Terminology Flashcards

(30 cards)

1
Q

Platformer

A

a player controls a character that has to run and jump on platforms while avoiding obstacles

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2
Q

Multiplayer online battle arena (MOBA)

A

multiple players face off in an arena-style environment

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3
Q

Sports

A

a representation of current or made up sport

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4
Q

Role-playing game (RPG)

A

players assume different kinds of fictional characters and play through a story

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5
Q

Puzzles

A

solving problems and puzzles through specific challenges

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6
Q

Strategy

A

slower, sometimes turn-based game that requires different strategies to win

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7
Q

Action/Adventure

A

high paced game with the character going through a series of quests or missions

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8
Q

What do you consider in player experience?

A

Human emotions

The challenge a game presents

The players game preferences

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9
Q

What are some possible game objectives?

A

Completing a puzzle in the lowest time possible

Beating a boss to advance

Finding some hidden key or treasure that will unlock more powers or accessories

Completing a side mission

Score the most points in a game

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10
Q

What is included in the term ‘Game Mechanics’?

A

The space/setting

The state of the game (eg. player score, health, level)

Actions (shooting, crafting, attacking)

Skillset

Elements of chance

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11
Q

Cooperative

A

a coop game allows players to work together as teammates against one or more NPC opponents

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12
Q

Asymmetric

A

usually refers to multiplayer games where the same game is played by two or more groups of players but with different gameplay mechanics.

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13
Q

Nonlinear

A

allows players to choose where they go or what they do next. The journey branches out like a tree (eg MMORPGs).

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14
Q

Emergent

A

Games that change according to player’s actions and it asks players to make simple decisions that collectively lead to complex situations.

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15
Q

AI

A

Artificial Intelligence

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16
Q

What is a basic game Ai’s 3 step cycle?

A
  1. Sense: observe the surroundings
  2. Think: make a decision
  3. Act: carry out the decision
17
Q

UX

A

User experience

18
Q

What does UX do?

A

promotes the user’s emotional response to a product. It is about understanding human limitations.

19
Q

What are the 7 usability heruistics

A
  1. Signs and Feedback
  2. Clarity
  3. Form Follows Function
  4. Consistency
  5. Minimum Workload
  6. Error Prevention/Recovery
  7. Flexibility
20
Q

UI

A

User Interface

20
Q

What does the UI encompass?

A

All the elements that enable users to interact with the product.

20
Q

HUD

A

heads-up display

21
Q

What does the HUD encompass?

A

Displays information relevant to the game. Eg. health, magic, ammo, mini-map etc.

22
Q

Assets

A

features of video games that help to make the game more enjoyable and memorable

23
C++
Unmatched in performance. It has a close proximity to hardware which makes it the standard for consoles and PC. It is a complex language to learn.
24
Java
Cross platform, object oriented language that runs on a virtual machine. Makes games easier to scale and distribute. Has a collection of open source material popular for indie, mobile and multiplayer games.
25
HTML5 and JavaScript
HTML5 is the core technology behind games run on web browsers and mobile platforms like iOS and android. Packages HTML, CSS and JavaScript together to create interactive online games.
26
Lua
High-level, lightweight and cross platform language that runs on virtual machines. Convenient due to its hiighly embeddable nature. Easy to integrate into other applications.
27
C#
modern and simple language that is object-oriented and designed by Microsoft. Perfect for building games on Windows and Xbox. Microsoft has developed tools and frameworks that make it cross-platform. Can be used as a backend language to communicate with servers.
28