Promotional Profitability Flashcards

(35 cards)

1
Q

Total sales ($,#)

A

= Baseline Sales ($,#) + Incremental Sales ($,#)

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2
Q

Baseline Sales:

A

Expected sales results, without the marketing

programs under evaluation.

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3
Q

Incremental Sales ($,#)

A

= Total Sales ($,#) – Baseline Sales ($,#)

= Incremental Sales from Advertising + Incremental Sales from Trade Promotion + Incremental Sales from Consumer Promotion + Incremental Sales from Other Marketing Activities

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4
Q

Lift (%) =

A

= Incremental sales ($,#) / Baseline sales ($,#)

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5
Q

Cost per Incremental Sales ($)

A

= Marketing Spending ($) / Incremental Sales ($,#)

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6
Q

ROMI =

A

(Incremental Sales x Percentage Contribution margin - marketing spending) / Marketing Spending

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7
Q

Coupon Redemption Rate (%)

A

= Coupons Redeemed(#) / Coupons Distributed (#)

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8
Q

Cost per Redemption ($)

A

= Coupon Face Amount ($) + Redemption Charges ($)

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9
Q

Pass-Through Percentage (%)

A

= Value of promotional discounts provided to consumers by the trade ($)/ Value of promotional discounts provided to trade by manufacturer($)

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10
Q

Percentage Sales on Deal

A

= Sales with temporary discount ($,#)/ Total sales ($,#)

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11
Q

Impressions are the basic unit of advertisement

measurement.

A

Impressions, Exposures, and Opportunities-to-See (OTS):

Impressions = Exposures = OTS

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12
Q

CPM ($)

A

= Advertising Cost ($) / Impressions Generated (#) (in thousands)

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13
Q

Impressions (#)

A

= Reach (#) * Average Frequency (#)

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14
Q

Reach (#):

A

number of unique individuals exposed to certain

advertising

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15
Q

Average Frequency (#):

A

the average number of times each person who has been reached was exposed to the advertising

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16
Q

Average Frequency (#)

A

= Impressions (#) / Reach (#)

17
Q

Reach (#)

A

= Impressions (#) / Average Frequency (#)

18
Q

Net Reach

A

•It measures unique viewers of an ad.

19
Q

GRP%

Gross Rating Points

A

= Impressions (#) / Defined Population (#)

20
Q

Target Rating Points:

A

The gross rating points delivered by a

media vehicle to a specific target audience.

21
Q

Effective Frequency (#):

A

Number of times a person needs to be exposed to an ad for it to be counted as “effective”.

22
Q

Effective Reach (#):

A

–Number of people reached with frequency equal to or greater than effective frequency.
–Purpose: To measure the portion of an audience that is exposed to an ad enough times to be influenced.

23
Q

Share of Voice (%)

A

= Brand Advertising ($,#) / Total Market Advertising ($,#)

= Company impressions / Total impressions in the market

24
Q

Hits (#)

A

= Pageviews (#) * Files on the page (#)

25
Clickthrough Rate (%)
= Clickthrough (#) /Impressions (#)
26
``` Bounce Rate: The proportion of visitors that left a site after viewing the first page. Bounce Rate (%) ```
= Visits that access only a single page (#) / Total | visits to the web site (#)
27
Abandonment Rate
= Carts not completed (#) / Customer Baskets initiated (#)
28
Cost per thousand impression
= Advertising cost ($) / # of impressions in thousands
29
Cost per Click ($)
= Advertising cost ($) / Number of Clicks Generated (#)
30
Cost per Order ($)
= Advertising cost ($) / Orders (#)
31
``` Conversion Rate (CR): The ratio of the number of orders or leads to the number of clicks. Conversion Rate (%) ```
= Orders or Leads (#) / Clicks (#)
32
Friends (#)
= Number of friends of the entity registered on a social network (#)
33
Likes (#)
= Number of individuals favoring a social networking post/page (#)
34
Cost per friend ($)
= Total costs to provide social Networking Presence / # of Friends
35
Cost per like ($)
= Total costs to provide social Networking | Presence / # of Likes