Social vs traditional computing Flashcards

Final Exam Review (7 cards)

1
Q

Social Computing

A

Value generated by users (e.g., posts, reviews). Focus on collaboration and engagement. Driven by community interaction.

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2
Q

Value Creation Social Computing

A

Value is co-created by the users themselves—through posts, interactions, ratings, and shared content. Companies leverage this user engagement for brand building, marketing, feedback, and innovation.

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3
Q

Traditional Computing

A

Value generated by the organization. Productivity and efficiency-focused. Structured, top-down control.

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4
Q

Value Creation Traditional Computing

A

Value is created by the organization through structured systems like ERP, CRM, and FAIS to optimize business processes and deliver services efficiently.

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5
Q

Web 1.0

A

The first generation of the web. It featured static web pages with fixed content and no interactivity. Users could only view information without the ability to contribute or interact. Content was created and controlled by website owners.

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6
Q

Web 2.0

A

A more dynamic, participatory web that allows user-generated content, collaboration, and sharing. Includes features like blogs, social media, wikis, and interactive applications. Users are both consumers and contributors of content.

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7
Q

Mashups

A

Web applications that combine data/content from multiple sources to provide a new service. A real estate site showing houses on Google Maps with neighborhood crime stats and nearby schools. Tools: APIs, widgets, embedded maps.

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