Unit 3 - Conversational Analysis Flashcards

(34 cards)

1
Q

turn

A

unit of conversation
opportunity to speak
uninterrupted speech
change of speaker

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2
Q

floor

A

the right to speak
participants fight, give up, hold, share, dominate, pass on the floor

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3
Q

turn taking system

A

exchange of turns

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4
Q

turn-construction component

A

talk turns are constructed
moment felt when turn finished + floor exchange happens

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5
Q

turn-distribution component

A

at TRP
- current S selects next
- current S continues with another turn-construction
- another S self-selects

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6
Q

transition relevance point (TRP)

A

completion point
moment when change of turn occurs

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7
Q

back channel

A

(non-)vocal signs that show attention but don’t interrupt

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8
Q

pauses/silence

A

accidental or intentional
may become significant or awkward

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9
Q

intraturn / filled pause

A

hesitation that may cause loss of turn

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10
Q

overlap

A

harmony
interruption
problems with coordination

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11
Q

floor holding strategies

A

aim to avoid TRP and hold the floor

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12
Q

adjacency pairs

A

sequence of two turns that make an action.

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13
Q

conditional relevance

A

utterance of the first part creates expectation for a second part

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14
Q

insertion sequence

A

adjacency pair inserted within core pair

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15
Q

pre-expansion sequence

A

adjacency pair occurs before the core pair - avoid FTA

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16
Q

post-expansion sequence

A

adjacency pair occurs after core pair - clarification

17
Q

exchange structure

A

turn - adjacency pair - move - exchanges - transaction

18
Q

supportive moves

A

lend support to what S wants to convey

19
Q

grounders

A

supportive move that gives reason for act

20
Q

sweeteners

A

supportive move that softens/mitigates act

21
Q

expanders

A

supportive move that adds detail

22
Q

disarmers

A

supportive move that anticipates a possible offense

23
Q

gambits

A

informatively irrelevant but satisfy social needs

24
Q

uptakers

A

gambit that acknowledge preceding utterance as understood

25
receipt
gambit - uptaker neutral, show attentiveness
26
exclaims
gambit - uptaker express attitude to what saidg
27
go ons
gambit - uptaker encourages S to continue
28
clarifiers
gambit that clarifies what S wants to convey
29
cajolers
gambit - clarifier appeal for agreement/cooperation
30
underscorers
gambit - clarifier highlight important information
31
appealers
gambit that invites hearer to contribute to conversation
32
asides
gambit that reassures H that S is present despite being engaged in other activity
33
starters
gambit where S assumes the turn to indicate they have something to say
34