help guide a team toward a good architecture and a clearer way to discuss the structure of the software with the client.
Paired programming. Two individuals working on a single task/activity. Leads to higher quality and knowledge transfer/sharing.
Sprint
A sprint is a short, time-boxed period/iteration when a scrum team works to complete a set amount of work. Sprints are at the very heart of scrum and agile methodologies, and getting sprints right will help your agile team ship better software with fewer headaches.
T-Shaped Skillsets
Cross-functional skills across team members improves team’s efficiency and improve likelihood of achieving objectives.
Vertical Bar - Depth of Knowledge
Horizontal Bar - Breadth of Knowledge
Sprint Planning/Iteration Planning
Sprint planning is an event in scrum that kicks off the sprint. The purpose of sprint planning is to define what can be delivered in the sprint and how that work will be achieved. Sprint planning is done in collaboration with the whole scrum team.
Sprint Review (Demo)
The Sprint Review is a working session and the Scrum Team should avoid limiting it to a presentation. The Sprint Review is the second to last event of the Sprint and is timeboxed to a maximum of four hours for a one-month Sprint. For shorter Sprints, the event is usually shorter.
Fibonacci Sequencing
The Fibonacci sequence is one popular scoring scale for estimating agile story points. In this sequence, each number is the sum of the previous two in the series. The Fibonacci sequence goes as follows: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89… and so on.
Pre-Assignment Tools
Attitudinal Surveys, Specific Assessments, Structured Interviews, Ability Tests, Focus Groups
Stakeholder
An individual, group or organization that may affect, be affected by, or perceive itself to be affected by a decision, activity or outcome of a project, program or portfolio.
Physical Resources
Material, equipment, facilities, rooms, and/or accesses required for a project.