Staar vocabulary Flashcards

(34 cards)

1
Q

Exposition

A

the introduction of the story, where the main characters or other elements are introduced

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2
Q

Rising Action

A

events leading to the main event/problem of the story

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3
Q

Turning point/climax

A

the most exciting part of the story

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4
Q

Falling action

A

events that lead to the problem/conflict being solved

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5
Q

Resolution

A

events that bring the story to a close (also known as denouement)

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6
Q

Theme/central message

A

the underlying message of a story, poem, or play

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7
Q

Internal conflict

A

a struggle that takes place in a character’s mind (ex.: man vs. self;)

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8
Q

External conflict

A

a struggle between a character and an outside force (ex.: man vs. character, man vs. nature, and man vs. society, man vs. fate)

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9
Q

Protagonist

A

the main character in a story or play, usually the hero of the story

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10
Q

Antagonist

A

the character or a force in conflict with the main character, usually the villain

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11
Q

First person point of view

A

a character in the story is the narrator and is telling the story; Pronouns: uses I, me, we

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12
Q

Third person limited point of view

A

focuses on only ONE character’s actions, emotions, and thoughts; uses character’s names, he, she, it, they, him, her

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13
Q

Third person objective point of view

A

focuses on every character’s actions but NOT the emotions and thoughts – the narrator sees and hears everything; uses character’s names, he, she, it, they, him, her

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14
Q

Third person omniscient point of view

A

knows the actions, emotions, and thoughts of every character – the narrator knows EVERYTHING; uses character’s names, he, she, it, they, him, her

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15
Q

Foreshadowing

A

When the author gives a hint about something that will happen

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16
Q

Irony

A

an event that is the opposite of what is expected to happen.

17
Q

Flashback

A

an event from the past that is shown in a story

18
Q

Idiom

A

an expression that has a different meaning from the literal meaning (ex: You need to hit the books and study!)

19
Q

Simile

A

a comparison of two unlike things using “like” or “as: (ex.: Her new hair do looked like a mop.)

20
Q

Metaphor

A

a comparison of two unlike things that does NOT use “like” or “as” (ex. My teacher was a monster today.)

21
Q

Personification

A

giving human qualities to something that is not human (ex.: The wind whispered my name.)

22
Q

Hyperbole

A

an exaggeration used to emphasize something (ex.: I have told you a million times to spit out that gum.)

23
Q

Alliteration

A

repeating the same beginning consonant sounds (ex.: Silly Sam swam sideways.)

24
Q

Onomatopoeia

A

the use of words to imitate sounds (ex: Pop! Boom!)

25
Symbolism
The use of an object (a thing), person, situation, or word to represent something else Example: His heart pounded in his chest, and at that moment he knew it had been broken.
26
Lines and Stanzas
Most poems are written in line. A group of lines in a poem is called stanza. Stanzas separate ideas in a poem. They act like paragraphs.
27
Rhythm
Rhythm is the flow of the beat in a poem. Gives poetry a musical feel. Can be fast or slow, depending on the mood and subject of the poem. You can measure rhythm in meter, by counting the beats in each line.
28
Meter
The basic rhythmic, structure of a verse or lines in a verse ; gives a poem rhythm. Consists of the number of syllables and the pattern of emphasis on those syllables. Individual units that make up meters are called "feet" : Each "foot" features a specific number of syllables and pattern emphasis. Think of it as the BEAT.
29
Rhyme
Rhymes are words that end with the same sound. (Hat, cat and bat rhyme.) Rhyming sounds don't have to be spelled the same way. (Cloud and allowed rhyme.)
30
Rhyme Scheme
A rhyme scheme is the pattern of sounds that repeats at the end of a line or stanza. Rhyme schemes can change line by line, stanza by stanza, or can continue throughout a poem. Poems with rhyme schemes are generally written in formal verse, which has a strict meter: a repeating pattern of stressed and unstressed syllables.
31
Imagery
Imagery is the use of words to create pictures, or images, in your mind. Appeals to the five senses: smell, sight, hearing, taste and touch. Details about smells, sounds, colors, and taste create strong images. To create vivid images writers use figure of speech
32
Graphic Elements
Graphical elements are when the author uses punctuation and capitalization to create an effect. Sometimes this also applies to line length
33
Author's Purpose
The poem has an "authors purpose" when he writes a poem. the purpose can be to: Share feelings (joy, sadness, anger, fear, loneliness) Tell a story Send a message ( theme-something to think about) Provide description (e.g, person, object, concept)
34
Repetition
Repetition occurs when poets repeat words, phrases, or lines in a poem. Creates a pattern Increases