Weapon Traits Flashcards

(40 cards)

1
Q

Injection

A

Can be filled with an injury poison

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2
Q

Agile

A

MAP for attacks are -4 and -8

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3
Q

Attached

A

Must be combined with another piece of gear

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4
Q

Azerketi

A

Azerketi race. Lived in the sea, decided from Atlantians

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5
Q

Backstabber

A

Deals 1 precision damage to flat footed creatures, in addition to normal damage

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6
Q

Backswing

A

+1 circumstance bonus on attack if your last attack missed

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7
Q

Brace

A

Effective at damaging moving opponents

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8
Q

Brutal

A

Ranged attack that uses strength instead of Dex on the attack roll. As far I know only one monster has an attack with this trait

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9
Q

Capacity

A

Used for weapons that have a chamber that can be loaded

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10
Q

Catfolk

A

Member of the catfolk ancestry

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11
Q

Climbing

A

The hand holding this weapon is free to climb

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12
Q

Cobbled

A

This firearm is likely to misfire

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13
Q

Combination

A

Weapon combines melee and firearm together

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14
Q

Concealable

A

Designed to be easily concealed or inconspicuous

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15
Q

Concussive

A

These weapons smash as much as puncture

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16
Q

Conrasu

A

A people made of cosmic force that are given consciousness and housed within unique exoskeletons

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17
Q

Critical fusion

A

Combination weapons have this to allow different critical weapon specialization effects depending on how you use the weapon

18
Q

Deadly

A

On a critical hit, the weapon adds an additional damage due of the listed size

19
Q

Disarm

A

You can use this weapon to disarm even if you don’t have a free hand

20
Q

Double barrel

A

The weapon has two barrels that are loaded separately

21
Q

Dwarf

A

From the dwarf ancestry

22
Q

Elf

A

From the elf ancestry

23
Q

Fatal

A

On a critical hit, the damage die increases to the listed size and adds an additional die

24
Q

Fatal aim

A

Possible to hold the stock under one arm, provided the other hand isn’t holding something that requires to be positioned.

25
Finesse
Use dex instead of str on attack rolls for melee weapons
26
Forceful
More dangerous as you build Momentum
27
Free hand
This weapon doesn’t take up your hand, usually because it is built into your armor
28
Geneikin
Umbrella term for Lamar scions descended from beings from the elemental planes
29
Gnome
Gnome ancestry
30
Goblin
Goblin ancestry
31
Grapple
You can use this weapon to grapple even if you don’t have a free hand
32
Grippli
Gripple ancestry. Frog like humanoids.
33
Halfling
Halfling ancestry
34
Hampering
Designed to be shaken, cast outward, or whipped about to control space on the battle field
35
Jousting
This weapon is suited for mounted combat with a harness or similar means
36
Kickback
A kickback weapon is extra powerful and tough to use
37
Kabold
Kabold ancestry
38
Modular
Multiple configurations that you can switch between using the interact action
39
Monk
For the monk class
40
Nonlethal
Effect with this trait is nonlethal