Teaching Methods and Settings Flashcards
(50 cards)
The way information is taught that brings the learner into contact with what is to be learned
Teaching methods
The objects or vehicles used to transmit information that supplement the act of teaching
Instructional materials
Give 7 examples of Teaching Methods
o Lecture
o Group Discussion
o One-to-One Instruction
o Demonstration
o Return Demonstration
o Gaming
o Simulation
o Role play
o Role modeling
o Self-instruction
Give 3 examples of Instructional Materials
o Audience response system (ARS)
o Books
o Printed handouts
o Videos
o Podcasts
o Posters
Give 3 Important considerations
o Audience characteristics (size, diversity, learning style preferences)
o Educator’s expertise as a teacher
o Objectives of learning
o Potential for achieving learning outcomes
o Cost-effectiveness
o Teaching setting
o Evolving technology
- a highly structured method by which the educator verbally transmits information directly to a group of learners for the purpose of instruction
- Useful to demonstrate patterns, highlight main ideas, present unique ways of viewing information, provide basis for follow-up group discussion
- Should not be used to present information that can be read independently
Lecture
What are the advantages of Lecture?
o Cost effective
o Targets large groups
o Useful for cognitive domain learning
Effective approaches of Lecture
o Use opening and summary statements
o Present key terms
o Offer examples
o Use analogies
o Use visual backups
Each lecture should have three main parts:
- Introduction
- Body
- Conclusion
Effective speaking skills
- Volume
- Rate
- Pitch/tone
- Pronunciation
- Enunciation
- Proper grammar
- Avoiding fillers such as “um”
- Enthusiasm
- Eye contact
- Posture and movement
- Self-confidence
- Professionalism
- Gestures
- Avoid repetitive movement
- Rely on head, hands to emphasize points, hold audience attention
Body language
- teaching method whereby learners get together to actively exchange information, feelings, and opinions with one another and with the educator
- May incorporate other types of instruction
- Leads to deeper understanding and longer retention of information, increased social support, greater transfer of learning between situations, more positive interpersonal relationships, more favorable attitudes toward learning, more active participation
Group Discussion
- the face-to-face delivery of information, designed to meet needs of individual learner
- May be formal (planned) or informal (teachable moment)
- Should never be a lecture: actively involve learner based on learning needs
One-to-One Instruction
Stages of change model
- Precontemplation: provide information
- Contemplation: support decision making for change
- Preparation: support a move to action
- Action: encourage constant practice
- Maintenance: continue encouragement
- is an instructional method in which action by the educator is done to show the learner how to perform a certain skill
- Educator should give purpose, steps, equipment, and actions needed or expected prior to demonstration.
- Incremental approach to steps: scaffolding
Demonstration
- Is an instructional method in which the learner attempts to perform a skill with cues from the teacher as needed
- Should occur as close as possible to when demonstration was given
- Educator should remain silent except to give necessary cues or answer questions.
- Break procedure into increments to allow learner to master sequence in stages.
- Praise learner along the way.
- Emphasize what to do, not what not to do.
- Supervise practice until competent enough to practice alone.
- Perform high-risk skills on a model first.
Return Demonstration
- Is an instructional method requiring the learner to participate in a competitive activity with preset rules
- Goal is for learners to win a game by applying knowledge and rehearsing previously learned skills
- May be purchased or self-developed
Gaming
- Is a trial-and-error method of teaching whereby an artificial experience is created that engages the learner in an activity that reflects real-life conditions but without the risk-taking consequences of an actual situation
- Teaches critical thinking, high-level decision making
- Fosters interdisciplinary education to improve teamwork, communication, and role valuing
- Debriefing session should follow.
- Most effective: lifelike, nonthreatening
- Impose time constraints.
- Provide realistic tension.
- Use actual equipment.
Simulation
Types of Simulation teaching methods
o Written
o Clinical
o Model
o Computer
- Is an instructional method where learners actively participate in an unrehearsed dramatization
- Learners are asked to play an assigned character as they think the character would realistically act.
- Intended to arouse feelings and elicit emotional responses from learners
- Form of simulation may substitute for or supplement higher-cost forms.
- Educator must ensure that the group members feel secure with one another.
- All members of the group should be given an assignment as participant or observer.
- Best done in small groups
- All members should discuss and share afterwards.
Role Play
- Learning from a role model is called identification and emanates from learning and developmental theories.
- Primarily achieves behavior change in the affective domain
- A way to guide, support, and socialize students and novices to new function levels
- Consistently setting examples and “living the standards” can teach
Role Model
- Is an instructional method to provide or design activities that guide the learner in independently achieving the educational objectives
- Formats include workbooks, study guides, workstations, videotapes, internet modules, computer programs.
- Educator provides motivation and reinforcement.
Self-Instruction
Elements of Module
o Introduction
o List of prerequisite skills
o List of behavioral skills
o Pretest
o List of resources and learning activities
o Outline of learning activities
o Estimated module length of time
o Presentations
o Self-assessments
o Posttest