Terms 1-60. Flashcards
AAA list games.
Games which are advertised frequently and have budgets over $20 million.
Convergence.
Video games made to resemble board games and vice versa.
Alpha.
Very first build that is shared with testers.
Components.
Parts of your game.
Depth.
Whether your game is easy to play or requires more experience.
Design document.
Provides an overview of the game and its learning goals.
Copyright.
Law that protects creation.
Abstract.
A game that has no connection or nothing to do with the real world.
Analysis paralysis.
When a player is presented with too many choices or decisions.
Avatar.
Represents the player in the game (or a sprite).
Bell curve.
Probability distribution where some events are more likely to happen than others.
Decision making.
Making choices that will affect the rest of your gameplay.
Dynamics.
Results like play actions being put into motion.
Cinematic.
A movie inserted into a video game.
Accessibility.
Easy to learn and easy to play ,yet not always easy to master.