Visual Storytelling Exam 1 Flashcards

space, line, and tone :) (54 cards)

1
Q

define frame

A

a single exposed image on film/video

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2
Q

describe shot

A

an exposed image from start to stop (recording)

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3
Q

describe sequence

A

event that takes place in one setting in a continuous time period

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4
Q

what is a POV shot

A

establishes how we are viewing the scene… through whose eyes we are seeing

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5
Q

define camera angles

A

the height, distance, and angles of the cameras

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6
Q

describe continuity

A

how one shot flows to the next, the process of getting multiple shots to work together

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7
Q

describe cutting

A

how the shots are edited & cut together. deciding which pieces to cut out improves our continuity

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8
Q

describe close up

A

lets us get more into the character’s emotions and understand how they feel/react

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9
Q

define composition

A

how graphic elements direct the viewer’s attention to convey a specific meaning. for example: position of everything in the frame. what room, whats on the walls, the color palate, etc

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10
Q

what is: extreme long shot

A

aka “establishing shot,” tells us where the scene takes place, helps set up the overall mood/scene

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11
Q

what is: long shot

A

see person full frame. situates character in their location, establishes character relationships. sets the vibe, gives us a sense of space

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12
Q

what is: medium shot

A

aka “standard shot,” its framed somewhere around the waist. emphasizes relationships, good for walking/talking, also includes “shot/reverse shot” and over the shoulder in conversations

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13
Q

what is: close up

A

from neck to top of head, these get into facial expression/emotion/reaction. creates feeling of intimacy between audience & character

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14
Q

what is: extreme close up

A

shock value. just a body part. cannot be missed. very important.

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15
Q

what are frontal planes

A
  • no vanishing point
  • emphasizes the flatness of the screen
  • flat wall, head on. does not have a corner
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16
Q

what are longitudinal planes?

A
  • they DO have vanishing points
  • have at least one vanishing point and create depth
  • things appear to reach a corner, or the horizon if outside
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17
Q

what is multiple point perspective?

A

for this class, just know its different than a frontal plane!

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18
Q

using perspective to create receding lines gives you…

A

longitudinal planes

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19
Q

what are some deep space cues?

A
  • longitudinal plane
  • size difference
  • perpendicular object movement
  • camera moves on a dolly
  • diverse textures
  • aerial diffusion varies with depth
  • tonal separation varies
  • color separation varies
  • objects have overlap
  • focus is on deep space
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20
Q

what are some flat space cues?

A
  • frontal planes
  • size consistency
  • parallel object movement
  • camera pans & tilts
  • similar textures
  • aerial diffusion consistently overwhelms
  • tonal separation limited
  • color separation limited
  • objects have slight to no overlap
  • focus is on shallow space
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21
Q

longitudinal planes

A

show perspective (deep)

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22
Q

frontal planes

A

remove perspective (flat)

23
Q

___ shot, aka tracking shot, is when the camera moves horizontal

24
Q

___ shot (flat) is when the camera swivels horizontally

25
when tone varies, it creates ____ space
deep space
26
when tone is consistent, it creates ___
flat space
27
object overlap creates ___
deep space
28
object overlap minimized creates ___
flat space
29
what are the "unusual" types of space
ambiguous, limited, closed, open
30
limited space creates depth by ____
layering flat spaces (think of The Great Wave poster)
31
ambiguous space is meant to do what to the viewer?
disorient them
32
list some reasons to use surface division:
1. Emphasize similarities or differences in characters or objects 2. Direct the eye for emphasis 3. Reframe the aspect ratio 4. Comment on the story or situation
33
name some types of surface divisions:
thirds grid square on rectangle the golden ratio
34
what kind of space is rare & is created by obscuring the shape of the frame? (its very similar to ambiguous space in this way)
open space (think star wars)
35
what type of space emphasizes the frame through objects/movement?
closed space (think overhead shots of crowded places)
36
how are edge lines created? (2D objects)
created with contrasting colors. not necessarily a real line, but implied with the use of shadows
37
how are contour lines created? (3D objects)
created with contrasting tonal values
38
what is intersection of planes?
when planes/corners meet or intersect
39
what is imitation through distance?
object is reduced to a line because of distance
40
what are axis lines?
objects or people have axis (plural) running through them that are perceived as lines
41
what are virtual tracking lines?
when you have something that does not create a path behind them. its what our eyes see as things move on the screen
42
what are actual tracking lines?
they leave signs of movement. you have lines that follow movement (think footprints or jet fuel trail)
43
what is the least intense orientation of line?
horizontal
44
what is middle intensity of a line?
vertical
45
what is the most extreme orientation of line?
diagonal
46
name the basic 2D shapes
circle, square, triangle
47
name the basic 3D shapes
sphere, cube, pyramid
48
what does tone represent? (at least in this module)
brightness on the gray scale
49
what are the 3 ways to control tone?
1. reflective control 2. incident control 3. exposure
50
what controls tone (brightness) through the actual color of objects in the shot?
reflective control
51
what controls the tone (brightness) by adjusting lighting?
incident control
52
what controls tone (brightness) through the exposure of lighting in the shot?
exposure control
53
define coincidence:
use of tone to help you see an object
54
define noncoincidence:
uses tone to hide a subject