Tactics/Operations Flashcards

(35 cards)

1
Q

Map Overlay Components

A
  1. Orient overlay to the AO
  2. Place register marks on overlay
  3. Plot topographical deviations to the map
  4. Plot TCMs
  5. Plot FSCMs
  6. Plot friendly symbols
  7. Plot enemy symbols
  8. Annotate marginal information
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2
Q

Types of Operational Frameworks

A

Decisive/shaping/sustaining
Deep/Close/Security
ME/Supporting effort

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3
Q

Offensive Organization of the Battlespace

A

Deep
Close
Rear

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4
Q

Principles of War
Principles of Joint Operations

A

Mass
Objective
Offensive
Security
Economy of Force
Maneuver
Unity of Command
Surprise
Simplicity
Restraint
Perseverance
Legitimacy

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5
Q

Defensive Tasks
Types of Defensive Operations

A

Area Defense
Mobile Defense
Retrograde

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6
Q

Steps of IPB

A

DEFINE the Operational Environment
DESCRIBE environmental effects on operations
EVALUATE the threat/adversary
DETERMINE threat/adversary COA

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7
Q

Characteristics of the Offense

A

Surprise
Concentration
Audacity
Tempo

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8
Q

Offensive Tasks
Types of Offensive Operations

A

Movement to Contact
Attack
Exploitation
Pursuit

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9
Q

Warfighting Functions

A

C2
Maneuver
Fires
Logistics
Intelligence
Information
Force Protection

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10
Q

Characteristics of the Defense

A

Maneuver
Preparation
Mass/Concentration
Flexibility
Use of terrain
Mutual support
Defense in depth
Surprise
Knowledge of enemy
Local security

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11
Q

Defensive organization of the battlespace

A

Security Area
Main battle area
Rear area

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12
Q

Forms of Offensive Maneuver

A

Envelopment
Flank attack
Frontal attack
Infiltration
Penetration
Turning movement

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13
Q

USMC Defense Methods

A

Sector
Battle position
Strong point
Linear
Perimeter
Reverse Slope
Retrograde

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14
Q

Fundamentals of Reconnaissance

A

Ensure continuous reconnaissance
Do not keep reconnaissance assets in reserve
Orient on the recon objective
Report info rapidly and accurately
Retain freedom of maneuver
Gain and maintain enemy contact
Develop the situation rapidly

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15
Q

Fundamentals of security

A

Provide early and accurate warning
Provide reaction time and maneuver space
Orient on the force or facility to be secured
Perform continuous reconnaissance
Maintain enemy contact

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16
Q

Principles of direct fire control

A

Mass the effects of fire
Destroy the greatest threat first
Avoid target overkill
Employ the best weapon for specific target
Minimize exposure
Plan and implement fratricide avoidance measures
Plan for limited visibility conditions
Plan for degraded capabilities

17
Q

Movement formations

A

Column
Company line
Company wedge
Company Vee
Company file
Echelon L/R
Box (wpns)
Diamond (wpns)
Coil (wpns)
Herringbone (wpns)

18
Q

Movement techniques

A

Traveling
Traveling overwatch
Bounding
-Alternative
-Successive

19
Q

Tenets of Breaching Operations

A

Intelligence
Breaching Fundamentals
Breaching organizations
Mass
Synchronization

20
Q

Fundamentals of Breaching

A

Suppress
Obscure
Secure
Reduce
Assault

21
Q

Engagement Area Development

A

ID likely enemy avenues of approach
Determine enemy scheme of maneuver
Determine where to destroy the enemy
Emplace weapon systems
Plan and integrate obstacles
Plan and initiate IDF
Rehearse execution of operations in engagement area

22
Q

Decisive Point

A

A geographic place, specific key event, critical factor, or function that when acted upon allows commanders to gain a marked advantage over an adversary or contribute materially to achieving success.

23
Q

Troop Leading Procedures

A

Receive misson
Issue warn-o
Make tentative plan
-METT-TC
-COA dev/analysis/comparison/selection
Initiate movement
Reconnoiter
Complete the plan
Issue orders
Supervise

24
Q

OAKOC

A

Obstacles
Avenues of approach
Key Terrain
Observation and fields of fire
Cover and concealment

25
Mission Statement
Who What When Where Why
26
Weapons control status
Weapons hold: engage only if engaged or ordered to engage Weapons tight: engage only targets positively ID'd as enemy Weapons free: engage any targets not positively ID'd as friendly
27
Route selection considerations
Analyze route options using METT-TC Analyze the terrain for the route using KOCOA ID danger areas
28
Classes of Supply
1. Rations 2. Expendables: Tentage, clothing, individual items 3. Fuel 4. Barrier/construction material 5. Ammo 6. Personal demand 7. Major assemblies 8. Medical 9. Repair parts
29
Tactical Tenets
Achieving a decision Gaining an advantage Being faster Adapting Cooperating Exploiting success and finishing
30
MCPP Steps
Problem Framing COA Dev COA Warfgaming COA comparison and Decision Orders Dev Transition
31
Elements of Combat Power
Leadership Information C2 Movement and maneuver Intelligence Fires Sustainment Protection
32
Types of Security Operations
Screen Guard Cover Area security Local security
33
Types of reconnaissance operations
Route Area Zone Reconnaissance in force
34
Tenets of multi-domain operations
Agility Convergence Endurance Depth
35
Imperatives of multi-domain operations
See yourself, see the enemy, and understand the operational environment Account for being under constant observation and all forms of enemy contact Create and exploit relative physical, information, and human advantages in pursuit of decision dominance Make initial contact with the smallest element possible Impose multiple dilemmas on the enemy Anticipate, plan, and execute transitions Designate, weight, and sustain the main effort Consolidate gains continuously Understand and manage the effects of operations on units and soldiers