Trials Flashcards
(100 cards)
Factors affecting design list:
appropriateness, needs, function, life-cycle analysis, aesthetics, finance, obsolescence, environmental consequences, quality, work health and safety, ergonomics
appropriateness
• Design solution should answer the need/opportunity
• Outcome considers end-use and environment in which it is used
• Must effectively perform the task it was designed to do and acceptable for target market
- E.g. Design for small children need to be durable, non-toxic materials
needs
• Genuine need problem experienced by consumers, solved by developing new/improved product
• Needs analysis in depth exploration of the needs/wants of the target market
- Conducted to explore the problem, evaluate existing solutions, examine consumers in target market and determine potential for future development of product
function
• Ability of product to perform the task for which it was designed
• All products designed to achieve primary function (main purpose for which they are selected by consumer)
• Secondary functions additional features that make a product different and preferred to competition products (point of difference)
- E.g. dishwasher’s primary function is to wash and clean utensils and dinnerware. Consumers make purchase choice based on secondary factors such as energy/water efficiency, quiet operation, capacity or materials
life-cycle analysis
• Evaluation of the environmental impact of a product through its life cycle encompassing of all inputs (materials/resources/energy) and outputs (pollution and wastage) from initial concept through design, manufacture, distribution, usage and disposal
• Complete analysis of
environmental impact of the product
- Considers where original materials came from
- What energy was required for production
- What by-products were produced
- How the product was transported (energy for transport, pollution from vehicles)
- How it was used
- How it was disposed when it reached end of useful life (landfill, recycle)
• Cradle-to-cradle analysis designs of product that do not generate waste/landfill when it is no longer functional, but can be recycled or reused
• CRADLE TO CRADLE
• CRADLE TO GRAVE
• Design for disassembly design for products that can easily be disassembled, separated and
aesthetics
• Physical appearance of a product and its visual appeal to target market
- Some factors that will determine whether product appeals to customer age, gender, socio-economic background, current fashion trends
• Often a product’s aesthetic qualities determine its success
• Balance between function and aesthetics when designing
finance
• Amount of money required to complete all phases of the development of a product
- Including research and development, manufacturing process, product distribution and advertising and marketing costs
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• Designer needs to consider how they will fund design period (need gov support or funding or assistance of entrepreneur)
- May need to consider payback period/how long until product starts to make profit
• Budget for MDP needs to be analysed to
obsolescence
• Products considered Obsolete when replaced by new/more attractive product that performs the same function
- Some industries (e.g. computer and fashion) rely on obsolescence to maintain high sales levels, encouraging consumers to buy latest version/style
• Built in obsolescence product designed to fail within a given period of time
- Ensures new technologies are adopted and repeat sales for business
- E.g. creating products that can’t be repaired or replaced, using poor quality finishes that will deteriorate or use low durability materials
environmental consequences
• Designers have responsibility to seek sustainable alternatives to non-renewable resources to preserve our natural resources for future generations
• Short-term consequences
- Minimised by making informed choices on resources and production of wastage and pollution
- Sustainable choices may increase overall cost of product
• Long-term consequences
- Global warming resulting from greenhouse effect, rising sea levels, loss of biodiversity
- Sustainability using only what is necessary
quality
• Measure of excellence, closely linked to durability (high quality product expected to perform well for long time)
• Superior materials and finishes are another indicator of quality both may contribute to final cost of product
- May be result of manufacturing process and workmanship
work health and safety
• Rights and responsibilities of employers to employees in workplace
• Employees have right to safe and healthy work environment and responsibility to adhere to safety procedures put in place by employer
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• Work Health and Safety Act 2011 – designed to provide greater consistency and make it easier to understand work health and safety duties
• Work Cover – government regulatory body responsible for workplace safety
• Designers should consider safety of those involved in manufacturing and ensure materials and processes do not harm workers
- Must also consider safety of consumer when using product
- Safety testing should be carried out on prototypes and modifications made if there is chance of harm
ergonomics
• Relationship between the human user and their physical or work environment
• Aims to ensure that workplaces, products and systems fit the people who use them
- Looks at different ways in which people interact with product/system
• Also aims to develop comfortable, safe product or work environment
• Failure to consider ergonomics could result in product that causes pain/injury to user
Examples of success of failure in design
- Design failures products that have failed to make money for the designer OR may not have performed as desired
- Although failure is an unavoidable part of the design process we must work through and resolve as a product is refined and developed – allowing failure to be evident in the finished product must be avoided at all costs
reasons for failures
- Insufficient market research can result in poor assessment of the market’s needs. Designers need to know what consumers want and be sure that competitors are not already meeting those needs more effectively
- Insufficient testing. Research, testing and design ensure the end product is reliable and fit for purpose
- Lack of a suitable market. Sometimes the market is flooded with similar products. Careful market segmentation and target marketing techniques ensure information about a new product reaches the right market for the product.
reasons for success
- By examining the work of successful designers, we can identify factors that can be applied to the design and construction of the MDP.
- Analysing products that have been deemed a failure allow us to avoid repeating mistakes of previous designers
- Design successes are the products, systems and environments that assist society’s continuing development and growth
designers at work
- flexibility and the ability to responde to new and emerging materials, processes and technologies –> crossing the boundaries of traditional design to work in a diverse range of materials, producing designs beyond the scope of original training
- conduct extensive research and testing to learn about most appropriate tools, materials and techniques –. learn about successful methods through examining the processes of otehrs
- conducting interviews with practising designers who work in a similar context
design process intro
- cyclical process (continuous process where particular states repeat) - continues until both designer and client are satisfied
- continuous evaluation –> management tool to ensure staying on track - judging progress of work by the criteria for success
design process stages
- Analysis: identification of the need or opportunity (analysis of the problem, development of design brief)
- Investigation: initial research and consultation to establish constraints and generate ideas
- Ideas and possible solutions: development of a range of ideas
- Research and testing: relevant research and testing, including design solution testing and prototyping
- Modification and refinement: development of the design - modifications in response to research and testing
- realisation: production of final design
- evaluation: ongoing throughout design and construction
Trends: Intro
Keeping up with trends will ensure that designs meet the market’s needs
Include: social, cultural, global, political, economic and environmental
Trends: Social
Multiculturalism:
- trend to cater for our multicultural society: e.g. instructions written in many languages / in graphical form, uniforms that adhere to cultural requirements
Social class
- implication of socioeconomic status is the amount of disposable income and individual has –> people in higher socio-economic groups have more funds to allocate to non-essential and luxury items
Egalitarianism
- principle of equal rights and opportunities
- minority groups must be catered for - impact of products, systems and environments should be assessed to ensure no marginlisatoin
Globalisatoin:
- ongoing process of integrating economies, societies and cultures through global networks
- global reach of internet –> designers are in competition with foreign enterprise
Social conscience:
- values: to individual’s and society’s sense of right and wrong –> ethics
Trends: Political
- governmental agencies and laws influence design and production, operating to protect consumers and manufacturers
- Australia: laws operate on local, state and federal levels
- government funding: there should be more funding available for environmentally friendly designs (in the context of global warming)
Commonwealth Trade Practises Act (1974)
- protects Australian consumers in a range of areas (pricing, product safety)
- prohibits unfair, misleading or deceptive commercial behaviour
- quality standards
- supports the rights of consumers to seek compensation from injury resulting from defective goods
Trends: economic
The state of the economy: in surplus or recession, impacts sales, design and production
Surplus: people are willing to spend money on non-essential items
Recession: less public confidence and more reluctance
Higher costs of wages, land and insurance in Australia, many companies produce offshore - ethical concerns
Trends: environmental
The trend to be green has impacted on design and production. It is important to produce products that are ecologically sustainable.
Every product, system and environment leave an environmental footprint at some stage in its life cycle. Designers must consider the short-term and long-term effects
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that their product, system or environment design will have on the environment – it may have detrimental impacts.
It is essential to do a lifecycle analysis – to be sustainable, designers need to be thinking cradle-to-cradle
Two major environmental concerns are:
- Pollution: the level of air, water and land pollution created in the production and use of a product
- Use of materials: the use of raw materials, whether they are renewable, scarce of non-renewable resource. Wastage is an issue.
Historical and Cultural influences on designing and producing list
- changing social trends
- cultural diversity
- changing nature of work
- technological change