Unit 1 Flashcards Preview

BEHP 5012 Units 1-9 > Unit 1 > Flashcards

Flashcards in Unit 1 Deck (51):
1

Whether an EO or an AO evokes or abates responding is determined by the type of

Consequence that a specific EO or an AO ALTERS (reinforcement or punishment).

2

Whether an EO or an AO evokes or abates responding is determined by the type of consequence that a specific EO or AO altars, reinforcement or punishment

One cannot tell simply by whether it is an EO or an AO

Variable determining affect of MO on behavior

3

MO’s are classified depending on whether their value altering affect is of

Phylogenic provenance (unlearned)
or ontogenic provenance (Learned)

4

If the value altering affect is a phylogenic Providence, motivating operations are termed

Unconditioned, unlearned, motivating operations. UMO’s
Further classified as;
-unconditioned establishing operations(UEOs)
-unconditioned abolishing operations (UAOS)

5

If the value altering affect is of ontogenic Provenance, motivating Operations are termed

Conditioned or learned motivating operations. CMO

Further classify as:
Conditioned Establishing operations. CEO
Condition Abolishing operations CAO

6

An antecedent condition, operation, or stimulus that
1. Alters the effectiveness or value of a consequence and

2. Has a momentary affect on a dimension of behavior

Motivating Operation

7

1.. Establishing operations EOs

2. Abolishing operations AOs

Two general types of motivating operations

8

Increases the effectiveness of a consequence (reinforce our punisher)
That is, they have establishing a fax by definition
May evoke or abate behavior depending on whether it alters the effectiveness of a reinforcer or a punisher

Establishing operations EOs

9

Decreases the effectiveness of a consequence
That is have abolishing affects by definition
Make abate or evoke behavior depending on whether the specific Ayo altar is the effectiveness of a reinforcer or a punisher

Abolishing operations

10

Evocative aEffect: When MOs evoke behavior; that is increased the momentary frequency of behavior

Abative Effect :when MOs abate behavior that is decreased the monetary frequency of behavior

Effects of MOs on Behavior

11

We Further classify MO’s by the type of consequence that is part of a specific operant contingency.

That is we give MO’s last names based upon the type of consequence whose value has been altered.

1. MO related to reinforcement (MOSR)
3. MO related to punishment, MOSP

12

EO SR

EO related to reinforcement

13

EO SP

EO related to punishment

14

AOSR

AO related to reinforcement

15

AOSP

AO related to punishment

16

MO’s which increase the value of other events as forms of reinforcement.
They evoke the type of behavior which has been reinforced by those events in the past.

Establishing Operations related to reinforcement.

17

Reinforcer-Establishing Effect
-Their value-altering effect on reinforcement

Evocative Effect
- their effect on behavior

Effects of EO’s Related to Reinforcement

18

Reinforcer abolishing a fact.
-Their value altering affect on reinforcement.
- Abative Effect on behavior

AO’s related to reinforcement

19

MO’s which increase the value of other events as forms of punishment.

They update the type of behavior which has been punished by those events in the past.

Punisher establishing a fact. It is their value altering affect on punishment.

Abative effect on behavior

EO’s related to punishment

20

An antecedent condition, operation, or stimulus which increases the effectiveness of a stimulus as a punisher and decreases the momentary frequency of behavior which has been punished in the past by the punisher whose value has been increased by that EOSP

Two effects:
Punisher Establishing -value altering
Abative Effect on Behavior

Establishing operation for punishment

21

And antecedent condition operation or stimulus which decreases the effectiveness of a stimulus as a punisher and increases the momentary frequency of behavior which has been punished in the past by the punisher whose value has been decreased by that AOSP

AO’s Related to punishment

22

He Identified three general types of conditioned motivating operations.

Jack Michael

23

Surrogate CMO (CMO-S)
Transitive CMO (CMO-T)
Reflexive CMO, CMO-R

(conditioned establishing operations, conditioned abolishing operations)

conditioned motivating operations

24

1. Acquire the properties of an EO through contingent pairing with UEO’s

Example I stimulus condition is contingently paired with water deprivation

Example the case of the Mexican music and the salty chips and salsa

2. Acquire the properties of an AO through contingent pairing with UAO’s

Example stimulus condition is contingently paired with food satiation

1. Surrogate CEO
2. Surrogate CAO

25

A motivating operation who is the value altering effects depends on a learning history

Condition motivating operations

26

Acquire the properties of an EO through contingent pairing with UEO’s in much the same way that stimuli become S’s through pairing.

Ex. A stimulus condition is contingently paired with water deprivation. Such as the case of the Mexican music and the salty chips and salsa.

Surrogate CEO

27

Abolishes its own termination as an effective form of negative reinforcement or punishment

Reflexive CAO
CAO-R

28

Establishes its own termination as an effective form of negative reinforcement or punishment

Reflexive CEO
CEO-R

29

Decrease in the effectiveness of a stimulus as a reinforcer and abate behavior which is maintained by the reinforcer who is value has been lowered or decreased.

Alters POSITIVE REINFORCEMENT only

Transitive CAO-T

30

An event that establishes another stimulus as a necessary condition to complete the response that the first event evokes and thus establishes that second stimulus as a reinforcer

In Order to get from here to there you need something else.

An example is manding for information. The gameboy being off is the CEO-T. Then manding for help. Use reinforcement to engage in playing with GameBoy

Transitive CEO T

Transition. To be able to engage in a terminal behavior. Only positive reinforcement. Example I didn’t need it until this happened. The CEOT is the event

31

Acquire the properties of an AO through contingent pairing with you UAO’s much the same way that stimuli become S’s through pairing

Surrogate CAO

32

An E0 for negative reinforcement

Evokes avoidance behavior and

evokes behavior that has resulted in its own termination in the past

Threat CEO – R
(Always reinforcement And a warning stimulus.)

33

Terminates a warning stimulus; prevents or delays the onset of the aversive stimulus

These responses are learned

(The warning stimulus is a conditioned aversive stimulus whose presence is correlated with the upcoming onset of an aversive stimulus.)

Avoidance

34

Behavior that terminates an aversive stimulus

Escape

35

The onset of painful stimulation establishes the reduction or offset of this stimulation as an effective form of reinforcement and evokes behavior that achieved such reduction or offset

Negative reinforcement

36

A response terminates a warning stimulus

Signaled avoidance

37

An AO for NEGATIVE PUNISHMENT SP-,

Decreases the value of negative punishment.

Evokes behavior that has resulted in its own termination in the past.

Alters the effectiveness of negative punishment SP-

Promise CAO – R

Promise to Punish.
SP-

38

No clear warning stimulus, but a response can still delay or prevent the occurrence of an aversive event

Unsignalled avoidance

39

An EO for negative PUNISHMENT abates behavior that has resulted in its own termination in the past
)

Increases the value of negative reinforcement

Promise CEO – R

(Promise- (P)unishment

I promise if you do that I will take something away that you like

40

A conditioned aversive stimulus whose presence is correlated with the upcoming onset of an unconditioned aversive stimulus

Warning stimulus

41

An AO for Negative reinforcement, abates avoidance behavior and abates behavior that has resulted in its own termination in the past.

Always reinforcement and warning stimulus.

Threat CAO– R

42

Acquires the properties of an AO through contingent pairing with UAO’s owes in much the same way that stimuli become S’s through pairing

For example a stimulus condition is contingently paired with food satiation

Surrogate CAO

43

They may either alter the value of reinforcing consequences or punishing consequences.

All examples in the literature or about the first one

Surrogate CMOS and consequences

-surrogate CEO
Surrogate CAO

44

An event occurs that makes it important to emit a behavior.

But in order to emit the behavior you will need some other stimulus (object or person)
Verse that stimulus is value as a reinforcer will be increased.

It is the EVENT!

Transitive CEO

CEO-T

45

“Class dismissed” and your car keys. The statement is the ——-

The Guinness and the bottle opener. Sealed bottle cap is the——-. Bottle opener is the condition SR + Whose value is increased

The telephone number and the pan. Person saying telephone number is the——
Pen is the condition positive reinforcer whose value is increased.

Let’s play ball and the glove. The statement let’s play ball, is the ——. The glove is the conditioned positive reinforcer whose value is increased I’m gonna throw up I don’t know something

Examples of transitive CEO
CEO-T

46

Correlated with either a worsening or in improving condition.

Two types

Reflexive CMO-R (Jack Michael)

1. Threat CMO-R (Worsening)
2. Promise CMO-R (Improving)

Most commonly addressed: CMO-R-r-

Escape or signaled avoidance

47

Behavior that terminates in aversive stimulus that it is maintained by negative reinforcement

The aversive conditioning is already happening when the behavior occurs

Escape behavior

48

Getting out of a burning building. Terminating a boring conversation.

Examples of escape

49

Establishes the value of a stimulus which produces a reinforcer. In other words, to get reinforcement you need us

often confused for an SD

Someone asks you if you’re free next Thursday. You immediately reach for your phone to check your calendar. Did the request mean your phone was available? Or make it more valuable? Why?

Transitive (CMO-T)

50

Promise (Improving)
CMOp-

Threat (worsening condition)

Reflexive (CMO-R)

51

Represents the relationship between the IV and the DV

Data paths