PSYCHOLOGY - INDIVIDUALS Flashcards

(30 cards)

1
Q

TRAIT THEORY

A

people are born with established personality characteristics

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2
Q

TRAIT

A

a single characteristic of personality that is believed to be a natural force or instinct causing an individual to behave in a predicted way

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3
Q

AGRESSION

A

an action intended to bring about harm or injury - aggressive behaviour is undesirable and dysfunctional in the context of sport

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4
Q

AROUSAL

A

a physical and mental state of preparedness

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5
Q

PERSONALITY PROFIE

A

an overall assessment of an individual’s personality

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6
Q

SOCIAL LEARNING THEORY

A

all behaviour is learned from environmental experience

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7
Q

VICARIOUS

A

learning by watching the performance of another person

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8
Q

INTERACTIONALIST THEORY

A

behaviour occurs from the influence of inherited traits and learned experiences

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9
Q

ATTITUDE

A

a learned behavioural predisposition

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10
Q

ATTITUDE OBJECT

A

the people, subject or situation towards which an attitude is directed

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11
Q

PREJUDICE

A

a predetermined view or opinion which may be unfairly biased

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12
Q

SOCIALISATION

A

interation with others that may modify behavior

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13
Q

DISSONANCE

A

an emotional conflict

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14
Q

COMETITIVENESS

A

the degree to which a person has the motivation to approach and achieve success in sport

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15
Q

INCENTIVE VALUE

A

relates to the degree of pleasure experienced when success is achieved

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16
Q

APPROACH BEHAVIOUR

A

describes behaviour that accepts a challenge

17
Q

AVOIDANCE BEHAVIOUR

A

describes behaviour that rejects a challenge

18
Q

ATTRIBUTION

A

the process that predicts reasons for success or failure

19
Q

MASTERY ORIENTATION

A

the strong motive to succeed found in the high achiever

20
Q

LEARNED HELPLESSNESS

A

the belief that failure is inevitable and that the individual has no control over the factors that control failure

21
Q

ATTRIBUTION

A

attribution theory identifies the reasons (attributions) given by performers to explain success and failure

22
Q

LOCUS OF CAUSALITY

A

identifies the perceived cause of success or failure i.e. external or internal

23
Q

ATTRIBUTION BIAS

A

or self-serving bias, refers to the performers belief that the separate attributions given for success and failure never change

24
Q

HOSTILE AGRESSION

A

(aggression) deliberate intention to harm or injure another person, breaking the rules of the game

25
CHANNELLED AGRESSION
(assertion) robust play which is directed towards completing the skill successfully not primarily inflicting injury
26
ANTECEDENT
prior event which can lead to aggression (causes)
27
DISPLACED AGGRESSION
to change the direction of aggression
28
NURTURE
a learned pattern of behaviour acquired through reinforcement, imitation of the behaviour of others and general environmental influences
29
COGNITIVE
relating to mental or psychological processes
30
SOMATIC
realting to physical processes