Relationships And Behavior Flashcards

1
Q

Classical conditioning

A

A test subject develops a response to a previously neutral stimulus by associating the stimulus with another stimulus that already elicited that response. Ex: Pavlov’s dogs

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2
Q

Acquisition

A

The stage of learning over which a conditioned response to a new stimulus is established.

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3
Q

Spontaneous recovery

A

The reappearance of the conditioned response after a period of lessened response.

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4
Q

Extinction

A

Disappearance of the conditioned response.

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5
Q

Stimulus generalization

A

The tendency to respond to stimuli that are similar to the conditioned stimulus.

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6
Q

Stimulus discrimination

A

The learned lack of response to a stimulus similar to the conditioned stimulus.

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7
Q

Neutral stimulus

A

A stimulus eliciting no response.

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8
Q

Operant conditioning

A

Type of associative learning in which an individual becomes more or less likely to carry out a certain behavior based on its consequences. Ex: BF Skinner and rats; stepping on lever=food; electrifying floor.

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9
Q

Reinforcement

A

A consequence that increases the likelihood of a behavior (such as the delivery of food). Positive = introduction of a reinforcing stimulus in response to a desired behavior. Negative = removal of an unpleasant stimulus in response to a desired behavior.

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10
Q

Punishment

A

A stimulus that decreases the likelihood of a behavior (such as the delivery of a shock).

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11
Q

Primary reinforcer/punisher

A

Those that relate to a physiological need and the drive for survival.

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12
Q

Secondary reinforcers/punishers

A

Require learning and social context to affect behavioral decisions. Ex: money/fines, praise/scolding, prestige/ostracism, good/bad grades.

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13
Q

Escape conditioning

A

Learned behavior that allows the subject to escape the unpleasant stimulus.

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14
Q

Avoidance conditioning

A

Learned behavior that allows the subject to avoid the unpleasant stimulus altogether by employing a specific response.

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15
Q

Reinforcement schedule

A

Describes how often and under what conditions a behavior is reinforced.

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16
Q

Continuous reinforcement

A

Rewards provided after every desired response. Usually the most rapid way to first establish a response.

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17
Q

Partial (intermittent) reinforcement

A

Fixed-ratio: rewards provided after a specified number of responses.
Variable-ratio: rewards provided after an unpredictable number of responses.
Fixed-interval: rewards to a response are provided after a specified time interval has passed.
Variable-interval: rewards to a response are provided after an unpredictable time interval has passed.
Once learned, behaviors established with a partial reinforcement schedule are much more resistant to extinction.

18
Q

Shaping

A

Type of operant conditioning that shapes behavior toward a certain response by reinforcing successive approximations toward the desired behavior.

19
Q

Observational learning

A

Based on modeling, which consists of witnessing another person’s actions, retaining information on that person’s behavior, and later re-enacting what was learned through that observation in one’s own behavior.

20
Q

Mirror neurons

A

Specialized nerve cells that fire both when a person is completing an action and when the person observes someone else completing the same action.

21
Q

Vicarious emotions

A

Feeling the emotions of others as though they are one’s own.

22
Q

Associative learning or conditioning

A

Learning that involves associations between certain stimuli and specific responses.

23
Q

Behavior

A

the sum coordinated responses of organisms to the internal and external stimuli that they experience.
Partially influenced by the biology of the organism.

24
Q

Nonverbal communication

A

consists of all communication between people that does not involve words. It includes body language, touch, appearance, and facial expressions.

25
Social behavior
broadly defined as all interactions taking place between members of the same species. Attraction - factors that draw members of a species together. Aggression - conflict and competition between individuals. Attachment - forming relationships between individuals. social support - finding help through social connections.
26
Altruism
consists of behaviors that are disadvantageous to the individual acting, but confer benefits to other members of its social group.
27
Inclusive fitness
describes overall fitness (an individual's level of success at passing on its genes) by considering not only the individual's own progeny, but also the offspring of its close relatives.
28
Game theory
is the use of mathematical models to represent complex decision making in which the actions of other group members must be taken into account.
29
Impression Management
the process of consciously making behavioral choices in order to create a specific impression in the minds of others.
30
Dramaturgical approach
theorizes that impression management take place in all aspects of human interaction. A person's behavior is an ongoing performance of self that changes according to the situation.
31
Front stage self
encompasses the behavior that a player (person) performs in front of an audience (usually society, or some subset of society).
32
Back stage self
employed when players are together, but no audience is present.
33
Groupthink
the phenomenon where a group's members tend to think alike and agree for the sake of group harmony.
34
Group polarization
occurs when, through the interactions and discussions of the group, the attitude of the group as a whole toward a particular issue becomes stronger than the attitudes of its individual members.
35
Peer pressure
the social influence exerted by one's peers to act in a way that is acceptable or similar to their own behaviors.
36
Social facilitation
the tendency to perform better when a person knows he is being watched.
37
Diffusion of responsibility
where people in a large, anonymous crowd are less likely to feel accountable for the outcome of a situation or to feel responsibility to take action.
38
Bystander effect
where onlookers in a crowd fail to offer assistance to a person who is in trouble because they assume that someone else will help.
39
Social loafing
occurs when members of a group decrease the pace or intensity of their own work with the intention of letting other group members work harder.
40
Deindividuation
occurs when people lose awareness of their individuality and instead immerse themselves in the mood or activities of a crowd.