STAR CRAFT TWO UNITS Flashcards
(17 cards)
Corruptor
Attacks and “corrupts” other air units, increasing damage taken.
Brood lord
High hit point aerial ground attacker which replaced the swarm guardian, evolving from the corruptor.
Drone
Harvests resources and spawns structures. Is sacrificed when creating new structures.
Hydralisk
Basic ranged attacker of the zerg swarm.
Infestor
Zerg spellcaster. Provides ground support and can move while burrowed.
Larva
The core genus of the zerg, larvae can mutate into other zerg breeds.
Mutalisk
The basic air offensive unit of the zerg with high movement speed.
Overlord
Produces control and is no longer a detector like the StarCraft I version.
Overseer
A spellcaster evolution of the overlord. Works as a detector and has numerous special abilities.
Queen
The new queen is very different than its StarCraft I counterpart, being a powerful attacking ground dwelling support unit ideal for zerg defense.
Roach
Exceptionally tough short ranged unit able to quickly regenerate and move while burrowed.
Ultralisk
Massive zerg melee attacker able to deal splash damage with its melee attack. Also has a headbut attack vs buildings. Other differences from its StarCraft I counterpart are it now having four kaiser blades instead of two, and its ability to burrow.
Zergling
Fast but weak melee attacker ideal for swarming attacks in large numbers.
Baneling
This green rolling unit is mutated from the zergling. It has a huge suicidal attack. A huge swarm of banelings will create devastating results to an enemy’s base.
Broodling
Produced from destroyed buildings and brood lord attacks.
Changeling
A spy created by the overseer that morphs into enemy units.
Infested terran
Spawned by the infestor, hardier versions of the normal terran marine but with a limited lifespan.