UNITS 1-9 Flashcards
(381 cards)
Reasons for selecting target behavior x2
Helps individuals achieve outcomes
Behavior deficit makes the person too dependent on others
Problems with behavior x5
Can’t do: Skill deficit
Problem with strength
Won’t do
Does, but only under limited circumstances
Does at the wrong time or in the wrong place
Those skills or abilities that enable the individual to meet standards of personal independence and responsibility that would be expected of his or her age and social group
Adaptive Behavior
Tasks fo which the person has met the performance criteria set for the specific task within specific conditions
Mastered tasks
Examples of Assessments used to identify skills to target for acquisition
VB-MAPP
Essentials for Living
The MOVE Curriculum
Antecedent stimulus correlated with the availability of reinforcement. Stimulus that should, after teaching, evoke the correct or appropriate response
Discriminative Stimulus
SD
Discriminative Stimulus
Antecedent stimuli that may temporarily increase or decrease the value of a reinforcer and evoke behavior that has resulted in that reinforcer previously
Motivating Operations
MO
Motivating Operation
Supplementary antecedent stimuli used to evoke a correct response in the presence of an EO or Sd that will eventually control behavior
Prompts
Consequent stimuli or schedules of presentation that may result in the learner making the correct or an appropriate response more frequently
Artificial consequences and schedules
The presentation or removal of a stimulus following a response, that increases (or maintains) the future frequency of that response
Reinforcement
Reinforcement should be used to x3
Get behavior going
Strengthen a dimension of an already acquired skill
Keep behavior going (maintenance)
Using Positive Reinforcement x4
Identify appetitive stimuli (potential reinforcers)
Collect baseline data
Deliver the appetitive stimulus contingent upon the target response
Continue to collect data
Using Negative Reinforcement x4
Identify aversive stimuli/condition
Collect baseline data
Remove the aversive condition contingent upon the target response
Continue to collect data
Consequence delivered after every response. Typically used to build or strengthen a skill
Continuous Schedules (FR1)
Consequence delivered after some number of responses, time or interval. Typically used to maintain behavior over time
Variable Schedules
Patterns of behavior produced on fixed schedules
Unsteady responding (pause and burst)
Pattern of behavior produced on variable schedules
Steady responding
Produce higher rates of responding
Ratio Schedules
Very high rates of responding
Fixed Ratio
Scalloped responding
Fixed Interval
High steady rates
Variable Ratio
Low to moderate steady rates of responding
Variable Interval