UNIT 3 AOS 1 Skill Aquisition and Biomechanics Flashcards

(27 cards)

1
Q

What is a skill?

A

A skill involves a sequence of movements (subroutines) with an objective, that are learned overtime

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2
Q

What is a fundamental movement skill?

A

Foundational skills that provide the basis for successful participation in a wide range of physical activity
- this includes object control, body control, locomotive skills and aquatic skills

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3
Q

What is a sports specific skill?

A

Advanced fundamental movement skills that are developed to achieve sport specific objectives
eg. footy mark

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4
Q

Movement precision

A

can be classified as fine or gross
- fine skills involve small muscles or muscle groups where accuracy and precision are required (eg darts)
- gross skills involve large muscle groups or whole body movements that are less precise (eg kicking a footy)

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5
Q

Movement Type

A
  • discrete, serial, continuous
  • discrete skills have a distinct beginning and end point (eg netball pass)
  • serial skill is a combonation of discrete skills in succession (eg gymnastics routine)
  • continuous skills have no distinct beginning or end point (eg cycling)
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6
Q

Environmental Predictability

A
  • open or closed
  • stability of environment (stable or unstable)
  • timing of skill (internally or externally paced)
  • inter-trial variability (is the skill performed the same or differently each time?)
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7
Q

Cognitive Stage of Learning

A
  • aka the understanding stage
  • beginning trying to understand the requirements of the task
  • frequent ans large errors
  • can’t detect own errors
  • needs a coach and lots of feedback
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8
Q

Associative stage of learning

A
  • aka practice
  • learner becomes more familiar with the order of sub-routines and their timing
  • technique os refined
  • smaller less frequent errors
  • can detect some of their own errors
  • gradual improvements
  • can commence focusing on tactics
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9
Q

Autonomous stage of learning

A
  • aka automatic and requires little conscious thought
  • attention is given to tacts and opponents
  • can use anticipation
  • performance is coordinated, accurate and consistent
  • make few errors, small errors and can self detect and correct
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10
Q

What are the sociocultural influences on skill development?

A

THE FOUR P’S
- Peers
- Parents
- Positive role models
- Price Point (socio-economic status)

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11
Q

Type of practice

A
  • part practice: breaking a skill down into its subroutins and practicing one or more parts eg tennis serve ball toss
  • works well for beginners and complex tasks
  • whole practice: involves practicing a skill in its entirety (eg somersault)
  • best when skill is not complex and cannot be broken down into parts
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12
Q

Distribution of practice

A
  • massed practice: training sessions that are longer in duration but less frequent
    (good for non professional, social athletes)
  • distributed practice: more frequent but shorter training sessions
    (good for professional/full time athletes and highly motivated athletes in physicall demanding sports)
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13
Q

Variability of Practice

A
  • blocked: practicing the same skill repeatedly without variations
  • random practice: practicing a variety of skills in the same drill or session
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14
Q

What is feedback?

A

Feedback is information that an athlete recieves about their performance.
Without feedback there can be no learning

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15
Q

Types of Feedback (intruinsic or augmented)

A

Instruinsic: info about the performance comes from our sense, visual, auditory, proprioceptive, touch
Augmented: info from external sources, coach, crowd, parents

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16
Q

Types of feedback (knowledge of…)

A

knowledge of results: info about the outcome of the skill performance
Knowledge of performance: onfo about the execution of the skill (technique)

17
Q

What is direct instruction?

A

Direct instruction is instructor centred (learner is passive), controlled/predictable enviornment, emphasis on mastering skill technique in structured drills, feedback provided by coach

18
Q

What is the constraints based approach to coaching?

A

Uses situational learning, through manipulation of constraints, ensuring lots of variability in practice when learning
can include manipulation of :
-individual constraints (eg body size, age, gender)
- environmental contraints (playing surface, noise level, role model, socio economic status)
- task constraints (rules, equiptment, field dimensions, number of players)

19
Q

What is a QMA?

A
  • qualitative movement analysis
  • the systematic observation and judgement of the quality of human movemenet for the purpose of providing appropriate intervention to improve performance
20
Q

What are the 4 steps of a QMA?

A

1) Preparation: research the sport, decide movement being analysed and how to analyse it
2) Observation: gathering info about the performance using live or recorded footage
3) Evaluation: judge the quality of performance and identify areas for improvement
4) Error Correction: implementing practice to change technique and providing feedback

21
Q

What is motivation?

A

an internal state that activates, directs and sustains behaviour towards achieving a set goal

22
Q

What are the different types of motivation?

A

Intruinsic motivation:
- longer lasting
- motivation from within
- eg satisfaction, sense of achievement, enjoyment
Extruinsic motivation:
- motivation to succeed is governmened by external sources
- eg trophies, money, acceptance of others

23
Q

What is positive reinforcement?

A

positive motivation occurs when an athletes recieves reward for their performance

24
Q

What is negative reinforcement?

A

an improvement in performance out of fear of consequences of not reaching (external) expectations
eg coach punishment

25
What is the benefit of goal setting?
- provide direction and focus - increase motivation - encourage perseverance and resilience - build self esteem
26
What are the 3 different kinds of goal setting?
- Outcome goals: depend on factors outside your control like placings/end results (eg win 1500m freestyle) - Performance goals: involve comparisons to past performance (eg improve 100m time) - Process goals: focus on actions that need to be performed at your best (eg focus on good technique)
27
Confidence vs self efficacy
- Self confidence: the athlete must be confident they can perform well in the competitive environment - Self efficacy: the belief that one can perform successfully - increases in self-efficacy are mirrored by improvements in performance