Test Two Questions and Answers Flashcards

1
Q

To claim a work as your own using a copyright, you need to put the copyright symbol, the year, and the name of the copyright owner

A

True

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2
Q

The path application process typically takes a few months to complete

A

False

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3
Q

In the US, a copyright is the only legal means of preventing other people from acting on your ideas

A

False

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4
Q

Trademarks can protect your expression of ideas and close imitations of products

A

False

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5
Q

Vide game related patents do not exist

A

False

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6
Q

Describe the difference between a copyright, trademark, and a patent

A

A copyright is a looser idea, a trademark is specific, and a patent is for a specific invention

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7
Q

The video game industry is considered a technological business because it is based primarily on technological advancement towards prosperity

A

False

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8
Q

It is not required to submit a copy of the final copy of your game to a licenser to publish your work

A

False

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9
Q

The key difference between interactive media and non-interactive media is that interactive media requires engineering

A

True

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10
Q

The pre-production phase normally lasts for what percentage of time?

A

25%

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11
Q

What are the five stages of the game development process?

A

Idea, preproduction, production, testing, manufacturing

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12
Q

An example of a hard skill is something like the operation of heavy equipment

A

True

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13
Q

Communication skills are an example of hard skills

A

False

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14
Q

Soft skills are specific to a certain job

A

False

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15
Q

Hard skills are harder to teach than false skills

A

False

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16
Q

What allows development studios to save money by not having to hire full time employees>

A

Subcontractors

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17
Q

Advances are debt owed back by the developer

A

False

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18
Q

Work for hire contracts are usually less common for which position?

A

Programmers

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19
Q

Give two examples of soft skills

A

Interpersonal skills, self-motivation, honesty

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20
Q

What is the name for a contract in which employees are not allowed to disclose information?

A

NDA

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21
Q

What is the term that refers to working for a secondary company while working for your primary employer?

A

Moonlighting

22
Q

What is an escalation clause?

A

A way for a developer to get more returns for royalties after a certain amount of copies have been sold

23
Q

What is at will employment?

A

You can be let go of at any time and can leave a company at any time without a reason

24
Q

What is an advance?

A

A prepayment of money before a game is finished to help fund development

25
Managers in extreme cases spend what percent of their time in meetings?
80%
26
An employment contract is legally binding and before you sign it you should do what three things?
Read it, understand it, ask questions when you need to
27
The best way to get your game idea published is to email your game idea to a publisher
False
28
It has been reported that 46 percent of all gamers are women
True
29
What usually happens to unsolicited game ideas that are sent to developers?
They are usually trashed due to copyright issues
30
How old is the average male player?
35
31
What game genre can be described as a lower paced game with more intricate plots and storylines?
Graphic adventure
32
What are the three things that a very well prepared game pitch should include?
A playable prototype, high concept design documents, concept art and animation
33
Most console developers make most of their money from selling consoles
False
34
How much does a copy of a PC game typically cost to manufacture?
$5
35
Distributors tend to provide most of the after sales services
False
36
Retailers typically markup software by 10-50 percent above wholesaler
True
37
Console manufacturers charge publishers 9-10 on average to press a single copy of a game
True
38
Many times, advances will be tied to project milestones
True
39
The game business in the US and Europe do not have a seasonal cycle based on Christmas
False
40
Publishers are required to get an ESRB rating and make sure that they are printed on their game boxes
False
41
Including a free game with the sale of a piece of computer card such as a computer card or a sound card is known as
Bundling
42
What percentage of the games industry revenue comes from pre-Christmas sales?
50%
43
A game is said to have gone gold when _
When it's completely finished
44
What is a milestone?
It's a point of development that you try and reach throughout the process of making a project
45
The publisher is the _ part of the gaming industry
Financial
46
What genre is the exception to the general rule that games generate most sales around Christmas time?
Sports games
47
Who does the retailer buy games from? What two groups?
Publisher and distributor
48
Which of the following are marketing approaches game publishers use?
Co-marketing activities, websites, box design, press events
49
Pro-marketing arrangements are deals between publishers and retailers where the retails will pay for advertising
True
50
Video games normally give 20-40 hours of gameplay on average, which means the amount of cost per hour is:
$1-2