RBT Module 3 Flashcards Preview

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Flashcards in RBT Module 3 Deck (42)
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1
Q

Two broad categories of stimuli in relation to time

A

1) Antecedents

2) Consequences

2
Q

Three criteria for operational definitions

A

1) Clear
2) Objective
3) Precise and Complete

3
Q

Three defining characteristics of behavior

A

1) Involves movement
2) Is observable
3) Is measurable

4
Q

A stimulus that always comes before the response

A

Antecedent

5
Q

A-B-C stands for (3 words)

A

Antecedent-Behavior-Consequence

6
Q

Reinforcement results directly as a result of engaging in the response (2 words)

A

Automatic reinforcement

7
Q

A general term in ABA for something unpleasant or non-preferred

A

Aversive

8
Q

If this type of condition precedes (comes before) a response, individuals are likely to do something to avoid or escape it

A

Aversive

9
Q

If this type of condition follows a response, it typically will punish the response

A

Aversive

10
Q

The actions of a living organism

A

Behavior

11
Q

Stimuli that function (act) as reinforcers only after learning, through the process of pairing (2 words)

A

Conditioned reinforcers

12
Q

A stimulus that always comes after the response

A

Consequence

13
Q

Nearness in time

A

Contiguity

14
Q

Dependency between events. Can often be stated as an “if-then” or “when then” statement

A

Contingency

15
Q

Reinforcers are defined by their (3 words)

A

Effect on behavior

16
Q

All the stimuli (events) and conditions which can affect behavior

A

Environment

17
Q

Behavior can be counted or timed and is therefore

A

Measurable

18
Q

Behavior must be an action and therefore requires

A

Movement

19
Q

Subtracted, removed or taken away from the environment

A

Negative

20
Q

The removal of a stimulus following a response that results in an increased likelihood of that response in the future (2 words)

A

Negative reinforcement

21
Q

Behavior can be sensed (seen, heard, smelled, felt) and is therefore

A

Observable

22
Q

Behavior that has an effect on the environment

A

Operant

23
Q

A description of a target behavior that indicates what the response looks like (topography of response), when we will begin/end measurement, and what responses will be counted as “correct” or “incorrect” (2 words)

A

Operational definition

24
Q

The process by which stimuli become conditioned reinforcers through learning

A

Pairing

25
Q

Added to the environment

A

Positive

26
Q

The addition of a stimulus following a response that results in an increased likelihood of that response in the future (2 words)

A

Positive reinforcement

27
Q

Behavior that can only be observed by the individual doing the behavior. AKA single observer behavior.

A

Private

28
Q

Behavior that can be observed by more than one person (sometimes requires special instruments)

A

Public

29
Q

Occurs when an environmental change follows a response and results in an increase or maintenance of that response in the future

A

Reinforcement

30
Q

A consequence that increases or maintains the future frequency of the response it follows

A

Reinforcer

31
Q

A set of behaviors that a person can do with relative ease

A

Repertoire

32
Q

A single instance of behavior

A

Response

33
Q

Stimuli that are pre-determined by the giver and may or may not increase the likelihood of behavior

A

Rewards

34
Q

The more technical way to describe the 3-term (ABC) contingency is

A

S-R-S

35
Q

Provided by another person (2 words)

A

Socially mediated

36
Q

Reinforcement that is provided by another person (3 words)

A

Socially mediated reinforcement

37
Q

A change in the environment that can affect behavior

A

Stimulus

38
Q

S-R-S is the more technical way to describe the 3-term contingency and stands for (3 words)

A

Stimulus-Response-Stimulus

39
Q

The specific behavior you are interested in changing. It is the focus of assessment, analysis, and intervention (2 words)

A

Target behavior

40
Q

What a behavior looks or sounds like. The form of the response

A

Topography

41
Q

Unlearned (without prior learning)

A

Unconditioned

42
Q

Stimuli that function (act) as reinforcers (strengthen behavior) without prior learning (2 words)

A

Unconditioned reinforcers