Social Cog Flashcards
(20 cards)
concept of attribution
=an explanation why we or others engage in certain behavior
Actor/Observer Bias
tendency to make intervals attributions for others negative behaviors
Fundamental Attribution Error
Tendency to make dispositional attributions for others behavior
Self-Serving Bias
Taking credit for successes/blaming other people for failures
Automatic and Deliberate Thinking section
=Some thinking is automatic and some you need conscious control
=Distinguish automatic from deliberate- awareness, intention, control, effort, efficiency
Heuristic
quick ways of making judgments or estimates.
Availability heuristic-
how likely an event is by how easily it comes to the mind
Simulation Heuristic-
how you are to react to an event by how close you were. Happier in 3rd place than in 2cd place because the person in second place could have been first place.
Anchoring and Adjustment-
able to judge something by having a starting point(anchor) then adjusting it up or down
Conjunction Fallacy-
believing that 2 events is more likely to happen than one event by itself
Representative Heuristic-
estimate the likeliness of an event by what you expect to be true or the typical case scenario
False Consensus Effect-
over estimating the number of ppl that share a belief “Everyone loves ”
REASON- Anchor & adjustment, Self-Esteem and Availability
False Uniqueness Effect-
Underestimating the # of ppl that share a positive trait “Not many ppl can play like me” REASON- Self-Esteem
Gamblers Fallacy-
a chance event is affected by pervious events. Things will “even out” in the end. Example: Roulette.
Confirmation bias-
notice info that’s confirms your beliefs and ignore what disconfirms beliefs
Schwarz, Bless, Strack (1991) study
Had ppl write down 6 or 12 examples of how assertive they are and those who wrote 6 showed that they were more assertive
Priming and Embodied Social Cognition
Ppl can have idea or concepts put into their head without even being aware of it and it can effect their behavior and attitude
Holland et al. (2005) study
go in a clean scented room vs a neutral conditioned room with no scent. Then given something to eat that produced crumbs and observed how the scent affected ppls behavior on cleaning after themselves
Bargh et al. (1996) study
Had the elderly unscramble words related to being old and then they noticed the speed they walked down the hall and it was particularly slower than before
Brinol & Petty (2003) study
Had ppl walk around campus with headphones with instructions to nod up or down or shake their head side to side. The argument they listened to was about carrying ID cards and those who listened to a strong argument and agreed did it more strongly then those who listened to a weak argument when shaking their head. The strong argument is going to make you more confident in whether you agree or not.