Research Methods Terms Flashcards

1
Q

Between-Subjects Experimental Design

A

A research design in which different participants are assigned to different experimental conditions, meaning each participant experiences only one condition.

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2
Q

Example: A study testing the effects of sleep deprivation on memory performance assigns one group to sleep for 8 hours and another group to sleep for only 4 hours. Each participant is only in one condition.

A

Between-Subjects Experimental Design

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3
Q

Independent-Measures Experimental Design

A

Another term for a between-subjects design where different groups of participants are used for different experimental conditions. It allows for comparisons between different groups.

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4
Q

Example: A researcher tests the effect of a new drug by giving one group the drug and another group a placebo, then comparing their results.

A

Independent-Measures Experimental Design

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5
Q

Individual Differences

A

The unique characteristics (e.g., intelligence, personality, past experiences) that vary from one participant to another and can affect experimental results.

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6
Q

Restricted Random Assignment

A

A method of assigning participants to different groups while ensuring that certain characteristics (e.g., age, gender) are balanced between groups.

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7
Q

Matching

A

A technique used to reduce individual differences by pairing participants with similar characteristics across different experimental conditions.

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8
Q

In a study on memory, participants with similar IQ scores are matched so that one goes into the experimental group and the other into the control group, ensuring a fair comparison.

A

Matching

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9
Q

Within-Subjects Experimental Design

A

A research design in which the same participants experience all experimental conditions, allowing for direct comparisons within the same group

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10
Q

Example: A study tests participants’ memory before and after drinking caffeine to see how their performance changes over time.

A

Within-Subjects Experimental Design

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11
Q

History

A

An external event that occurs during a study and affects participants’ performance, influencing results.

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12
Q

Example: A study on stress levels might be unintentionally influenced if a major natural disaster occurs during data collection.

A

History

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13
Q

Statistical Regression

A

The tendency for extreme scores to move closer to the average when measured again.

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14
Q

Order Effects

A

Changes in participants’ performance caused by the sequence in which experimental conditions are presented.

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15
Q

Example: In a reaction time study, participants may perform better in later trials simply due to practice.

A

Order Effects

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16
Q

Maturation

A

Natural changes in participants over time that affect their performance in an experiment.

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17
Q

example: A study measuring children’s reading ability over a year might show improvement, but it could be due to natural cognitive development rather than the experimental condition.

A

Maturation

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18
Q

Instrumentation

A

Changes in the measurement tool or observer over time that affect the results of an experiment.

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19
Q

Example: A researcher’s accuracy in timing participants’ responses in a reaction test may decline due to fatigue.

A

Instrumentation

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20
Q

Carry-Over Effects

A

When the effects of one condition influence performance in a later condition within the same experiment.

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21
Q

Progressive Error

A

Gradual changes in participants’ responses over time, often due to practice or fatigue.

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22
Q

Example: In a long cognitive task, participants may become tired and perform worse in later trials.

A

Progressive Error

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23
Q

Counterbalancing

A

A method used to control order effects by varying the sequence of conditions for different participants.

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24
Q

Example: In a study testing the effects of music on concentration, half of the participants listen to classical music first and silence second, while the other half experiences the opposite order.

A

Counterbalancing

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25
Matched-Subjects Design
A research design where participants are paired based on similar characteristics (e.g., age, IQ) before being assigned to different experimental conditions.
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Example: In a memory experiment, participants with similar baseline memory scores are matched, with one assigned to a control group and the other to an experimental group.
Matched-Subjects Design
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Nonexperimental Research Strategy
A research approach that examines relationships between variables without manipulating them, meaning no cause-and-effect conclusions can be drawn.
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Quasi-Experimental Research Strategy
A research method that attempts to establish cause-and-effect relationships but lacks full experimental control, such as random assignment.
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Example: A study compares students from two different schools, one using a new teaching method and the other using traditional methods, but the groups were not randomly assigned.
Quasi-Experimental Research Strategy
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Nonequivalent Group Design
A research design in which participants are assigned to different groups, but not randomly, making the groups potentially different at the start.
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Differential Research Design
A type of nonexperimental study that compares pre-existing groups based on a specific characteristic.
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Example: Comparing extroverts and introverts on social anxiety without assigning them randomly to those groups.
Differential Research Design
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Nonequivalent Control Group Design
A quasi-experimental design in which one group receives treatment while another does not, but groups are not randomly assigned.
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Posttest-Only Nonequivalent Control Group Design
A design where one group receives treatment and both groups are tested only after the treatment.
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Example: A company offers a new training program to one department and later compares their productivity with another department that did not receive the training.
Posttest-Only Nonequivalent Control Group Design
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Pretest–Posttest Nonequivalent Control Group Design
A design where both groups are tested before and after treatment, but groups are not randomly assigned.
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Example: Measuring students’ stress levels before and after a mindfulness program in one school while another school does not receive the program.
Pretest–Posttest Nonequivalent Control Group Design
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Pre–Post Design
A research design that measures participants before and after an event or intervention.
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Example: Measuring employees’ job satisfaction before and after switching to remote work.
Pre–Post Design
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Cohort Effects
Differences between groups that result from their historical or generational backgrounds rather than the experimental condition.
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Example: Older adults may score lower on a technology skills test than younger adults due to differences in early life experiences, not because of cognitive decline.
Cohort Effects
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Longitudinal Developmental Research Design
A study that follows the same group of participants over a long period to observe changes over time.
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Example: Studying the same group of children from age 5 to 18 to examine how their reading skills develop.
Longitudinal Design
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Quasi-Independent Variable
A variable that is treated as an independent variable in quasi-experiments but is not manipulated by the researcher.
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Dependent Variable
The variable that is measured in an experiment; it is affected by the independent or quasi-independent variable.
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Pretest–Posttest Design
A research design in which the same participants are measured before and after an intervention.
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Example: Measuring students’ confidence levels before and after a public speaking course.
Pretest–Posttest Design
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Time-Series Design
A research method that involves repeated measurements over time before and after an intervention to detect patterns.
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Developmental Research Designs
Research methods used to study changes in behavior or characteristics over time.
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Example: Investigating how language skills evolve from childhood to adulthood.
Developmental Research Designs
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Cross-Sectional Developmental Research Design
A study that compares different age groups at the same point in time to examine age-related differences.
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Example: Comparing memory performance in 20-year-olds, 40-year-olds, and 60-year-olds in one single study session.
Cross-Sectional Developmental Research Design
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Cohort
A group of individuals who share a common characteristic, often used in developmental studies.
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Example: People born in the 1990s might be a cohort in a study on the impact of digital technology on learning.
Cohort
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Factor
An independent variable in an experiment. When an experiment has multiple factors, each represents a different independent variable being tested.
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Example: In a study on student performance, “teaching method” (lecture vs. interactive) and “study time” (short vs. long) can be two factors.
Factor
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Factorial Design
An experimental design that involves two or more independent variables (factors) and examines their combined effects on a dependent variable.
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Example: A study testing both “sleep duration” (6 hours vs. 8 hours) and “caffeine intake” (yes vs. no) on memory performance. This results in four different conditions.
Factorial Design
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Main Effect
The effect of a single factor (independent variable) on the dependent variable, ignoring other factors. Example: In a study testing sleep (6 hours vs. 8 hours) and caffeine (yes vs. no) on memory, if people with 8 hours of sleep perform better overall, there is a main effect of sleep.
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Interaction Between Factors
When the effect of one factor depends on the level of another factor.
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Example: In a study on sleep and caffeine, if caffeine improves memory only for participants with 6 hours of sleep but not for those with 8 hours, there is an interaction between sleep and caffeine.
Interaction Between Factors
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Mixed Design
A research design that combines elements of both between-subjects and within-subjects designs.
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Combined Strategy
A research approach that uses both experimental and nonexperimental elements, such as combining manipulated independent variables with pre-existing participant characteristics.
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Example: A study examining how “teaching style” (lecture vs. discussion) affects test performance while also considering the pre-existing personality type (introvert vs. extrovert) of students.
Combined Strategy
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Independent Variable (IV)
The variable that is manipulated by the researcher to determine its effect on the dependent variable.
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Experimental Group
The group of participants that receives the experimental treatment or manipulation.
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Random Assignment
A method of assigning participants to different experimental conditions in a way that minimizes pre-existing differences between groups.
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Causal Relationship
A cause-and-effect relationship in which changes in one variable directly lead to changes in another.
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Third-Variable Problem
A situation in which an unmeasured variable may be responsible for the observed relationship between two other variables.
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Directionality Problem
The challenge in determining whether A causes B or B causes A in correlational studies.
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Extraneous Variables
Any variables other than the independent variable that might influence the dependent variable.
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Confounding Variables
An extraneous variable that systematically varies along with the independent variable, making it difficult to determine which variable is actually affecting the dependent variable.
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Manipulation
The process of deliberately altering one or more variables in an experiment to observe its effects.
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Control
Techniques used to eliminate or reduce the influence of extraneous variables.
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Holding Variables Constant
A method of controlling extraneous variables by keeping them the same for all participants.
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Matching
A technique used to control for confounding variables by ensuring that groups are equal on important characteristics.
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Randomization
A control technique that ensures each participant has an equal chance of being assigned to any experimental condition.
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Placebo Effect
A change in participants’ behavior due to their expectations rather than the experimental manipulation.
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Single-Blind Study
An experiment in which participants do not know whether they are receiving the experimental treatment or a placebo.
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Double-Blind Study
An experiment in which neither the participants nor the experimenters know who is receiving the treatment and who is receiving the placebo.
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Experimental Validity
The degree to which an experiment accurately establishes a causal relationship.
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Internal Validity
The extent to which the observed effects in a study are due to the manipulation of the independent variable and not confounding variables.
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External Validity
The extent to which the results of a study can be generalized to other situations, people, or settings.
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Field Experiment
An experiment conducted in a natural setting rather than a laboratory.
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Simulation
A research method in which researchers create realistic, but controlled, conditions to test hypotheses.
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Demand Characteristics
Cues in an experiment that may lead participants to guess the hypothesis and alter their behavior accordingly.
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Experimenter Bias
The unintentional influence that a researcher may have on the results of a study due to expectations or unintentional behavior.
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Ceiling Effect
A limitation in data collection where scores cluster near the highest possible value, preventing differences from being detected.
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Floor Effect
A limitation in data collection where scores cluster near the lowest possible value, preventing differences from being detected.
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Control Group
A group in an experiment that does not receive the experimental treatment, allowing for comparison with the experimental group.