Task 1 - Outsourced Intelligence Flashcards

1
Q

Artificial Intelligence (AI)

A

Systems that display intelligent behavior by analyzing their environment and taking actions to achieve specific goals.

Technology designed to perform activities that normally require human intelligence.

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2
Q

AI System

A

an AI-based component, software and/or hardware

–> achieves rationality = the best action to take in order to achieve a certain goal

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3
Q

Rational AI System

A

They modify the environment but they do not adapt their behavior over time to better achieve their goal.

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4
Q

Learning Rational System

A

A rational system that, after taking an action, evaluates the new state of the environment to determine how successful its action was, and then adapts its reasoning rules and decision-making methods.

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5
Q

Machine (Supervised) Learning

A

Programming computers to learn from example data or past experience –> generalization principle

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6
Q

Deep (Unsupervised) Learning

A

The neural network has several layers between the input and the output that allow to learn the overall input-output relation in successive steps

–> accuracy
–> less human guidance

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7
Q

Reinforcement Learning

A

We let the AI system free to make its decisions, over time, and at each decision, we provide it with a reward signal that tells it whether it was a good or a bad decision

–> learning from experience

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8
Q

General AI System

A

Intended to be a system that can perform most activities that humans can de

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9
Q

Narrow AI System

A

A system that can perform one or few specific tasks

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10
Q

Goal-Directed AI Systems

A

They receive the specification of a goal to achieve from a human being and use tome techniques to achieve such a goal

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11
Q

Prediction

A

The ability to take information you have and generate information you didn’t previously have

–> anticipating what will happen in the future
–> major advances in prediction may facilitate the automation of entire tasks

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12
Q

Judgment

A

The ability to make considered decisions

–> understand the impact different actions will have on outcomes in light of predictions
–> an AI incorporates the feedback on actions and outcomes to develop more accurate predictions and new strategies
–> the role of human judgment will become limited as prediction-driven translation improves

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13
Q

The Challenge of Prediction

A
  1. Prediction is not the same as automation
  2. The most valuable workforce skills involve judgment –> human ethical judgment, emotional intelligence, and creativity is still needed
  3. Managing will require judgment both in identifying and applying the most useful predictions and in being able to weigh the relative costs of different types of errors
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14
Q

Application of AI (example)

A

Medicine:
- artificial intelligence can improve diagnosis, lead to more effective treatments, and better patient care
- treatment and care will still rely on human judgment

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15
Q

AI-Enabled Avatars

A
  • life-like virtual human patients for use in clinical training and skill acquisition
  • have the potential to be used for all types of person-to-person interactions in mental health care including psychological treatments, assessments, and testing
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16
Q

Advantages of AI-Enabled Avatars

A
  • easy accessibility
  • provision of basic assessments, recommendations, and referrals for further treatment
  • more privacy
  • less stigma
  • reduces uncertainty in screening outcomes
  • capability to process complex data
17
Q

Super Clinician

A

Integrated AI technologies can provide a simulated practitioner with capabilities that are beyond those of human practitioners.

  • advanced sensory technologies
  • could conduct sessions with complete autonomy or serve as an assistant to practitioners during clinical assessment and treatment
18
Q

Expert System

A

A computer program designed to incorporate the knowledge and ability of an expert in a particular domain

19
Q

Rule-Based Expert Systems

A

Systems that have facts and rules preprogrammed and therefore require a priori knowledge on the part of the decision-maker

20
Q

Fuzzy Expert Systems

A

Expert systems that use fuzzy logic

–> a method of reasoning that deals with approximate values and is useful for working with uncertainties during decision-making

21
Q

Virtual Reality

A

A form of human-computer interface that allows the user to become immersed within and interact with a computer-generated simulation environment

–> AI makes artificial companions more life-life, interactive, and capable of doing things that are adaptive to a patient’s need

22
Q

Implication of AI in Psychological Practice

A
  • computers should not be allowed to make important decisions because computers lack the human qualities of compassion and wisdom
  • artificial intelligent agents must be able to process and make value decisions and judgments that involve complex abstract thinking and reasoning
  • AI innovations improve and advance psychological practice and research, as well as have the potential to supplant mental health care professionals in core activities that require human intelligence and social interaction
  • implanted AI technologies also have the potential to repair or improve general cognitive abilities in humans by making people into cyborgs (partly human and partly machine)
23
Q

Singularity

A

The unpredictability of what will happen at that transformative point in human history when machines develop superintelligence

– arises around 2045

24
Q

The Seven Deadly Sins of AI Prediction

A

Mistaken predictions lead to fears of things that are not going to happen, whether it’s the wide-scale destruction of jobs, the Singularity, or the advent of AI that has values different from ours and might try to destroy us.

25
Q
  1. Overestimating and Underestimating
A

We tend to overestimate the effect of technology in the short run and underestimate the effect in the long run

26
Q
  1. Imagining Magic
A

Problem with imagined (magical) future technology:

  • if it is far enough away from the technology we have and understand today, then we do not know its limitations
  • and if it becomes indistinguishable from magic, anything one says about it is no longer falsifiable
27
Q
  1. Performance versus Competence
A

Today’s robots and AI systems are incredibly narrow in what they can do

–> human-style generalizations do not apply

28
Q
  1. Suitcase Words
A

Suitcase Words: words that carry a variety of meanings

–> suitcase words mislead people about how well machines are doing at tasks that people can do

29
Q
  1. Exponentials
A

Moore’s Law: computers get better and better on a clockwork-like schedule (double every year)

–> Moore’s Law and other seemingly exponential laws can fail because they were not truly exponential in the first place

30
Q
  1. Hollywood Scenarios
A

The plot for many Hollywood science fiction movies is that the world is just as it is today, except for one new twist

BUT if we are able to eventually build such smart devices, the world will have changed significantly by then

–> we will change our world along the way, adjusting both the environment for new technologies and the new technologies themselves

31
Q
  1. Speed of Development
A

Almost all innovations in robotics and AI take far, far, longer to be really widely deployed than people in the field and outside the field imagine

32
Q

Cognitive Science

A

Cognitive (neuro)science is the scientific study of the biological processes and mechanisms underlying human behavior = the study of the brain.

  • a combination of psychology, linguistics, philosophy, and computer science
33
Q

CRUM

A

Computational-Representational Understanding of Mind

–> it assumes that the mind has representations of things that have similar ideas to those of a computer

mental representation + computational procedures = thought

34
Q

The Alignment Problem

A

How can we make sure that the goals of a strong AI align with our human ideals?