ray optics Flashcards

(45 cards)

1
Q

wht is ray optics

A
  • branch of phys
  • deal with beahviour of light
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2
Q

path of light changes when?

A
  • medium changes
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3
Q

visible spectrum

A
  • EMW raditaion
  • 36 - 7800 angstrong
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4
Q

eyes are most sensitive to which colour

A
  • yellowish green
  • 5550 A
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5
Q
  1. lemda =
  2. V =
A
  1. lemda = VT
  2. V = n lemda
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6
Q

chnges that occur to light with chnage in medium

A
  • speef of light chnage
  • wavelength of light chnages
  • frequency constant
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7
Q

frequency is dependent on ?

A

source of light

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8
Q

light rays spectrum
no. line

A
  1. gamma
  2. X -rays
  3. UV rays
  4. visible
  5. Infrared rays
  6. micro waves
  7. radio waves
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9
Q

reflection of light diagream

A

notes pg 2

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10
Q

Laws of reflection

A
    • incident ray, reflected ray, normal
      - at point of incidence
      - will be in same plane
      - { icap . [ncap *r cap ]}= 0
  1. angle of refelction = angle of incidence
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11
Q

how do we decide which types of object ? and types of obejct

A

decided by incident rays
1. real point - diverging rays from the obj
2. virtual point - convereging rays

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12
Q

how it is decided? image types?

A

it is decided by reflected and refracted ray
1. real image - diverging towards the image
2. virtual - converging

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13
Q

propeties of a plane mirror

A
  1. perfect plan reflecting surface
  2. lateral inverion of image formed’3==
  3. lateral maginification = +1
  4. forms real image of virtual object or VV
  5. acts as perpendicular bisectoor
  6. exapnds object in plane mirrror
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14
Q

rotataion of reflecting ray
1. when incident ray rotated with theta angle
2. when mirror rotated with theta angle

A

rotataion of reflecting ray
1. when incident ray rotated with theta angle - reflected ray rotate with theta angle in OPP directin
2. when mirror rotated with theta angle - reflected ray rotate 2theta in same directin

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15
Q

value of theta

A

0 = arc lenght / radius

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16
Q

deviation in plane mirror

A

delata = 180 degree - 2i
- anticlockwise

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17
Q

deviatin through two mirror at an angle 0

A

delta 1 = 180 - 2alpha
delta 2 = 180 - 2beta
delta net = 360 - 2theta

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18
Q

no of images formed
1. 2 parallel mirror
2. 2 mirror kept at an angle

A
  1. infinty
  2. even- n = m-1
    odd - [ obj placed at bisector ] n = m-1
    odd - [obj not at bisector ]
    n = m
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19
Q

m = ?
n = ?

A

m - 360 / theta
n = no. of images

page 9 to calculate images

20
Q

velocity of image
1. obj moving parallel to mirror =
2. obj moving perpendicula to mirror =

A

velocity of image
1. obj moving parallel to mirror = Vi= Vo
2. obj moving perpendicula to mirror = Vim = -Vom

21
Q

formula of Vi ?

22
Q

wht is a spherical mirror

A

part of spehere

23
Q

pole -
principal axis -
radius of curvature -
focus -
focal length -
focal length depnds on ____________ for mirror

A

pole - mid point of curved surface
principal axis - line perpendicular to the pole passing from centre of curvature
radius of curvature - dist from centre to circumference
focus - point where rays paralel to PA cross on principal axis
focal length - distance from pole to focus
focal length depnds on _radius _of curvature _ for mirror and remains same for vibgyor

24
Q

marginal rays -
paraaxial rays -

A

marginal rays - rays away from PA
paraaxial rays - rays near PA

25
spherical abbreviation
it is a defect - for remiving it we use paraxial rays and samll size mirror
26
sign convention for mirror f for - 1. concave - 2. convex -
sign convention for mirror f for - 1. concave - -ve 2. convex - +ve
27
1. mirror formula 2. v =
1. 1/f = 1/u +1/v 2. v = uf/ u - f
28
linear magnification
1. m = -v/u = f/f - u= hi/ho
29
longitudianl magnification
1. m = li/lo 2. m = m^2 [ if obj small]
30
superficial magnificatin
1. m = ai/ao 2. m = m^2 ao = lb ai = li *bi li = m*lo bi = m*bo
31
image formation of mirror table CONCAVE/ convex
notes 16
32
in convex mirror we can get real image when ?
real image when virtual object kept btween F and P
33
velocity of image [ curved mirror ] 1. object moving along PA 2. obj moving perpendicular to PA
1. object moving along PA Vim = -m^2 Vom 2. obj moving perpendicular to PA Vi = mVo
34
newtons formula
f = root x1*x2 x1 - obj from focus x2 = image form focus dsitance `
35
refraction Rare to dense - dense to rare -
light travel from one medium to another mideium then light ray deviate from its path - RTDN - DTRA
36
laws of refractions
1. mew1sinr = mew2sinr [ snells law] 2. incident ray refracted ray and normal in same plane
37
formula for refraction through multiple layers
mew1 sine i = mew2 sin r1 mew2 sin r1 = mew 3 sin r2 mew 3 sin r2 = mew4 sine e mew1 sine i = mew4 sine e
38
relative refractive index formula
mew relative = 1 mew 2 = mew 2 / mew 1
39
Total internal refraction - sin theta c = - theta c =
- light travel from densre to rarer medium - delta = r - i - delta = 180 - 2i - sin theta c = mewr / mew d - theta c = sin inverse 1/ mew
40
tan theta for bulb place in depth of water and a floating disc kept upan the bulb find min diameter of disc
tan theta c = r/ h r = h tand theta c
41
in vibgyor denser to rarer - which light move to which medium
- above yellow rarer - below yelloe denser
42
application of TIR
1. optical fibre 2. brilliance of diamond 3. optical looming and mirage
43
1. prism 2. prism angle 3. A = 4. delta = for minimun deviation 1. i = 2. r1 = 3. A = 4. delta min = 5. prsim angle 6. delta min=
1. prism - it has two refracting surface 2. prism angle - angle between 2 refracting surface 3. A = r1 +r2 4. delta = i + e - A for minimun deviation 1. i = e 2. r1 = r2 = r 3. A = 2r 4. delta min = 2i - A 5. prsim angle < 10 degree 6. delta min= [mew - 1] A
44
1. snells law of xy surface = 2. snells law for xz surface = 3. mew for minimu deviation =
1. snells law of xy surface = 1 sin i = 1 sin e 2. snells law for xz surface = new sin r2 = 1 sine e 3. mew for minimu deviation = sin 1/ sin r = sin [delta min + A/2 ] / sin A/2
45