Unit 2 Flashcards
(18 cards)
What is Unity primarily known for?
A. Building financial software
B. Creating 2D animations only
C. Developing games and real-time 3D experiences
D. Compiling Java projects
✅ Answer: C
Where was Unity originally developed?
A. Seattle, USA
B. Berlin, Germany
C. Copenhagen, Denmark
D. Tokyo, Japan
✅ Answer: C
What percentage of top 1,000 mobile games were made with Unity (as of 2021)?
A. 30%
B. 50%
C. 72%
D. 90%
✅ Answer: C
What is the name of the tool used to manage Unity installs and projects?
A. Unity Manager
B. Game Engine Suite
C. Unity Hub
D. Project Launcher
✅ Answer: C
What view allows you to freely navigate and edit your level?
A. Game View
B. Hierarchy View
C. Scene View
D. Inspector
✅ Answer: C
What happens when you make changes to objects during play mode in Unity?
A. The changes are automatically saved
B. Changes are saved only to PlayerPrefs
C. The game crashes
D. Changes are lost once you exit play mode
✅ Answer: D
What tab displays all GameObjects currently in the scene?
A. Project Tab
B. Console
C. Hierarchy
D. Inspector
✅ Answer: C
What does the Inspector tab show?
A. System logs
B. The script content
C. All components and properties of the selected GameObject
D. Scene lighting
✅ Answer: C
Where would you organize your scripts, models, and textures in Unity?
A. Scene View
B. Console
C. Project Tab
D. Hierarchy
✅ Answer: C
What is a GameObject in Unity?
A. A piece of code
B. An asset in the Asset Store
C. Any object placed into the scene
D. A Unity plugin
✅ Answer: C
What tool do you use to rotate or move an object in the scene?
A. Physics tab
B. Project settings
C. Transform tools
D. Console commands
✅ Answer: C
Which of these is not a common transformation axis in Unity?
A. X
B. Y
C. Z
D. R
✅ Answer: D
Which tab would show errors in your code and debug messages?
A. Inspector
B. Scene
C. Console
D. Hierarchy
✅ Answer: C
What are Unity components?
A. Visual textures
B. Packages from the asset store
C. Scripts or behaviors attached to GameObjects
D. Only audio tools
✅ Answer: C
How do you add a Rigidbody or Collider to an object?
A. Drag it into the Project Tab
B. From “Add Component” in the Inspector
C. Right-click the Console
D. Use the Game View
✅ Answer: B
What language is primarily used to write custom scripts in Unity?
A. Java
B. JavaScript
C. C#
D. Python
✅ Answer: C
What happens if you try to reference a component (like a Rigidbody) in a script but forget to assign it in the Inspector?
A. Unity auto-assigns it
B. It logs an error but runs
C. The script crashes at runtime with a NullReferenceException
D. It works but ignores the Rigidbody
✅ Answer: C
What is the purpose of a Rigidbody component in Unity?
A. Handles animation blending
B. Adds 2D lighting effects
C. Enables physics simulation like gravity and collisions
D. Controls sound and music
✅ Answer: C