Topic 5.6: Roger's Flashcards

1
Q

Diffusion

A

wide acceptance and sale o a product ir innovation. People do not readly adopt a new product; rather, it is a deliberate decision

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2
Q

categories of consumers

A

Innovators (risk takers) - first individuals to adopt an innovation
Early adopters (hedgers) - second fastest to adopt an innovation
Early majority (waiters) - third group to adopt innovation, inclined to draw from feedback from early adopters
Late majority (skeptics) - adopts innovation after it has been established
Laggards (slow pokes) - are the last to adopt an innovation

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3
Q

relative advantage

A

the extent to which a design is more efficient, affordable, easier to use, etc

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4
Q

compatibility

A

how compatible is the product with the social norms and beliefs of a target market

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5
Q

Complexity (simplicity)

A

The degree to which a design is perceived as easy to use

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6
Q

Observability

A

the benefits of the innovation are visible to the user

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7
Q

triability

A

try out products before investing time or money in it

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8
Q

social roots of consumerism

A

encourages consumption, used to refer the consumption of materials beyond our basic needs

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9
Q

Social Media effect

A

can be used to generate support for an innovation. crowdfunding platforms allow the public to invest in creartive products or projects

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