Romeo Test Flashcards

(36 cards)

0
Q

Simile

A

Comparison using like or as

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1
Q

Metaphor

A

Comparison without using like or as

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2
Q

Personification

A

Giving human characteristics to something nonhuman

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3
Q

Situational Irony

A

Unexpected occurs

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4
Q

Dramatic Irony

A

When the audience knows something a character does not

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5
Q

Verbal irony

A

Saying one thing but meaning another

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6
Q

Motif

A

An object or idea that repeats itself

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7
Q

Foreshadowing

A

An event that leads up to a bigger event in a story

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8
Q

Rhetorical question

A

A figure of speech in the form of a question that is asked in order to make a point rather then answer

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9
Q

Symbol

A

Significant item that stands for something

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10
Q

Tone

A

Attitude towards the audience that an author conveys

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11
Q

Mood

A

Atmosphere that evokes emotion

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12
Q

Setting

A

Time and place where a story takes place

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13
Q

Foil

A

A character who is opposite of another character in at least one way

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14
Q

Theme

A

Central topic a text creates

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15
Q

Soliloquy

A

A longer speech in which a character utters thoughts aloud

16
Q

Dialogue

A

Conversation between two or more characters

17
Q

Aside

A

A short remark spoken by one character to another ( or the audience) that other characters on stage are not supposed to hear

18
Q

Pun

A

A play on words

Include words that sound the same but that have different meanings

19
Q

Comic relief

A

Humor or humorous scene that appears immediately before or immediately after a serious scene or set of lines

20
Q

Apostrophe

A

A figure of speech in which the speaker directly addresses an absent person or a personified quality, object, or idea

21
Q

Antithesis

A

Two words placed side by side of close by each other that are opposite

22
Q

Oxymoron

A

Two placed side by side that seem to be contradictory

23
Q

Exposition

A

Start of the story introduces readers to setting and or characters

24
Inciting incident
The point where the conflict of the story is revealed
25
Rising action
Events leading to the climax
26
Climax
Most exciting part in a story, point of no return
27
Falling action
Events after climax
28
Resolution
A solution to the problem is reached
29
Denouement
The ending
30
Static character
A character who undergoes little or no change
31
Dynamic character
Character who goes through change
32
Round character
Character we know a lot about
33
Flat character
Character we do not know a lot about
34
Allusion
A reference to another literary work or art
35
Footnote
Information written at the bottom of a text meant to guide the reader