Unit 8 - Positioning, Buying Behaviors, Product Development Flashcards

(45 cards)

1
Q

Positioning and Differentiation

A
  • Understanding customer’s view
  • Evaluating segment preferences
  • Positioning techniques
  • Differentiating the marketing mix
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2
Q

Customer Perception

A

Customer perceived benefit - Customer perceived cost

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3
Q

Intangible Customer Values

A

Time, convenience, benevolence

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4
Q

Positioning

A

How customers think about proposed or present brands in a market; the image your product/service has in the minds of your target customers

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5
Q

Positioning Statement

A

Provides marketing managers with a strategic direction

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6
Q

Positioning Studies

A

Identify important attributes of the product offerings in a market

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7
Q

Differentiation

A

Utilitizing the marketing mix in a distinct way such that customers see it as different from the competition

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8
Q

Examples of Differentiation Strategies

A
  • Owning a product attribute in the mind of the customer
  • Being perceived as an innovator
  • Effectively maximizing user experience
  • Being the first to enter a market
  • Having the lowest price
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9
Q

Customers are…

A

the focal point for all things marketing related

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10
Q

Adoption Process

A
  • Awareness
  • Interest
  • Evaluation
  • Trial
  • Decision
  • Confirmation
    (Dissonance (second guessing) may set in after the decision)
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11
Q

Routinzed Response Behavior

A
  • Low Involvement
  • Frequently purchased
  • Inexpensive
  • Little Risk
  • Little information needed
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12
Q

Extensive Problem Solving

A
  • High Involvement
  • Infrequently purchased
  • Expensive
  • High Risk
  • Much information needed
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13
Q

Learning

A

Change in a person’s thought processes caused by prior experience

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14
Q

Learning Process Steps

A
  • Drive
  • Cues
  • Response
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15
Q

Drive

A

Unsatisfied need exists

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16
Q

Cues

A

Stimuli that trigger a drive or response

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17
Q

Response

A

An effort to satisfy a drive

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18
Q

Reinforcement

A

Occurs when the response is followed with satisfaction

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19
Q

Economic Needs

A

Needs that are concerned with the consumer making the best use of his or her time and (Logical Component)

20
Q

Examples of Economic Needs

A
  • Economy of purchase
  • Convenience
  • Efficiency in use
  • Dependability
21
Q

Pyschological Variables

A

Things that are going on in the mind of the consumer that affect purchase behavior

22
Q

Examples of Psychological Variables

A
  • Motivation
  • Perception
  • Learning
  • Attitude
  • Trust
  • Lifestyle
23
Q

Social Influences

A

Associations that the buyer might have with other people

24
Q

Examples of Social influence

A
  • Family
  • Social Class
  • Reference Groups
  • Culture
  • Ethnic Groups
25
Purchase Situation
- Reason for purchase - Time pressure - Surroundings
26
Economic Needs help marketers to understand the:
- Who - What - When - Where of consumer buying behavior
27
Economic view is...
useful, but too simplistic
28
Needs
basic forces that motivate consumers to do something
29
Wants
Learned needs
30
Drive
Strong Internal stimulus that encourages action to reduce a need
31
Personal Needs
- Self-esteem - Accomplishment - Fun - Freedom - Relaxation
32
Social Needs
- Love - Friendship - Status - Esteem - Acceptance by others
33
Safety Needs
- Protection | - Physical well-being
34
Physiological Needs
- Food - Drink - Rest - Sex
35
Perception
How people gather and interpret information from the world around them
36
Selective Exposure
Notice messages that interest us
37
Selective Retention
Remember messages that are consistent with beliefs and attitudes, but do not remember those that conflict
38
Selective Perception
Let in messages that are consistent with beliefs, attitudes, and filter out those that conflict
39
Green attitudes
Enviroment-related
40
Reference Groups
People consumers look at when forming an attitude about a particular topic
41
Opinion Leaders
People who influence others
42
Culture
Another social influence
43
Categories of BtoB
- Produces - Intermediaries - Government Units - Nonprofits
44
Buyers
Purchasing managers
45
Gatekeepers
Control flow of information