Vocabulary Flashcards

(31 cards)

1
Q

Juxtaposition

A
  • the act or an instance of placing two or more things side by side often to compare or contrast or to create an interesting effect.
  • ex) night and day, rich and poor
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2
Q

character: static

A
  • a character that doesn’t change throughout the story
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3
Q

character: flat

A
  • minimal information and complexity of a character
  • doesn’t change over time
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4
Q

character: round

A
  • a more complex and more info character
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5
Q

character: dynamic

A
  • significant information and change throughout the story
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6
Q

situational irony

A
  • when the outcome of a situation is contrary to or different from what is expected.
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7
Q

verbal irony

A
  • using words to convey a meaning that is opposite to or marked different from their literal meaning
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8
Q

dramatic irony

A
  • when the audience understands or know more about a situation than the characters do
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9
Q

Mood

A
  • The emotional atmosphere of a piece of writing, which affects how the reader feels.
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10
Q

theme

A

The central idea or message that the author conveys through the story.

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11
Q

tone

A

The author’s attitude toward the subject or audience, expressed through word choice and style.

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12
Q

symbol

A

An object, character, or event that represents a deeper meaning or idea beyond its literal sense.

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13
Q

setting

A

The time and place in which a story occurs, providing context for the events and characters.

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14
Q

exposition

A

The introduction of background information, such as characters, setting, and situation, at the beginning of a story.

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15
Q

protagonist

A

The main character in a story, often considered the hero, who faces the central conflict.

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16
Q

antagonist

A

A character or force that opposes the protagonist, creating conflict in the story.

17
Q

foil

A

A character who contrasts with another character, usually the protagonist, to highlight particular qualities of the other character.
- getting to know the character through another character

18
Q

conflict

A

The central struggle or problem in a story that drives the plot and involves the protagonist facing obstacles.

19
Q

motivation

A

The reason behind a character’s actions or behavior in a story.

20
Q

diction

A

The choice of words and style of expression used by an author in writing.

21
Q

antecedent action

A

Events that occur before the main story begins, providing background information.

22
Q

suspense

A

A feeling of excitement or anxious uncertainty about what will happen next in a story.

23
Q

indirect characterization

A

The process by which the personality of a character is revealed through their actions, speech, thoughts, appearance, and interactions with other characters. Not told directly

24
Q

climax

A

The most intense or exciting point in a story, where the main conflict reaches its peak.

25
resolution
The part of the story where the conflict is resolved and the story concludes.
26
flashback
A scene set in a time earlier than the main story, used to provide background information.
27
foreshadowing
A literary device where hints or clues are given about what will happen later in the story.
28
style
The unique way an author writes, including their choice of words, sentence structure, and use of literary devices.
29
3rd person omniscient
A point of view where the narrator knows all the thoughts, feelings, and actions of all characters.
30
limited
A point of view where the narrator only knows the thoughts and feelings of one character.
31
objective
A point of view where the narrator reports events and actions without revealing any character's thoughts or feelings.