Sports psychology Flashcards

(32 cards)

1
Q

Skill

A

Learned action with the intention of bringing out excepted results

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2
Q

Ability

A

inherited traits - determine individuals potential to learn a skill

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3
Q

Continuum

A

A line that goes between two extremes

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4
Q

Open skill and example

A

Skills that are affected by the surrounding environment

- football pass

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5
Q

Closed Skill and example

A

Skills not affected by the surround environment

-Tennis serve

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6
Q

Basic skill and example

A

Skills that require little decision making and low levels of concentration
-Running

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7
Q

Complex skill and example

A

Require lots of decision making and high concentration

-Lay up in basketball

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8
Q

self placed skill and example

A

Skills starts when performer decides

Tennis serve

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9
Q

Externally paced skill and example

A

Skill is started because of an external factor

Starting in a 100m sprint

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10
Q

Gross skill and example

A

Use large muscle groups to make large movement

tackle in rugby

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11
Q

Fine skill and example

A

Uses small muscle groups to make small and precise movements.
Darts throw

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12
Q

Performance goal definition

A

Focuses on personal performance and you compare yourself to what you have already done

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13
Q

Outcome goals definition

A

Focuses on end result

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14
Q

Advantages of performance goals (2)

A
  • No comparison with other players
  • motivating to beat personal best
  • focuses on performance so future performance will improve resulting in better outcomes
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15
Q

Advantages of Outcome goals

A

Motivating

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16
Q

Disadvantage of outcome goals

A

Players become to focused on results affecting performance

You don’t always have control over outcome

17
Q

Purpose of goal setting (3)

A
increases motivation 
increases focus
decreases anxiety
monitors progress
Planning of training improved
18
Q

SMART goals defintion

A
S specific
M measurable
A accepted
R realistic
T time bound
19
Q

Information processing model

A

Input - Decision making - Output - Feedback

20
Q

Input definition

A

Information received from senses by selective attention

21
Q

selective attention definition

A

We only pay attention to the important information and block out the rest

22
Q

Decision making definition.

A

Appropriate response based on input and long term memory store

23
Q

Output defintion

A

Information is sent to muscles to carry out action

24
Q

Feedback definition

A

Review of you output either intrinsic or extrinsic

25
Advantage of visual guidance
Skill can be copied used with groups good for beginners to make mental image
26
Disadvantages of visual guidance
time consuming | complex movement
27
Advantages to verbal guidance
Instruction can be given quickly Can be used during performance no equipment needed
28
Disadvantages of verbal guidance
some movements are hard to explain | relies on communication skills of coach
29
Advantages of manual guidance
Performer can get feel for movement builds confidence breaks down movement
30
Disadvantages of manual guidance
Can become dependent on it not same feeling as doing it alone can only be used 1 to 1
31
Advantages of mechanical guidance
Performer gets feel for movement builds confidence reduces charger
32
Disadvantages of mechanical guidance
Performers become dependent on it | cant be used with large groups