WEEK 1 - Flashcards
(314 cards)
WEEK 1
The course has two main themes:
- Non-medical drug use & addiction
- How initial use of a drug may lead to abuse, and possible addiction
- What distinguishes drugs from other enjoyable things (e.g., food)
- Why some people are more vulnerable to addiction than others
- What the consequences of drug use, abuse and addiction are for the individual and society
- How to manage or treat the negative consequences of these behaviors
- Medical use of drugs to treat mental illness
- How drugs are used to treat serious disorders such as schizophrenia, depression, manic-depression, severe anxiety, and addictive disorders
- What drugs can tell us about the causes of these disorders
- The pro’s and con’s of drug treatment
- Similarities and differences between non-medical and medical drug use
Drug use influences and is influenced by __________ which of the following factors.
Socio-cultural (e.g., ethnicity), Sub-cultural (e.g., university students), AND Cellular (e.g., nerve cell)
Pharmacology
The formal study of drugs is called Pharmacology.
The term Psychoactive describes a property of certain drugs. It means that the drug has the ability to alter thoughts or feelings.
This course deals strictly with the small group of drugs that are psychoactive.
For the sake of simplicity throughout this course, we will be using the term “drugs” to refer to “psychoactive drugs,” with the knowledge that, in fact, we are referring to a small sub-group of drugs.
It may surprise you to know that most, if not all, of us (myself included) are drug users - psychoactive drug users. If you have ever had a cup of coffee you are a drug user. Caffeine is a psychoactive drug that acts as a stimulant to our central nervous system.
Even if you only use “natural” preparations, like ginseng or gingko, you are still a drug user. These herbs meet all the formal criteria of a drug.
Drug Abuse and Drug Dependence
It is important to distinguish between drug use, drug abuse and drug dependence. Drug use is something we all engage. It involves use of a drug that entails few if any negative consequences. For reasons we will discuss later, the lack of consequences implies that our drug use is low in frequency and low in quantity per occasion (dose).
When we use a drug frequently or at high doses, we will often experience negative consequences (e.g., irritability from too much caffeine, hangover from too much alcohol). If we continue to use a drug in this manner, despite these consequences, we have moved from drug use to drug abuse.
When frequent or heavy use of a drug continues for some time, our bodies come to expect the drug as part of the normal chemical balance.
Eventually we become less sensitive to the drug (e.g., it takes 2 or 3 coffees to wake up, or 4 or 5 beers to relax).
This loss of sensitivity is referred to as “tolerance,” and it is one of three defining features of drug dependence.
A second feature is referred to as “withdrawal” a disturbance in biological functioning that occurs when the individual does not receive his or her usual dose at the usual time.
Withdrawal is usually accompanied by unpleasant physical and emotional symptoms. For example, a caffeine-dependent individual would likely experience headache, confusion, and depression during withdrawal.
An alcohol-dependent individual would experience tremors, intense anxiety, hallucinations, and possibly seizures during withdrawal.
A final feature of drug dependence is pre-occupation with thoughts about the drug, particularly where and when you will get your next dose.
Drug dependence is the most extreme form of involvement with a drug and comes closest to the concept of “addiction.”
Drugs vary greatly in the frequency and amount of use required to give rise to dependence.
It may take years for a person to become dependent on alcohol, even if he or she drinks quite heavily.
On the other hand, it may take only months or weeks to become dependent on nicotine, the psychoactive ingredient in cigarettes.
By the time a person is smoking daily - even if it’s only one or two cigarettes - they will likely display some of the hallmark symptoms of nicotine dependence.
What motivates a person to start using a drug in the first place?
The most common reason people start using drugs is modeling: we see other people using a drug and enjoying it, and we decide to try the drug ourselves.
The most influential models are our peers - people like us.
They exert a powerful influence on us (sometimes without our awareness), usually because we not only want the positive effects of the drug, but also because we want the positive effects that result from adopting drug use behavior.
In other words, drug use is a form of conformity (behaving in accord with a socially-prescribed group standard) as well as a means of affiliation (a way to make friends).
Why do people continue to use a drug after they have tried it?
The same factors that promote initiation also promote continuation of drug use.
However, there are usually intra-personal (i.e., within the person) as well as social factors involved in continued drug use.
The former director of the National Institute of Drug Abuse, Alan Leschner, stated that there are basically two reasons why people use drugs:
“To feel good, and to feel better.”
The average person experiences a rating that varies from 4 - 6 out of 10, where 10 is the happiest possible, and 0 means completely unhappy.
Use of a drug can elevate the happiness rating of the average person from a 6 to an 8 or a 9, and can do so quite consistently. This is what Leschner meant by using a drug “to feel good” rather than just average or normal.
A substantial minority of people are chronically unhappy.
The reasons for this unhappiness may be social, economic, psychological or medical. For these individuals, a typical happiness rating might be 1-3, or quite unhappy.
Under these circumstances, use of a drug can elevate the happiness rating from 3 to 5 or 6 - that is, into the average or normal range for the majority of people. This is what Leschner meant by using a drug “to feel better.”
Notice that in both of the examples above, the direction and amount of change in the happiness ratings produced by the drug was the same.
However, in the first case the drug made the person better than normal whereas in the second case, the drug simply reversed a pre-existing deficit.
These two motivations for drug use correspond precisely to the two basic motivations for All behavior: Positive Reinforcement and Negative Reinforcement.
What is Positive Reinforcement?
Positive reinforcement refers to the enhancement in happiness over and above some neutral state (e.g., eating an ice cream cone after a satisfying picnic lunch).
What is Negative Reinforcement?
Negative reinforcement refers to the restoration of a neutral state from some deficient state (e.g., eating a picnic lunch when you have not eaten all day and are very hungry).
In simple terms, positive reinforcement can be described as “reward,” and negative reinforcement can be described as “relief.”
Positive reinforcement and negative reinforcement are not mutually exclusive; we still enjoy the taste of our sandwich - the pure pleasure of it - when we are eating due to hunger.
However, these two motivations can predominate as a reason for drug use in a given individual.
So, most people are motivated to use drugs both for reward and for relief.
However, Sylvia may use drugs primarily to for reward, whereas Gwen uses drugs primarily for relief.
Most evidence suggests that use of drugs or alcohol primarily for negative reinforcement is a greater risk factor for eventual addiction than use of these substances primarily for positive reinforcement.
This is because the drug-free state is unpleasant to the negative reinforcement seeker, while the drug-free state is at least tolerable, if a bit blasé to the positive reinforcement seeker.
As a result, when a person finds that a drug is an effective negative reinforcer (i.e., relieves unhappiness), they may come to rely on it to escape their unhappiness.
That is, the negative reinforcement seeker may come to rely on the drug for relief from unhappiness.
This reliance often develops before the person is actually “dependent” on the drug in the sense we referred to above.
The belief that one needs a drug in the absence of a physical requirement for that drug is termed “psychological dependence.”
This can be distinguished from the conventional form of dependence described above (i.e., tolerance, withdrawal, pre-occupation), which is often termed “physical” or “physiological” dependence to reflect the disturbance in bodily functioning associated with this more extreme level of drug involvement.
Cybernetic Model of Drug Use
We have noted that drug use conforms to the same basic principles as other behaviors: we use drugs because they increase our pleasure (bring reward) or decrease our displeasure / pain (bring relief).
From these basic principles, we can define a general model that predicts and explains when and why we will use drugs.
The term used to describe this model is “Cybernetic,” a term that, like Pharmacology, derives from Greek.
The term “cybernetic” means:
guidance
The cybernetic model assumes that every individual has some Optimum Internal State or Standard - that he or she is motivated to attain or maintain.
For example, if I feel an itch, that experience indicates a Deviation from my optimum internal standard.
When I experience this deviation from my ideal standard, it motivates me to do something - in this case, scratch my skin where the itch has occurred.
The act of scratching then reduces the feeling of itch, restoring my subjective state - what I am experiencing - to its optimum ideal.
In terms of the model, the itch = A Signal, which indicates deviation from my ideal.
This signal initiates scratching = A Response designed to reduce this deviation.
When the itch is gone, my body receives a second message (the absence of itch) indicating that I have returned to my internal optimum = Feedback that turns off the scratching response.
These 4 elements -
- internal standard,
- signal (of deviation),
- response, and
- feedback,
Guide my activity at all times. They enable me to be a self-regulating organism (hence the term “Cyb-org”).
How does the Cybernetic Model apply to drug use?
signals –> response –> feedback
Depression, anxiety, and boredom are all Signals indicating a deviation from the internal ideal standard.
Drug use is a Response that reduces deviation from the ideal standard.
The drug effect then creates a new state of consciousness that more closely approximates our ideal (i.e., is happy, calm or entertained), which sends Feedback saying we have restored our system to its standard.
The more effective the drug is at “scratching our itch” - be it depression, anxiety or boredom, the more likely we are to use drugs again.
Alternatively, if we are feeling normal or okay, and take a drug that makes us feel better than okay, this experience can Change Our Standards of what is Ideal.
As a result, when we are feeling okay, we may still experience a Signals indicating deviation from our standard, which is now set at “Better Than Okay.”
We then use the drug again, to re-attain our New standard.
If the drug effect achieves this, the Feedback tells us, we can stop using the drug (i.e., stop scratching our symbolic itch) for now.
In short, drug use is a very effective means of self-regulating our internal states to minimize deviations from our internal standard.
Scratching an itch, eating a meal, or taking a drug all serve the same purpose in cybernetic terms, they restore the organism to its ideal subjective state.
Drugs are especially likely to be used cybernetically because:
(a) they directly alter consciousness (i.e., feelings of happiness, sadness, pleasure, or pain),
(b) they are very reliable (i.e., we can count on them to do what we hope they will), and
(c) they require little effort on our part (i.e., unlike exercise, meditation or therapy, for example, we don’t have to work to get a drug effect).
The effect of a drug (increased pleasure, decreased pain) most closely corresponds to _____ component of the Cybernetic Model.
the feedback: The drug effect provides feedback to the organism indicating that the deviation from the standard has been removed; that is, that the optimum subjective state has been restored
The Effects of Drug Use
If drugs are such effective cybernetic tools, why is drug use such a problem?
Unlike non-drug reinforcers (e.g., food, sex, sleep, meditation), many drugs induce a reaction in our body, which compensates for the drug effect.
So if a drug increases our pleasure by 3 happiness points, the body may compensate by taking away 2 happiness points.
Example
the initial effect of the drug elevates our happiness rating from 5 to 8.
The body’s response is to reduce our happiness rating from 8 to 6
When the drug effect wears off, we are left in a deficit position - we are at 3 instead of 5 in terms of happiness.
This effect is what accounts for a hangover the night after heavy drinking, the edginess or irritability we experience 3-4 hours after a strong cup of coffee, the decreased concentration and anxiety we experience 1-2 hours after a cigarette.
It is not clear why the body compensates for drug effects in this way, while not compensating for other kinds of rewards.
Perhaps it is because drugs directly access structures in the brain that are designed to regulate how much pleasure we feel, i.e., the emotional thermostat, which then moves in the opposite direction to keep our happiness quotient in balance.
Whatever the reason, the effect is clear: the body’s compensatory response to the drug creates a Further Deviation from our optimum internal standard - we are now at a 3 instead of 5 in terms of happiness.
This deviation then motivates Further Drug Use, designed to restore the optimum.
Thus, whether we initially use drugs to reduce displeasure/pain or to increase pleasure, we end up using drugs to reduce displeasure/pain brought on by the compensatory response of the body.
This is the Vicious Cycle of Drug Use.
It accounts for many fundamental features of addictive behavior and it also predicts which substances will be “most addictive.”
Effects depending on the drug:
Crack cocaine:
the initial effects of smoking a bowl of crack cocaine = sharp increase in happiness
sharp decrease in happiness as the drug effect wears off
Notice that happiness is now below the level it started at
This deficit will motivate further cocaine use.
Coffee:
increase in pleasure is much more modest
and the deficit that follows when the caffeine effect wears off is also more modest.
The motivation to drink more coffee is much more modest than the motivation to smoke more cocaine
he extent to which a drug creates a “high” is directly related to the degree of compensatory “low” produced by a drug
The more extreme the pattern of highs and lows, the greater is the so-called Abuse Liability of the drug.
Recall that drug abuse involves re-administration of a drug despite the consequences.
drugs with high abuse liability will promote drug re-administration because the compensatory “low” of the body to them is so unpleasant the user does not care about the long-term consequences. All that matters at this time is Relief.
How does the compensatory response of the body to a drug alter the elements of the Cybernetic model?
It increases the deviation between the current subjective state and the internal standard and It increases the strength of the signal that motivates behavior
Summary WEEK 1
Jim is anxious in social situations. He often has a couple of beers to make him feel more comfortable before going to a party or dance. The primary effect of beer for Jim is?
negative reinforcement