Task 6 Flashcards

Instrumental Conditioning

1
Q

instrumental conditioning

A

= process whereby organisms learn to make responses unordered to obtain or avoid certain consequences; form of associative learning

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2
Q

Throndike

- law of effect

A
  • Thorndike
    • concluded that when an animal’s response was followed by a satisfying consequence, then the probability of that response increased
    • law of effect: Stimulus S —> Response R —> Consequence C
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3
Q

Box of Skinner vs Box of Thorndike

A
  • Box of Skinner:
    • animal can operate apparatus freely
  • Box of Thorndike:
    • discrete operat conditioning
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4
Q

classical vs instrumental/operant conditioning

A
  • classical:
    • animals receive consequence whether or not they have learned the conditioned response
  • instrumental:
    • consequence occurs only if the animal performs that response
    • more voluntary
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5
Q

experiment of Skinner

A
  • Skinner box
    • free-operant paradigm
  • reinforcement
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6
Q

Components of Learned Association

- Stimuli

A
  • discriminative stimuli = stimuli that signal whether a particular response will lead to a particular outcome
  • habit slip
  • Protestant ethic effect = more likely to work for it
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7
Q

Components of Learned Association

- Responses

A
  • oganism learns to give a particular response to obtain (or avoid) a particular consequence
  • defined as effect on environment of particular pattern of motor actions
  • shaping = technique in which successive approximations to the desired response are reinforced
  • chaining = technique in which organisms are gradually trained to execute complicated sequences of discrete responses —> useful for training humans as well
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8
Q

Components of Learned Association

- Consequences

A
  • reinforcer
    • primary reinforcers: food, water, sleep, sex
      • drive reduction theory = Clark Hull; idea that organisms have innate drives to obtain primary reinforcers and that learning reflects the innate biological need to reduce these drives
  • punishers
  • factors determining how effective punishment will be:
    (1) discriminative stimuli for punishment can encourage cheating
    (2) concurrent reinforcement can undermine the punishment
    (3) initial intensity matters
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9
Q

Building the S-R-C Association

- Timing Affects Learning

A
  • instrumental conditioning is faster if the R-C interval is short
  • superstitions ( = responses that individuals make because they believe those responses lead to desired outcomes (or avert undesired outcomes); e.g. rain dances
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10
Q

Building the S-R-C Association

  • Instrumental Conditioning Paradigms
    • Positive/Negative Reinforcement
    • Positive/Negative Punishment
A
  • positive reinforcement = something is added to the environment, and this encourages (reinforces) behavior
  • negative reinforcement = something is subtracted from the environment, and this encourages (reinforces) behavior
  • positive punishment = behavior is punished by adding something to the environment
  • negative punishment = behavior is punished by taking good things away
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11
Q

Building the S-R-C Association

- Schedules of Reinforcement

A
  • continuous reinforcement schedules
  • concurrent reinforcement
  • partial reinforcement schedules:
    • FR: fixed-ratio schedule = some fixed number of responses must be made before a reinforcer is delivered
    • FI: fixed-interval schedule = reinfoced that first response after a fixed amount of time
    • VR: variable-ratio schedule = e.g. VR5 schedule produces reinfocement after every 5 responses, on average —> responder never knows exactly when a reinfocement is coming —> linked to gambling
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12
Q

Choice Behavior

- matching law of choice behavior

A

= an organism’s relative rate of responding will (approximately) match the relative rate of reinforcement

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13
Q

Choice Behavior

- behavioral economics

A

= study of how organisms “spend” their time and effort among possible options
- bliss point = allocation of resources that provides maximal subjective value

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14
Q

Choice Behavior

- Premack principle

A

= opportunity to perform a highly frequent behavior can reinforce a less-frequent behavior
- response deprivation hypothesis = suggest that the critical variable is not which response is normally more frequent but merely which response has been restricted: by restricting teh ability to execute almost any response, you can make the opportunity to perform that response reinforcing

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15
Q

Brain Substrates

- Basal Ganglia

A
  • stimulus- response associateions may be stored in direct conticocotical connections or indirectly via the basal ganglia
  • stimulus inforcation: processed by cortical areas such as V1, S1 and frontal cortex
  • voluntary responses: generated by motor cortex (M1)
    • instrumental conditioning - basal ganglia helps link associations between sensory and motor cortex, so that stimuli elicit appropriate motor responses
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16
Q

Brain Substrates

- Reinforcement Mechanisms —> VTA

A
  • region in brainstem
  • projects dopamine to nucleus accumbens, which in turn projects dopamine to dorsal striatum
    • dopaminergic neurons in N.S. project to motor areas in dorsal stiatum that can drive motor responses
17
Q

Brain Substrates

  • Reinforcement Mechanisms —> dopamine
    • three theories about extinction mimicry
A

extinction mimicry = effect in which response of drug-group rats seems to extinguish, even though animals are still receiving food for lever-pressing

  • theories:
    (1) anhedonia hypothesis = dopamine gives food its “goodness” (hedonic qualities)
    (2) incentive salience hypothesis = dopamine helps provide organisms with the motivation to work for reinfocement
    • increases “wanting” but not “liking”
      (3) reward prediction hypothesis = posits that dopamine is involved in predicting future reward
18
Q

Brain Substrates

  • Reinforcement Mechanisms
    • opioids and hedonic value
A
  • endogenous opioids = naturally occurring neurotransmitter-like substances (peptides) with many of the same effects as opiate drugs
    • mimicked by many highly addictive drugs
    • believed to mediate hedonic value
19
Q

Brain Substrates

- orbitofrontal cortex

A

-

20
Q

Clinical Perspectives

- Drug Addiction

A
  • pathological addiction = strong habit (or compulsion) that is maintained despite harmful consequences
  • addiction: may involve both seeking “high” (positive reinforcement) and avoiding the averse effects of withdrawal from the drug (negative reinforcement)
  • many drugs: opiates —> target opiate receptors in nucleus accumbens, VTA, and other brain areas (e.g. heroin and morphine)
    • increasing brain dopamine levels —> e.g. amphetamines and cocaine
21
Q

Clinical Perspectives

- Behavioral Addiction

A

= addictions to behaviors rather than drugs, that produce reinforcements or highs, as well as cravings and withdrawal symptoms when the behavior is prevented
- seems that behavioral addictions may reflect dysfunction in the same brain substrates affected by drug addictions

22
Q

Clinical Perspectives

- Treatments

A
  • cognitive therapy
    • e.g. self-help session with support group
  • medical treatment
  • conditioning-inspired methods:
    • extinction = if response R stops producing consequence C, the frequency of R should decline
    • distancing = avoiding the stimuli that trigger the unwanted response
    • reinfocement of alternate behaviors
    • delayed reinforcement
23
Q

E-Readers

- Internet Addiction

A
  • indicated that some online users were become addicted to the internet in much the same way as others became addicted to drugs or alcohol
  • defined as “impulse-control disorder that does not involve an intoxicant”