Test 2 Flashcards

(51 cards)

1
Q

MAND (3)

A

Demand, request

  1. Pure
  2. Unprompted
  3. Prompted
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2
Q

Satiation

A

Too much, don’t want it

Loses reinforcer effectiveness

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3
Q

Deprivation

A

Haven’t had, want

Increases reinforcer effectiveness

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4
Q

Aversive

A

Do not want, remove

Increases reinforcer effectiveness

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5
Q

Pure MAND

A

Does not have its specified referent in sight

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6
Q

Unprompted MAND

A

Does have its specified referent in sight

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7
Q

Prompted MAND

A

Requires instructional assistance in the form of a prompt

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8
Q

Echoic

A

Verbal imitation
A. Verbal stimulus present
B. Matching verbal response
C. Non-specific reinforcement

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9
Q

Mimetic

A
Motor imitation
Copying motor movements
A. Nonverbal stimulus present
B. Matching nonverbal response
C. Non-specific reinforcement
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10
Q

Tacts

A

Naming something
A. Nonverbal stimulus present
B. Specific verbal response
C. Non-specific reinforcement

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11
Q

Receptive response

A

Verbal request, physical response
A. Specific verbal behaviour
B. Specific nonverbal Response
c. Non-specific reinforcement

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12
Q

Receptive identification

A

Identifying objects that are present
A. Specific verbal behaviour + specific physical stimulus
B. Specific nonverbal response
C. Non-specific reinforcement

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13
Q

Feature, Function, Class

A

Feature: a visible or common element associated with the object
Function: what the object typically is used for or what it does
Class: the category or grouping that the object is a member of

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14
Q

RFFC

A

Receptive by Feature Function Class
A. Verbal + nonverbal stimulus is present
B. Nonverbal response
C. Non-specific reinforcement

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15
Q

TFFC

A

Tact by Feature Function Class
A. Verbal stimulus is not present
B. Non-matching verbal response
C. Non-specific reinforcement

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16
Q

Intraverbal

A

No matching or point to point correspondence between what is heard and what is said
A. Specific verbal behaviour
B. Specific non-matching verbal response
C. Non-specific reinforcement

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17
Q

Textual

A

Read aloud from text
A. Specific nonverbal stimulus
B. Specific verbal response
C. Non-specific reinforcement

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18
Q

Teaching Variables (6)

A
  1. Errorless teaching
  2. Most-to-least prompts
  3. Variable ratio of reinforcement
  4. Mix and vary instructional demands
  5. Intersperse easy and hard demands
  6. Fluency
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19
Q

DTT & VB Similarities (6)

A
  1. Uses behavioural methodology
  2. Break complex skills into small units of behaviour
  3. Use discrete trial format of a task direction, response and consequence
  4. Guided by data decision-making evaluation
  5. Implemented in a variety of settings
  6. Use a mix of structured and incidental models of instruction
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20
Q

DTT & VB Differences (4)

A
  1. VB: Behavioural classification of language based on functional units or verbal operants
    DTT: structural approach to language that emphasizes form of words and sentences
  2. VB: Mixes trials across verbal operants
    DTT: Mass trialing
  3. VB: Focuses on developing manding early in teaching
    DTT: Focuses on developing strong receptive language skills and compliance
  4. VB: Equal emphasis on structured/natural environment teaching
    DTT: Emphasis placed on teaching intensively at the table
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21
Q

Incidental Teaching

A

Systematic protocol for intervention or instruction based on principles of ABA
Context: naturally occurring activities and environments
Incorporates: interests & natural motivation
Uses: natural occurring opportunities
Skills: language & social

22
Q

Walden Program (7)

A
  1. Instructor/parent chooses educational objective
  2. Arranges natural environment to promote student motivation and interest in materials related to teaching objective
  3. Learner shows interest in materials through verbalization or gesture, initiating teaching session
  4. Adult encourages learner to elaborate initiation based on developmental level
  5. If learner responds correctly to prompt, adult provides specific praise and gives brief access to desired materials
  6. If learner gives incorrect response, adult provides up to 3 prompts, then gives praise and brief access to materials
  7. Adult takes a turn, then steps begin again
23
Q

Natural Language Paradigm

A
  1. Direct reinforcement of all verbal
  2. Turn taking with stimulus materials
  3. Task variation and multiple exemplars
  4. Shared control
  5. Looks at language development as being contextually relevant to various locations and activities that the learner will encounter in natural settings
24
Q

Walden Program (7)

A
  1. Instructor/parent chooses educational objective
  2. Arranges natural environment to promote student motivation and interest in materials related to teaching objective
  3. Learner shows interest in materials through verbalization or gesture, initiating teaching session
  4. Adult encourages learner to elaborate initiation based on developmental level
  5. If learner responds correctly to prompt, adult provides specific praise and gives brief access to desired materials
  6. If learner gives incorrect response, adult provides up to 3 prompts, then gives praise and brief access to materials
  7. Adult takes a turn, then steps begin again
25
Teaching in natural environment
Manding Play skills Social skills Generalizing mastered skills learned in DTT by using lesson plans Most of the intraverbal repertoire Focus on contextually relevant skills Contrive motivation for items while learner is engaged in another activity
26
Guidelines
Use competing reinforcement Do not be a taker Restrict access to preferred items/activities to increase motivation Hold up choice
27
Results of Pairing (4)
1. Creates willing learners 2. Establishes teaching environment as an improving set of conditions 3. Increases motivation to be social and conditions people as reinforcers 4. Keeps value of escape from task demands low and value of teaching high
28
How to Pair
Reserve items that are reinforcing to the learner and make access dependent on instructor The instructor can make an activity more reinforcing because of their involvement Be a giver
29
How the instructor knows they are paired
1. Approach 2. Engagement 3. Communication
30
Teaching the Mand
``` Select target mands Taught in natural environment Arrange environment Provide deprivation if necessary Introduce mand teaching Learner won't be prompted for mands they don't want ```
31
Early Mand
Identify how they may respond most effectively and with least amount of effort Determine what the learner wants Present item At first reinforce any kind of response from learner Do not teach general mands (help, more) One word mands (Item name)
32
Intermediate Mand
Continue to engineer environment start after learning 20-30 mands Contrive manding opportunities by using Transitive MO (1 stimulus condition that increases MO for another stimulus condition) Teach more abstract mands
33
Advanced Mand
Teach when learner can readily and accurately mand for any item or action and for attention Teach mands for information
34
Lesson Plans (5)
1. Observe learner to note interests and skills mastered 2. Know what skills/responses you're looking to teach in various settings 3. How the environment may need to be set up to help facilitate teaching 4. How the skill may be prompted to occur if necessary in various situations 5. How you will monitor the progress being made in incidental teaching
35
Advantages of Natural Environment (4)
1. Pairs instructor with reinforcement 2. First opportunity learners may realize they have means of accessing reinforcement 3. Ensures skills are being generalized to environments 4. Teaches skills under conditions where they would naturally occur
36
Disadvantages of Natural Environment (4)
1. Can't work on attending and compliance 2. Can't work on complex conditional discrimination skills 3. Skill acquisition may be slower 4. Involves lots of prep and planning
37
Goals of incidental Teaching (2)
1. Generalization across stimuli | 2. Elaboration of language
38
PRT Assumptions (3)
1. Treatment in the natural environment 2. Family involvement 3. Treatment of pivotal areas
39
Pivotal Areas (5)
1. Motivation 2. Multiple cues 3. Initiations 4. Self-management 5. Empathy
40
Overall Motivational Package (5)
1. Child choice 2. Direct reinforcement 3. Interspersal of maintenance and acquisition trials 4. Task variation 5. Reinforcing Attempts
41
Shared Control (3)
1. Child is offered choice of physical activities 2. Child is offered choice of pieces to an activity 3. Child is given access to choice of appropriate throwing activities
42
Responsivity to Multiple Cues
Manipulate MO & effort conditions first | Responses during listener behaviour
43
Contingent Reinforcement
Child needs to respond to access reinforcement | Keep 80/20 balance (prompts)
44
Reinforce Attempts
Increases motivation Increases responses Increases intelligibility of responses
45
Natural Reinforcers
Built into activity that child is motivated in Access is immediate Easy
46
Teaching First Words: Progression
1. Intent 2. Object-label correspondence/discrimination 3. Independence/spontaneous use
47
Teaching First Words: General Principles
1. Start with words/verbs, labels for objects/actions 2. Use clear simple antecedents 3. Model entire word Be careful with generic words 4. Reinforce attempts
48
Opportunities for Language
Any question/offer/instruction provided to child where they are expected to respond verbally - Model prompt - Open-ended - Time-delay
49
Initiations
``` 2 functions of language: 1. Requesting 2. Protesting Progression: 1. Requesting 2. Combinations 3. Initiations ```
50
Self-Management
Keep expectations at an achievable level Monitor their own progress Acknowledge and follow through with rewards
51
Socialization Strategies (10)
1. Buddy system 2. Ritualistic interests 3. Social conversation 4. Self-management 5. Sharing 6. Cooperative arrangements 7. Supported play dates 8. Clubs 9. Seeking assistance from peers 10. Priming