SUT II Flashcards

(42 cards)

1
Q

SOF Attributes (PRACTICE)

A

Professionalism
Personal Responsibility
Adaptability
Capability
Team Player
Integrity
Courage
Perseverance

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2
Q

PINPOINT

A

Pinpoint the objective and its suitability
ID left, right and center of the kill zone
No obstacles to LOA
Point out two claymore trees
Observe clear fields of fire
Identify support then assault positions
No dead space
Travel to ID security spots

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3
Q

TLPs

A

1.) Receive the mission
2.) Issue the Warno
3.) Make a tentative plan
4.) Initiate movement
5.) Conduct recon
6.) Complete the plan
7.) Issue the order
8.) Supervise and refine

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4
Q

5 Paragraphs of an OPORD

A

1.) Situation
2.) Mission
3.) Execution
4.) Sustainment
5.) Mission/Command

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5
Q

5 Principles of Patrolling

A

1.) Planning
2.) Recon
3.) Security
4.) Control
5.) Common Sense

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6
Q

3 Types of combat patrolls

A

1.) Ambush
2.) Raid
3.) Security

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7
Q

EWAC

A

Engagement
Withdrawal
Compromise

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8
Q

5’s & T

A

Search
Silence
Segregate
Safeguard
Speed to the rear
Tag

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9
Q

GATE (Recon)

A

Gather intel
Avoid detection
Task org
Employ security

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10
Q

VWCPT

A

Visibility
Wind
Cloud Cover
Precipitation
Temperature

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11
Q

5 C’s (SSE)

A

Confirm
Clear
Cordon
Control
Call

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12
Q

OAKOC

A

Observations and fields of fire
Avenues of approach
Key terrain
Obstacles
Cover and concealment

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13
Q

GOTWA

A

Going
Others
What
Actions on contact

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14
Q

Definition of an ambush

A

A surprise attack from a concealed location on a halted or temporarily halted target IOT kill/capture personnel or equipment

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15
Q

Definition of a raid

A

A surprise attack which involves a swift entry into hostile territory to destroy instillations, gather intel, liberate prisoners, and/or kill/capture personnel with a planned withdrawal

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16
Q

What is a battle drill?

A

A collective action rapidly executed without applying a deliberate decision making process

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17
Q

What is leadership?

A

Influencing people by providing purpose, motivation and direction while operating to accomplish the mission and improve organization

18
Q

2 Ambush categories

A

1.) Hasty
2.) Deliberate

19
Q

Ambush formations

A

1.) Linear
2.) L-Shaped
3.) V-Shaped

20
Q

Fundamentals of an ambush

A

Speed and surprise
Violence of action
Coordinated fires

21
Q

Fundamentals of a raid

A

Speed and surprise
Violence of action
Coordinated fires
Planned withdrawal

22
Q

METT-TC

A

Mission
Enemy
Troops
Time
Terrain
Civilian considerations

23
Q

3 Principles of leadership

24
Q

SOSRA

A

Suppress
Obscure
Secure
Reduce
Assault

25
PLOT-CR
Purpose Location Observer Trigger Commo Resources
26
5 F's
Food Fire Fuel Feces Freshly turned earth
27
SLLS
Stop Look Listen Smell
28
COOLENT
Cover and concealment Off natural lines of drift Out of sight, sound, small arms Large enough for the entire patrol Near a source of water Tough terrain
29
Max time in PB base
24 hours
30
Types of recon
Zone Area Route
31
Movement techniques
Traveling, Traveling Overwatch, Bounding Overwatch
32
5 point contingency plan
GOTWA
33
SPARC
Sectors of fire Priority of targets Assault lanes Rates of fire Camo
34
Claymore distance and kill zone
16m 50m with 60 degree fan
35
SALUTE
Size Activity Uniform/Unit Time Equipment
36
M4 Max effective range
500m (point)/600m (area)
37
M249 max effective range
600m/800m (Bipod pt/area) 1000m tripod area 3600m max
38
M240 max effective range
600m/800m (Bi pt/area) 800m/1,100m (tri pt/area) Suppression 1,800m 3,725m max
39
M249 Rates of fire
850 rpm (Cyclic) 100 rpm (Rapid) 50 rpm (Sustained)
40
M240 Rates of fire
950-650 rpm (Cyclic) 200 rpm (Rapid) 100 rpm (Sustained)
41
Back blast of an AT4
100m w/90 degree cone
42
3 Primary organization elements of a combat patrol
Security Assault Support